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Materia - Final Fantasy VII

This is the list of all Materia in the game Final Fantasy VII. The stats and abilities of each materia is writen on these list, if you're looking for Accessories, Armors, Items, Spells or Weapons, just follow one of the links below to their page instead.

 

Final Fantasy VII Lists
- Accessories
- Armors
- Items
- Materia
- Spells
- Weapons

 

Barrier
Level 1: Skills; Barrier, 1/2 physical damage.
Level 2: Skills; MBarrier, 1/2 magical damage.
Level 3: Skills; Reflect, Reflects certain spells.
Level 4: Skills; Wall, Barrier + MBarrier to one target.
Level 5: N/A
Stats: Str -2, Vit -1, Magic +2, MagDef +1, MaxHP -5%, MaxMP +5%.

Comet
Level 1: Skills; Comet, 3 3/4x BDmg to one opponent.
Level 2: Skills; Comet2, 1 7/8x BDmg to random opponents.
Level 3: N/A
Stats: Str -2, Magic +2, Vit -1, MagDef +1, MaxHP -5%, MaxMP +5%. Non-Elemental.

Contain
Level 1: Skills; Freeze, 5 15/16x BDmg to one opponent.
Level 2: Skills; Break, 6 1/4x BDmg to one opponent.
Level 3: Skills; Tornado, 7x BDmg to one opponent.
Level 4: Skills; Flare, 7 13/16x BDmg to one opponent.
Level 5: N/A
Stats: Str -4, Vit -2, Magic +4, MagDef +2, MaxHP -10%, MaxMP +10%.

Destruct
Level 1: Skills; DeBarrier, Removes Barrier/MBarrier/Wall.
Level 2: Skills; DeSpell, Removes positive statuses.
Level 3: Skills; Death, Kills one opponent.
Level 4: N/A
Stats: Str -2, Vit -1, Magic +2, MagDef +1, MaxHP -5%, MaxMP +5%.

Earth
Level 1: Skills; Quake, 11/16x Earth BDmg to one opponent.
Level 2: Skills; Quake2, 1 1/2x Earth BDmg to one opponent.
Level 3: Skills; Quake3, 4 3/8x Earth BDmg to one opponent.
Level 4: N/A
Stats: Str -2, Vit -1, Magic +2, MagDef +1, MaxHP -5%, MaxMP +5%.

Exit
Level 1: Skills; Escape, Run fromt battle.
Level 2: Skills; Remove, Removes opponents from battle.
Level 3: N/A
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%.

Fire
Level 1: Skills; Fire, 1/2x Fire BDmg to one opponent.
Level 2: Skills; Fire2, 1 1/4x Fire BDmg to one opponent.
Level 3: Skills; Fire3, 4x Fire BDmg to one opponent.
Level 4: N/A
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%/

Full Cure
Level 1: N.A
Level 2: Skills; FullCure, Restores all of the lost HP.
Level 3: N/A
Stat: Str -4, Vit -2, Magic +4, MagDef +2, MaxHP -10%, MaxMP +10%.

Gravity
Level 1: Skills; Demi, Gravity Damage = 1/4 current HP.
Level 2: Skills; Demi2, Gravity Damage = 1/2 current HP.
Level 3: Skills; Demi3, Gravity Damage = 3/4 current HP.
Level 4: N/A.
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%.

Heal
Level 1: Skills; Poisona, Cures Poison status.
Level 2: Skills; Esuna, Cures negative statuses.
Level 3: Skills; Resist, Made immune to status ailments.
Level 4: N/A
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%.

Ice
Level 1: Skills; Ice, 1/2x Ice BDmg to one opponent.
Level 2: Skills; Ice2, 1 1/4x Ice BDmg to one opponent.
Level 3: Skilld; Ice3, 4x Ice BDmg to one opponent.
Level 4: N/A.
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%.

Lightning
Level 1: Skills; Bolt, 1/2x Lightning BDmg to one opponent.
Level 2: Bolt2; 1 1/4x Light. BDmg to one opponent.
Level 3: Skills; Bolt3, 4x Lightning BDmg to one opponent.
Level 4: N/A
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%.

