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The Legend Of Zelda: Ocarina Of Time (Version 1.0) - Starting Point Modifier Action Replay Codes (USA)

This page contains the Action Replay codes that I have for The Legend Of Zelda: Ocarina Of Time (Version 1.0) (USA), a game for the Nintendo 64. If you are playing on a physical N64 console then you will need to purchase a physical Action Replay device to use the codes you find on this page and website. From what I have read and seen both of these cheat devices have cross compatibility.

For those of you out there using an Emulator such as Project 64, you can typically add cheats by clicking on a tab at the top of your Emulator that will lead you to a section where you can add codes. Anyone who is using the Project 64 Emulator should check out my How to Setup Codes on Project 64 Guide for more information on how to get cheats working.

If you don't see the cheats you're looking for on this page I recommend you return to my The Legend Of Zelda: Ocarina Of Time (Version 1.0) Action Replay Codes page and choose a different section.

Note: [+] means this can only be used if your game is saved as Young Link, [*] means it only works as Adult. The first number is the "?" in the first part of the code, the dash separates the numbers, and the last two numbers are the "??" in the second part of the code.

 

Starting Point Modifier: 8011A637 00??

 

Starting Point Modifier

8111A476 000?
8111A477 00??

 

Replace the ? and the ?? above with the Starting Point you'd like to use from the list below.

0-01: (*)Dodongo's Cavern
0-02: Inside Jabu-Jabu
0-06: (+)Spirit Temple
0-07: (*)Shadow Temple
0-09: (*)Ice Cavern
0-0A: Ganon's Castle
0-0C: (+)Thieve's Hideout
0-0E: Ganon's Castle
0-0F: Ganon's Castle
1-00: Inside The Deku Tree
1-03: Forest Temple
1-04: Fire Temple
1-05: Water Temple
1-08: Bottom of The Well
1-0B: Gerudo Training Ground
2-0D: Inside Ganon's Castle
2-10: Temple of Time
3-11: Inside The Deku Tree