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Spells - Dragon Quest VI: Realms of Revelation

This page provides a comprehensive list of Spells in the game Dragon Quest VI: Realms of Revelation. On this page you'll find all the spells in the said game together with their stats and effects. If you're interested in exploring Armors, Items, Accessories or Weapons, you can easily access their dedicated pages through the provided links below for more information and details.

Dragon Quest VI: Realms of Revelation Lists
- Accessories
- Armors
- Items
- Spells
- Weapons

 

Absorb: Caster absorbs MP from spells cast upon user.

Antidote: Cures poison.

Bang: Does small damage to all enemies.

Beat: Attempts to instantly kill enemy.

BeDragon: Turns user into a dragon.

Bikill: Doubles attack power.

Blaze: Does small damage to enemy.

Blazemore: Does medium damage to enemy.

Blazemost: Does large damage to enemy.

Boom: Does medium damage to all enemies.

Bounce: Reflects spells.

Caravan: Summons a store.

Chance: Random effects, both good or bad.

Chaos: Confuses enemy group.

Defeat: Attempts to instantly kill enemy group.

Defense: Defense 1/4 on enemy group.

Dig: Dig in earth to uncover items or gold.

Expel: Attempts to remove enemy group from battle.

Explodet: Does large damage to enemy group.

Firebal: Does small damage to enemy group.

Firebane: Does medium damage to enemy group.

Firevolt: Does large damage to enemy group.

Forget: Forgets a remembered conversation.

GiveLife: User dies to revive all with max HP.

Icebolt: Does small damage to enemy.

Identify: Gives details on items, equipment,etc.

Increase: Raises parties defense by 1/4.

Infermore: Does medium damage to enemy group.

Infermost: Does large damage to enemy group.

Infernos: Does small damage to enemy group.

Ironize: Party is immune to attacks but can't move.

GigaSpark: Does massive damage to all enemies.

Goldsniff: Indicates # of treasures left in area.

Hawkeye: Indicates where nearest town is.

Heal: Restores around 35HP to one ally.

Healall: Restores all HP to one ally.

Healmore: Restores around 75HP to one ally.

Healus: Restores around 100HP to all allies.

Healusall: Restores all HP to all allies.

Lightning: Does large damage to enemy group.

Limbo: Sends enemy out of battle, no exp gained.

Locate: Indicates where treasure is.

MagiWard: Decreases effects of spells cast by enemy.

Mapreader: Indicates area you are in.

MegaZap: Does massive damage to enemy.

Numboff: Cures paralyzed ally.

Outside: Warps party outside of dungeon.

Reflect: Reflects spells cast on party.

Recall: Displays a past conversation.

Remember: Remembers a conversation.

Repel: Avoids random battles with weak enemies.

Rest: User sleeps to restore HP and MP.

Return: Warp back to previously visited town.

Revive: Revives fallen ally with full HP.

RobMagic: Steals MP from enemy.

Sacrifice: User explodes to do massive damage.

Sap: Lowers enemies defense by 1/4.

Sleep: Attempts to put enemies to sleep.

Sleepmore: Attempts to put enemies to sleep.

Snowblast: Does medium damage to enemy group.

SnowStorm: Does large damage to all enemies.

Stepguard: Party can walk over damage tiles.

Stopspell: Prevents enemy group from casting magic.

Surround: Lowers hit rate success of enemies.

Unforget: Remembers a conversation that was forgotten.

Upper: Raises allies defense by 1/4.

Vanquish: Attempts to instantly kill all enemies.

Vivify: Attempts to revive ally.

Whistle: Starts random battle by summoning monsters.

Zap: Does medium damage to all enemies.

 

 

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