Mystify
Level 1: Skills; Confu, Confu on one enemy.
Level 2: Skills; Berserk, Berserk on one enemy.
Level 3: N/A
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%.

Poison
Level 1: Skills; Bio, *5/8x Poison BDmg to one opponent.
Level 2: Skills; Bio2, *1 5/16x BDmg to one opponent.
Level 3: Skills; Bio3, *4 1/2x BDmg to one opponent.
Level 4: N/A
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%.

Restore
Level 1: Skills; Cure, Restores lost HP.
Level 2: Skills; Cure2, Restores lost HP.
Level 3: Skills; Regen, Constantly gain 1/32 of HP.
Level 4: Skills; Cure3, Restores lost HP.
Level 5: N/A
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%.

Revive
Level 1: Skills; Life, Brings one target back to life.
Level 2: Skills; Life2, Brings one target back to life with.
Level 3: N/A
Stat: Str -2, Vit -1, Magic +2, MagDef +1, MaxHP -5%, MaxMP +5%.

Seal
Level 1: Skills; Sleepel, Sleep on one enemy.
Level 2: Skills; Silence, Silence on one enemy.
Level 3: N/A
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%.

Shield
Level 1: N/A
Level 2: Skills; Shield, Inflicts Shield status on target.
Level 3: N/A/
Stat: Str -4, Vit -2, Magic +4, MagDef +2, MaxHP -10%, MaxMP +10%.

Time
Level 1: Skills; Haste, Speeds up target.
Level 2: Skills; Slow, Slows down target.
Level 3: Skills; Stop, Target can take no actions.
Level 4: N/A
Stat: Str -2, Vit -1, Magic +2, MagDef +1, MaxHP -5%, MaxMP +5%.

Transform
Level 1: Skills; Mini, Small on one enemy.
Level 2: Skills; Toad, Frog on one enemy.
Level 3: N/A
Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%.

Ultima
Level 1: N/A
Level 2: Skills; Ultima, 6 9/16x Non-Elemental BDmg all ene.
Level 3: N/A
Stat: Str -4, Magic +4, MagDef +2, Vit -2, MaxHP -10%, MaxMP+10%.

Master Magic: Master Magic enables every Magic materia spells.

 

Summon Materia

Alexander
Level 1: Casts Judgment x1 per battle.
Level 2: Casts Judgment x2 per battle.
Level 3: Casts Judgment x3 per battle.
Level 4: Casts Judgment x4 per battle.
Level 5: Casts Judgment x5 per battle.
Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%.

Bahamut
Level 1: Casts Mega Flare x1 per battle.
Level 2: Casts Mega Flare x2 per battle.
Level 3: Casts Mega Flare x3 per battle.
Level 4: Casts Mega Flare x4 per battle.
Level 5: Casts Mega Flare x5 per battle.
Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%.

Bahamut
Level 1: Casts Tera Flare x1 per battle.
Level 2: Casts Tera Flare x2 per battle.
Level 3: Casts Tera Flare x3 per battle.
Level 4: Casts Tera Flare x4 per battle.
Level 5: Casts Tera Flare x5 per battle.
Stat: Magic +4, MagDef +4, MaxHP -10%, MaxMP +15%.

Choco/Mog
Level 1: Casts Deathblow or Fat Chocobo x1 per battle.
Level 2: Casts Deathblow or Fat Chocobo x2 per battle.
Level 3: Casts Deathblow or Fat Chocobo x3 per battle.
Level 4: Casts Deathblow or Fat Chocobo x4 per battle.
Level 5: Casts Deathblow or Fat Chocobo x5 per battle.
Stat: Magic +1, MaxHP -2%, MaxMP +2%.

