Fusion Spells - Persona 2: Innocent Sin Guides
Fusion Spells in Persona 2 are very important to learn and to use with every battle. They not only will deal the most damage out of all your attacks, they'll also provide you with extremely unique benefits. For example, sometimes when your Persona defeats an enemy with a Fusion Spell it'll gain 2 ranks, mutate, get a stat boost or learn a special skill.
In order to learn a Fusion Spell what you need to do is use skills of a specific element consecutively. Say that you want to learn Towering Inferno, this requires you to use a Water, Earth and Fire skill consecutively. This means you'll have to figure out which of your characters can use these specific elements of magic and then reconfigure their turn order while in battle. Put them in the order that they need to be and then use each of the skills.
When done correctly you will trigger a 'scene' (pictured above) and perform a Fusion Spell.
Magic Fusion Spells
- Fire Fusion Spells
- Water Fusion Spells
- Wind Fusion Spells
- Earth Fusion Spells
- Ice Fusion Spells
- Electric Fusion Spells
- Nuclear Fusion Spells
- Almighty Fusion Spells
- Instant Kill Fusion Spells
- Recovery Fusion Spells
- Ailment Inflicting Fusion Spells
Physical Fusion Spells
- Sword Fusion Spells
- Thrown Fusion Spells
- Strike Fusion Spells
- Havoc Fusion Spells
Persona Specific Fusion Spells
Complete List of All Fusion Spells
Fire Fusion Spells
Blazing Burst: Fire, Fire
Damage is calculated by casters' average Dx stat; single target
Towering Inferno: Water, Earth, Fire
Medium damage; single target
Mega Blaze: Fire, Wind, Fire
Damage is calculated by casters' average Dx stat; hits all enemies
L'oiseau de Feu: Fire, Earth, Maragion
High damage; hits all enemies
Meltdown: Fire, Almighty Attack, Maragidyne
Damage is calculated by casters' average Dx stat; single target
Megalofire: Fire, Almighty Attack, Firestorm
36% chance to instant kill; hits all enemies
Salamander: Fire, Summon Spirits
Damage depends on users level; hits all enemies
Water Fusion Spells
Heavy Rain: Water, Water
Damage is calculated by casters' average Dx stat; single target
Hydro Boost: Fire, Earth, Water
Medium damage; single target
Bane Splash: Water, Earth, Water
Damage is calculated by casters' average Dx stat; hits all enemies
Water Talons: Water, Wind, Malaques
High damage; hits all enemies
Tidal Wave: Water, Almighty Attack, Malaquadyne
Damage is calculated by casters' average Dx stat; hits all enemies
Maelstrom: Water, Almighty Attack, Fear Torrent
36% chance of instant kill; hits all enemies
Undine: Water, Summon Spirits
Damage depends on users level; hits all enemies
Wind Fusion Spells
Dragon Flight: Wind, Wind
Damage is calculated by casters' average Dx stat; single target
Kamaitachi: Water, Earth, Wind
Medium damage; single target
Maxi Tempest: Wind, Fire, Wind
Damage is calculated by casters' average Dx stat; hits all enemies
Sonic Wave: Wind, Water, Magarula
High damage; all targets
Giga Cyclone: Wind, Almighty Attack, Magarudyne
Damage is calculated by casters' average Dx stat; hits all enemies
Nightmare Storm: Wind, Almighty Attack, Hurricane
36% chance of instant kill; hits all enemies
Sylph: Wind, Summon Spirits
Damage depends on users level; hits all enemies
Earth Fusion Spells
Boulder Smash: Earth, Earth
Damage is calculated by casters' average Dx stat; single target
Stone Rise: Fire, Wind, Earth
Medium damage; single target
Craggy Fang: Earth, Water, Earth
Damage is calculated by casters' average Dx stat; hits all enemies
Landspark: Earth, Fire, Mamagnara
High damage; hits all enemies
Last Quake: Earth, Almighty Attack, Mamagnadyne
Damage is calculated by casters' average Dx stat; hits all enemies
Hellish Desert: Earth, Almighty Attack, Earth's Anger
36% chance of instant kill; hits all enemies
Gnome: Earth, Summon Spirits
Damage depends on users level; hits all enemies
Ice Fusion Spells
Ice Blast: Water, Wind, Bufula
Damage is calculated by casters' average Dx stat; single target with 100% chance to freeze
Ice Crush: Water, Earth, Bufudyne
Damage is calculated by casters' average Dx stat; hits all targets with 100% chance to freeze
King Frost: Diamond Dust, Summon Spirits
Damage depends on users level; hits all enemies with 30% chance of freeze
Electric Fusion Spells
Thunder Blast: Fire, Wind, Zionga
Damage is calculated by casters' average Dx stat; single target with 100% chance to shock
Thunder Crush: Fire, Earth, Ziodyne
Damage is calculated by casters' average Dx stat; hits all targets with 100% chance to shock
Take-Mikazuchi: Thunder Baptism, Summon Spirits
Damage depends on users level; hits all enemies
Nuclear Fusion Spells
Kagutsuchi: Freila, Summon Spirits
Damage depends on users level; hits all enemies
Almighty Fusion Spells
God Hand: Almighty Attack, High Pressure
High damage; hits all targets
