Please disable your ad blocker to support our website.

Fusion Spells - Persona 2: Innocent Sin Guides

Fusion Spell Scene

Fusion Spells in Persona 2 are very important to learn and to use with every battle. They not only will deal the most damage out of all your attacks, they'll also provide you with extremely unique benefits. For example, sometimes when your Persona defeats an enemy with a Fusion Spell it'll gain 2 ranks, mutate, get a stat boost or learn a special skill.

In order to learn a Fusion Spell what you need to do is use skills of a specific element consecutively. Say that you want to learn Towering Inferno, this requires you to use a Water, Earth and Fire skill consecutively. This means you'll have to figure out which of your characters can use these specific elements of magic and then reconfigure their turn order while in battle. Put them in the order that they need to be and then use each of the skills.

When done correctly you will trigger a 'scene' (pictured above) and perform a Fusion Spell.

 

Magic Fusion Spells
- Fire Fusion Spells
- Water Fusion Spells
- Wind Fusion Spells
- Earth Fusion Spells
- Ice Fusion Spells
- Electric Fusion Spells
- Nuclear Fusion Spells
- Almighty Fusion Spells
- Instant Kill Fusion Spells
- Recovery Fusion Spells
- Ailment Inflicting Fusion Spells

Physical Fusion Spells
- Sword Fusion Spells
- Thrown Fusion Spells
- Strike Fusion Spells
- Havoc Fusion Spells

Persona Specific Fusion Spells

Complete List of All Fusion Spells

 

Fire Fusion Spells

 

Blazing Burst: Fire, Fire
Damage is calculated by casters' average Dx stat; single target

Towering Inferno: Water, Earth, Fire
Medium damage; single target

Mega Blaze: Fire, Wind, Fire
Damage is calculated by casters' average Dx stat; hits all enemies

L'oiseau de Feu: Fire, Earth, Maragion
High damage; hits all enemies

Meltdown: Fire, Almighty Attack, Maragidyne
Damage is calculated by casters' average Dx stat; single target

Megalofire: Fire, Almighty Attack, Firestorm
36% chance to instant kill; hits all enemies

Salamander: Fire, Summon Spirits
Damage depends on users level; hits all enemies

 

Water Fusion Spells

 

Heavy Rain: Water, Water
Damage is calculated by casters' average Dx stat; single target

Hydro Boost: Fire, Earth, Water
Medium damage; single target

Bane Splash: Water, Earth, Water
Damage is calculated by casters' average Dx stat; hits all enemies

Water Talons: Water, Wind, Malaques
High damage; hits all enemies

Tidal Wave: Water, Almighty Attack, Malaquadyne
Damage is calculated by casters' average Dx stat; hits all enemies

Maelstrom: Water, Almighty Attack, Fear Torrent
36% chance of instant kill; hits all enemies

Undine: Water, Summon Spirits
Damage depends on users level; hits all enemies

 

Wind Fusion Spells

 

Dragon Flight: Wind, Wind
Damage is calculated by casters' average Dx stat; single target

Kamaitachi: Water, Earth, Wind
Medium damage; single target

Maxi Tempest: Wind, Fire, Wind
Damage is calculated by casters' average Dx stat; hits all enemies

Sonic Wave: Wind, Water, Magarula
High damage; all targets

Giga Cyclone: Wind, Almighty Attack, Magarudyne
Damage is calculated by casters' average Dx stat; hits all enemies

Nightmare Storm: Wind, Almighty Attack, Hurricane
36% chance of instant kill; hits all enemies

Sylph: Wind, Summon Spirits
Damage depends on users level; hits all enemies

 

Earth Fusion Spells

 

Boulder Smash: Earth, Earth
Damage is calculated by casters' average Dx stat; single target

Stone Rise: Fire, Wind, Earth
Medium damage; single target

Craggy Fang: Earth, Water, Earth
Damage is calculated by casters' average Dx stat; hits all enemies

Landspark: Earth, Fire, Mamagnara
High damage; hits all enemies

Last Quake: Earth, Almighty Attack, Mamagnadyne
Damage is calculated by casters' average Dx stat; hits all enemies

Hellish Desert: Earth, Almighty Attack, Earth's Anger
36% chance of instant kill; hits all enemies

Gnome: Earth, Summon Spirits
Damage depends on users level; hits all enemies

 

Ice Fusion Spells

 

Ice Blast: Water, Wind, Bufula
Damage is calculated by casters' average Dx stat; single target with 100% chance to freeze

Ice Crush: Water, Earth, Bufudyne
Damage is calculated by casters' average Dx stat; hits all targets with 100% chance to freeze

King Frost: Diamond Dust, Summon Spirits
Damage depends on users level; hits all enemies with 30% chance of freeze

 

Electric Fusion Spells

 

Thunder Blast: Fire, Wind, Zionga
Damage is calculated by casters' average Dx stat; single target with 100% chance to shock

Thunder Crush: Fire, Earth, Ziodyne
Damage is calculated by casters' average Dx stat; hits all targets with 100% chance to shock

Take-Mikazuchi: Thunder Baptism, Summon Spirits
Damage depends on users level; hits all enemies

 

Nuclear Fusion Spells

 

Kagutsuchi: Freila, Summon Spirits
Damage depends on users level; hits all enemies

 

Almighty Fusion Spells

 

God Hand: Almighty Attack, High Pressure
High damage; hits all targets

Meteor Crush: Fire, Earth, Asteroid Bomb
High damage; hits all targets

Hachiman: Megidola, Summon Spirits
Damage depends on users level; hits all enemies

 

Instant Kill Fusion Spells

 