Hades
Level 1: Casts Cauldron x1 per battle.
Level 2: Casts Cauldron x2 per battle.
Level 3: Casts Cauldron x3 per battle.
Level 4: Casts Cauldron x4 per battle.
Level 5: Casts Cauldron x5 per battle.
Stat: Magic +4, MagDef +4, MaxHP -10%, MaxMP +15%.

Ifrit
Level 1: Casts Hellfire x1 per battle.
Level 2: Casts Hellfire x2 per battle.
Level 3: Casts Hellfire x3 per battle.
Level 4: Casts Hellfire x4 per battle.
Level 5: Casts Hellfire x5 per battle.
Stat: Magic +1, MaxHP -2%, MaxMP +2%.

Kjata
Level 1: Casts Tetra Disaster x1 per battle.
Level 2: Casts Tetra Disaster x2 per battle.
Level 3: Casts Tetra Disaster x3 per battle.
Level 4: Casts Tetra Disaster x4 per battle.
Level 5: Casts Tetra Disaster x5 per battle.
Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%.

Knights of the Round
Level 1: Casts Ultimate End x1 per battle.
Level 2: Casts Ultimate End x2 per battle.
Level 3: Casts Ultimate End x3 per battle.
Level 4: Casts Ultimate End x4 per battle.
Level 5: Casts Ultimate End x5 per battle.
Stat: Magic +8, MagDef +8, MaxHP -10%, MaxMP +20%.

Leviathan
Level 1: Casts Tidal Wave x1 per battle.
Level 2: Casts Tidal Wave x2 per battle.
Level 3: Casts Tidal Wave x3 per battle.
Level 4: Casts Tidal Wave x4 per battle.
Level 5: Casts Tidal Wave x5 per battle.
Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%.

Neo Bahamut
Level 1: Casts Giga Flare x1 per battle.
Level 2: Casts Giga Flare x2 per battle.
Level 3: Casts Giga Flare x3 per battle.
Level 4: Casts Giga Flare x4 per battle.
Level 5: Casts Giga Flare x5 per battle.
Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%.

Odin
Level 1: Steel Bladed Sword or Grunge Lance x1 per battle.
Level 2: Steel Bladed Sword or Grunge Lance x2 per battle.
Level 3: Steel Bladed Sword or Grunge Lance x3 per battle.
Level 4: Steel Bladed Sword or Grunge Lance x4 per battle.
Level 5: Steel Bladed Sword or Grunge Lance x5 per battle.
Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%.

Phoenix
Level 1: Casts Phoenix Flame x1 per battle.
Level 2: Casts Phoenix Flame x2 per battle.
Level 3: Casts Phoenix Flame x3 per battle.
Level 4: Casts Phoenix Flame x4 per battle.
Level 5: Casts Phoenix Flame x5 per battle.
Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%.

Ramuh
Level 1: Casts Judgment Bolt x1 per battle.
Level 2: Casts Judgment Bolt x2 per battle.
Level 3: Casts Judgment Bolt x3 per battle.
Level 4: Casts Judgment Bolt x4 per battle.
Level 5: Casts Judgment Bolt x5 per battle.
Stat: Magic +1, MaxHP -2%, MaxMP +2%.

Shiva
Level 1: Casts Diamond Dust x1 per battle.
Level 2: Casts Diamond Dust x2 per battle.
Level 3: Casts Diamond Dust x3 per battle.
Level 4: Casts Diamond Dust x4 per battle.
Level 5: Casts Diamond Dust x5 per battle.
Stat: Magic +1, MaxHP -2%, MaxMP +2%.

Titan
Level 1: Casts Anger of the Land x1 per battle.
Level 2: Casts Anger of the Land x2 per battle.
Level 3: Casts Anger of the Land x3 per battle.
Level 4: Casts Anger of the Land x4 per battle.
Level 5: Casts Anger of the Land x5 per battle.
Stat: Magic +1, MaxHP -2%, MaxMP +2%.

Typoon
Level 1: Casts Disintegration x1 per battle.
Level 2: Casts Disintegration x2 per battle.
Level 3: Casts Disintegration x3 per battle.
Level 4: Casts Disintegration x4 per battle.
Level 5: Casts Disintegration x5 per battle.
Stat: Magic +4, MagDef +4, MaxHP -10%, MaxMP +15%.