Meteor Crush: Fire, Earth, Asteroid Bomb
High damage; hits all targets
Hachiman: Megidola, Summon Spirits
Damage depends on users level; hits all enemies
Instant Kill Fusion Spells
Atomic Destruction: Fire, Water, Zanma
100% chance to instant kill; single target
Black Hole: Wind, Dark, Grydyne
50% chance to instant kill; hits all enemies
Death's Roulette: Light, Dark
Instant kill to an ally or enemy with the lowest average luck
All One: Mudoon, Hamaon
Enemies and allies HP reduced to 1
Low End Breaker: Zanma, Light
Instant kill to enemy with lowest level
High End Crusher: Zanma, Dark
Enemy with highest level is reduced to 1 HP
Recovery/Assist Fusion Spells
Diamai: Dia, Healing Melody
Recover 1/8th of max HP per turn for one ally until the battle is over
Mediamai: Media, Healing Melody
Recover 1/8th of max HP per turn for all allies until the battle is over
Panacea Blessing: Patra, Dia, Recarm
Cures all status ailments for all allies (doesn't cure Death)
Matarukaja: Tarukaja, Heartfelt Prayer
On the Ps1 it increases all allies attack by 2 until the end of the battle. On the PSP it's 1.5
Marakukaja: Rakukaja, Heartfelt Prayer
On the Ps1 it increases all allies defense by 2 until the end of the battle. On the PSP it's 1.5
Mamakakaja: Makakaja, Heartfelt Prayer
On the Ps1 it increases all allies Magic Attack by 2 until the end of the battle. On the PSP it's 1.5
Masamakaja: Samakaja, Heartfelt Prayer
On the Ps1 it increases all allies Magic Defense by 2 until the end of the battle. On the PSP it's 1.5
Masukunda: Sukukaja, Heartfelt Prayer
On the Ps1 it increases all allies Agility by 2 until the end of the battle. On the PSP it's 1.5
Ailment Inflicting Fusion Spells
Classic Melody: Dormina, Healing Melody
120% chance of Sleep to all enemies
Charming Melody: Marin Karin, Healing Melody
120% chance of Charm to all enemies
Extreme Melody: Balzac, Healing Melody
80% chance of Fury to all enemies
Sword Fusion Spells
Flame Cut EX: Fire, Straight Slash
Medium damage; single target
Ice Blade EX: Water, Straight Slash
Medium damage, can inflict freeze; single target
Wind Slash EX: Wind, Straight Slash
Medium damage; single target
Earth Slice EX: Earth, Straight Slash
Medium damage, can inflict shock; single target
Light Smasher: Light, Straight Slash
Medium damage, 50% chance of instant kill; single target
Dark Saber: Dark, Straight Slash
Medium damage, 50% chance of instant kill; single target
Fiery Fury EX: Fire, Blade of Fury
Medium damage; hits all enemies
Icy Fury EX: Water, Blade of Fury
Medium damage, can freeze the target; hits all enemies
Windy Fury EX: Wind, Blade of Fury
Medium damage; hits all enemies
Thunderous Fury EX: Earth, Blade of Fury
Medium damage can shock the target; hits all enemies
Thrown Fusion Spells
Venom Needle EX: Poisma, Needle Rush
Medium damage 80% poison chance; single target
Dream Needle EX: Dormina, Needle Rush
Medium damage 80% sleep chance; single target
Strike Fusion Spell
Pegasus Strike: Wind, Sonic Punch
High damage; single target
Havoc Fusion Spell
Venom Bite EX: Poisma, Feral Bite
Medium damage, 80% chance to poison; single target
Stun Bite EX: Dormina, Feral Bite
Medium damage, 80% chance to sleep; single target
Poison Claw EX: Poisma, Feral Claw
Medium damage, 80% chance to poison; single target
Stun Claw EX: Dormina, Feral Claw
Medium damage, 80% chance to sleep; single target
Dashing Strike: Zio, Tackle
High damage; hits 5+ attacks to random targets
Triple Charge: Bash, Bash, Bash
High damage; single target
Norn's Blink: Hieroglyphein (Skuld), Bright Judgement (Verdandi) and Dark Verdict (Urd)
Does one of the following: Almighty mute ailment to all; Mind panic ailment to all; Instant death to all foes; Double EXP for battle
Death Spirit: Any Fire (Suzaku), Any Water (Byakko), Any Wind (Seiryuu), Any Earth (Genbu), Summon Spirits (Abe no Seimei)
Raises all allies Magic Defense and deals damage to all enemies weakest attribute
Trimurti: Thunderous Fury (Shiva), Megidolaon (Vishnu), Alpha Blaster (Brahma)
100% chance to kill all foes instantly
Ohm: Pralaya (Shiva), Stiti (Vishnu), Sristi (Brahma)
999 Almighty damage to all foes
Ragnarok: Fiery Fury (Surt), Bufudyne (Loki), Thunder Baptism (Odin), Firestorm (Fenrir), Ice Breath (Heimdal)
High damage; all targets
Hellish War: Zan (Poltergeist), Hellfire (Surt), Ziodyne (Beelzebub), Asteroid Bomb (Lucifer)
Deals up to 16 Almighty hits to everyone (it hits allies too)
4 Shura Slash: Thunderous Fury (Indra), Spinning Shot (Varuna), Blade of Fury (Bishamonten), Blade of Fury (Yama)
High damage; hits all enemies
Grand Cross: Nova Kaiser (Apollo), Bloody Honeymoon (Hades), Foamy Lover (Venus), Cross Fortune (Chronos), Crescent Mirror (Artemis)
High damage; hits all enemies
Armageddon: Omega Cluster (Lucifer), Alpha Blaster (Satan)
Destroy all enemies (even bosses) 100% chance