Atomic Destruction: Fire, Water, Zanma
100% chance to instant kill; single target

Black Hole: Wind, Dark, Grydyne
50% chance to instant kill; hits all enemies

Death's Roulette: Light, Dark
Instant kill to an ally or enemy with the lowest average luck

All One: Mudoon, Hamaon
Enemies and allies HP reduced to 1

Low End Breaker: Zanma, Light
Instant kill to enemy with lowest level

High End Crusher: Zanma, Dark
Enemy with highest level is reduced to 1 HP

 

Recovery/Assist Fusion Spells

 

Diamai: Dia, Healing Melody
Recover 1/8th of max HP per turn for one ally until the battle is over

Mediamai: Media, Healing Melody
Recover 1/8th of max HP per turn for all allies until the battle is over

Panacea Blessing: Patra, Dia, Recarm
Cures all status ailments for all allies (doesn't cure Death)

Matarukaja: Tarukaja, Heartfelt Prayer
On the Ps1 it increases all allies attack by 2 until the end of the battle. On the PSP it's 1.5

Marakukaja: Rakukaja, Heartfelt Prayer
On the Ps1 it increases all allies defense by 2 until the end of the battle. On the PSP it's 1.5

Mamakakaja: Makakaja, Heartfelt Prayer
On the Ps1 it increases all allies Magic Attack by 2 until the end of the battle. On the PSP it's 1.5

Masamakaja: Samakaja, Heartfelt Prayer
On the Ps1 it increases all allies Magic Defense by 2 until the end of the battle. On the PSP it's 1.5

Masukunda: Sukukaja, Heartfelt Prayer
On the Ps1 it increases all allies Agility by 2 until the end of the battle. On the PSP it's 1.5

 

Ailment Inflicting Fusion Spells

 

Classic Melody: Dormina, Healing Melody
120% chance of Sleep to all enemies

Charming Melody: Marin Karin, Healing Melody
120% chance of Charm to all enemies

Extreme Melody: Balzac, Healing Melody
80% chance of Fury to all enemies

 

Sword Fusion Spells

 

Flame Cut EX: Fire, Straight Slash
Medium damage; single target

Ice Blade EX: Water, Straight Slash
Medium damage, can inflict freeze; single target

Wind Slash EX: Wind, Straight Slash
Medium damage; single target

Earth Slice EX: Earth, Straight Slash
Medium damage, can inflict shock; single target

Light Smasher: Light, Straight Slash
Medium damage, 50% chance of instant kill; single target

Dark Saber: Dark, Straight Slash
Medium damage, 50% chance of instant kill; single target

Fiery Fury EX: Fire, Blade of Fury
Medium damage; hits all enemies

Icy Fury EX: Water, Blade of Fury
Medium damage, can freeze the target; hits all enemies

Windy Fury EX: Wind, Blade of Fury
Medium damage; hits all enemies

Thunderous Fury EX: Earth, Blade of Fury
Medium damage can shock the target; hits all enemies

 

Thrown Fusion Spells

 

Venom Needle EX: Poisma, Needle Rush
Medium damage 80% poison chance; single target

Dream Needle EX: Dormina, Needle Rush
Medium damage 80% sleep chance; single target

 

Strike Fusion Spell

 

Pegasus Strike: Wind, Sonic Punch
High damage; single target

 

Havoc Fusion Spell

 

Venom Bite EX: Poisma, Feral Bite
Medium damage, 80% chance to poison; single target

Stun Bite EX: Dormina, Feral Bite
Medium damage, 80% chance to sleep; single target

Poison Claw EX: Poisma, Feral Claw
Medium damage, 80% chance to poison; single target

Stun Claw EX: Dormina, Feral Claw
Medium damage, 80% chance to sleep; single target

Dashing Strike: Zio, Tackle
High damage; hits 5+ attacks to random targets

Triple Charge: Bash, Bash, Bash
High damage; single target

 

Norn's Blink: Hieroglyphein (Skuld), Bright Judgement (Verdandi) and Dark Verdict (Urd)
Does one of the following: Almighty mute ailment to all; Mind panic ailment to all; Instant death to all foes; Double EXP for battle

Death Spirit: Any Fire (Suzaku), Any Water (Byakko), Any Wind (Seiryuu), Any Earth (Genbu), Summon Spirits (Abe no Seimei)
Raises all allies Magic Defense and deals damage to all enemies weakest attribute

Trimurti: Thunderous Fury (Shiva), Megidolaon (Vishnu), Alpha Blaster (Brahma)
100% chance to kill all foes instantly

Ohm: Pralaya (Shiva), Stiti (Vishnu), Sristi (Brahma)
999 Almighty damage to all foes

Ragnarok: Fiery Fury (Surt), Bufudyne (Loki), Thunder Baptism (Odin), Firestorm (Fenrir), Ice Breath (Heimdal)
High damage; all targets

Hellish War: Zan (Poltergeist), Hellfire (Surt), Ziodyne (Beelzebub), Asteroid Bomb (Lucifer)
Deals up to 16 Almighty hits to everyone (it hits allies too)

4 Shura Slash: Thunderous Fury (Indra), Spinning Shot (Varuna), Blade of Fury (Bishamonten), Blade of Fury (Yama)
High damage; hits all enemies

Grand Cross: Nova Kaiser (Apollo), Bloody Honeymoon (Hades), Foamy Lover (Venus), Cross Fortune (Chronos), Crescent Mirror (Artemis)
High damage; hits all enemies

Armageddon: Omega Cluster (Lucifer), Alpha Blaster (Satan)
Destroy all enemies (even bosses) 100% chance