Master Summon: Master Summon enables every Summon materia spells.

 

Command Materia

Deathblow
Level 1: Skills; Deathblow, Attempts to do a critical blow on an enemy.
Level 2: N/A
Stat: Luck +1.

Double Cut
Level 1: Skills; 2x-Cut, Hit twice per attack to one target.
Level 2: Skills; 4x-Cut, Hit four times per attack to random targets.
Level 3: N/A
Stat: Dex +2.

Manipulate
Level 1: Skills; Manipulate, Control an enemy to use its attacks.
Level 2: N/A

Mime
Level 1: Skills; Mime, Copy the previous action taken by your party.
Level 2: N/A.

Morph
Level 1: Skills; Morph, Turn enemy into an item if killed.
Level 2: N/A

Sense
Level 1: Skills; Sense, View enemies stats.
Level 2: N/A
If you press Select in battle to bring up the command window, once you cast Sense on an enemy, it'll show his remaining HP. You can get Sense to work on all enemies at the same time with a Mega-All materia.

Slash-All
Level 1: Skills; Slash-All, Attack all enemies.
Level 2: Skills; Flash Instantly kill all enemies.
Level 3: N/A
Flash deals automatic death to any enemy who is not immune to it.

Steal
Level 1: Skills; Steal, Steal an item from an enemy.
Level 2: Skills; Mug, Steal and attack simultaneously.
Level 3: N/A
Stat: Dex +2 Price.
You can get Steal to work on all enemies at the same time with a Mega All materia.

Throw
Level 1: Skills; Throw, Throw an item for damage.
Level 2: Skills; Coin, Throw Gil for damage.
Level 3: N/A
Stat: Vit +1.
When Coin is enabled, it appears that Throw is disabled.

W-Item
Level 1: Skills; W-Item, Use two Items at a time.
Level 2: N/A

W-Magic
Level 1: Skills; W-Magic, Cast two magic spells at a time.
Level 2: N/A

W-Summon
Level 1: Skills; W-Summon, Cast two summon spells at a time.
Level 2: N/A

 

Support Materia

Added Cut
Level 1: Attacks simultaneously when paired Materia is used.
Level 2: N/A
When whichever materia linked to this is used, you'll follow with a normal attack.

Added Effect
Level 1: Adds Materia status to equipped weapon or armor.
Level 2: N/A

All
Level 1: Use All x1 per battle.
Level 2: Use All x2 per battle.
Level 3: Use All x3 per battle.
Level 4: Use All x4 per battle.
Level 5: Use All x5 per battle.

Counter
Level 1: 30% chance of countering.
Level 2: 40% chance of countering.
Level 3: 60% chance of countering.
Level 4: 80% chance of countering.
Level 5: 100% chance of countering.

Elemental
Level 1: Half elemental damage.
Level 2: Nullifies elemental damage.
Level 3: Absorbs elemental damage.
Level 4: N/A.

Final Attack
Level 1: Can use Final Attack x1 per battle.
Level 2: Can use Final Attack x2 per battle.
Level 3: Can use Final Attack x3 per battle.
Level 4: Can use Final Attack x4 per battle.
Level 5: Can use Final Attack x5 per battle.

HP Absorb
Level 1: Attacks with paired Materia and absorbs HP at same time.
Level 2: N/A

Magic Counter
Level 1: 30% chance of countering.
Level 2: 40% chance of countering.
Level 3: 60% chance of countering.
Level 4: 80% chance of countering.
Level 5: 100% chance of countering.

MP Absorb
Level 1: Attacks with paired Materia and absorbs MP at same time.
Level 2: N/A

MP Turbo
Level 1: Increases linked spell costs and damage by 10%.
Level 2: Increases linked spell costs and damage by 20%.
Level 3: Increases linked spell costs and damage by 30%.
Level 4: Increases linked spell costs and damage by 40%.
Level 5: Increases linked spell costs and damage by 50%.

Quadra Magic
Level 1: Cast paired spells 4x times at 1/2 power each time x1.
Level 2: Cast paired spells 4x times at 1/2 power each time x2.
Level 3: Cast paired spells 4x times at 1/2 power each time x3.
Level 4: Cast paired spells 4x times at 1/2 power each time x4.
Level 5: Cast paired spells 4x times at 1/2 power each time x5.

Sneak Attack
Level 1: 20% chance of pre-emptive attack with paired Materia.
Level 2: 35% chance of pre-emptive attack with paired Materia.
Level 3: 50% chance of pre-emptive attack with paired Materia.
Level 4: 65% chance of pre-emptive attack with paired Materia.
Level 5: 80% chance of pre-emptive attack with paired Materia.

Steal as Well
Level 1: Steal simultaneously when paired Materia is used.
Level 2: N/A.

 

Independent Materia

Chocobo Lure
Level 1: Increases Chocobo encounter rate by x2.
Level 2: Increases Chocobo encounter rate by x4.
Level 3: Increases Chocobo encounter rate by x8.
Level 4: N/A

Counter Attack
Level 1: Counter attack rate is 30%.
Level 2: Counter attack rate is 40%.
Level 3: Counter attack rate is 60%.
Level 4: Counter attack rate is 80%.
Level 5: Counter attack rate is 100%.

Cover
Level 1: Cover attempt increases +20%.
Level 2: Cover attempt increases +40%.
Level 3: Cover attempt increases +60%.
Level 4: Cover attempt increases +80%.
Level 5: Cover attempt increases +100%.

Enemy Away
Level 1: 1/2 as likely to be attacked.
Level 2: 1/4 as likely to be attacked.
Level 3: N/A

Enemy Lure
Level 1: Increases enemy encounter rate by x1.5.
Level 2: Increases enemy encounter rate by x2.0.
Level 3: N/A

EXP Plus
Level 1: Earn more EXP x1.5.
Level 2: Earn more EXP x2.0.
Level 3: N/A

Gil Plus
Level 1: Earn 1.5x more gil after a battle.
Level 2: Earn 2x more gil after a battle.
Level 3: N/A

HP Plus
Level 1: MaxHP +10%.
Level 2: MaxHP +20%.
Level 3: MaxHP +30%.
Level 4: MaxHP +40%.
Level 5: MaxHP +50%.

HP MP
Level 1: Swaps your Max HP with your Max MP.
Level 2: N/A

Long Range
Level 1: Same Attack Power even from the back row.
Level 2: N/A

Luck Plus
Level 1: Luck +10%.
Level 2: Luck +20%.
Level 3: Luck +30%.
Level 4: Luck +40%.
Level 5: Luck +50%.

MP Plus
Level 1: MaxMP +10%.
Level 2: MaxMP +20%.
Level 3: MaxMP +30%.
Level 4: MaxMP +40%.
Level 5: MaxMP +50%.

Magic Plus
Level 1: Magic +10%.
Level 2: Magic +20%.
Level 3: Magic +30%.
Level 4: Magic +40%.
Level 5: Magic +50%.

Mega-All
Level 1: Can use x1 times per battle.
Level 2: Can use x2 times per battle.
Level 3: Can use x3 times per battle.
Level 4: Can use x4 times per battle.
Level 5: Can use x5 times per battle.

Pre-Emptive
Level 1: 16% chance of a pre-emptive attack.
Level 2: 22% chance of a pre-emptive attack.
Level 3: 28% chance of a pre-emptive attack.
Level 4: 34% chance of a pre-emptive attack.
Level 5: 48% chance of a pre-emptive attack.

Speed Plus
Level 1: Dexterity +10%.
Level 2: Dexterity +20%.
Level 3: Dexterity +30%.
Level 4: Dexterity +40%.
Level 5: Dexterity +50%.

Underwater
Level 1: Disables clock when fighting Emerald Weapon.

 

 

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