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Jet Force Gemini - Level Modifier Action Replay Codes (USA)

This page contains the Action Replay codes that I have for Jet Force Gemini (USA), a game for the Nintendo 64. If you are playing on a physical N64 console then you will need to purchase a physical Action Replay device to use the codes you find on this page and website. From what I have read and seen both of these cheat devices have cross compatibility.

For those of you out there using an Emulator such as Project 64, you can typically add cheats by clicking on a tab at the top of your Emulator that will lead you to a section where you can add codes. Anyone who is using the Project 64 Emulator should check out my How to Setup Codes on Project 64 Guide for more information on how to get cheats working.

If you don't see the cheats you're looking for on this page I recommend you return to my Jet Force Gemini Action Replay Codes page and choose a different section.

 

Level Warp: 810A3250 ????

Warp Trigger: 800A3294 00??
Use values 00 or 01 for this code

 

Replace the ???? above in the Level Warp code with the location you'd like to warp to from the list below.

0000 - XXFRONT END <- CRASH
0001 - XXFRONT END2 <- CRASH
0002 - DUNE HOLDING ROOM2
0003 - CARGOSHIP SEWER1
0004 - ALPHA SEWER NORTHEAST
0005 - ALPHA SEWER EASTTOP
0006 - L DEMO SEWER
0007 - ALPHASEWER EASTPIT <- FTF
0008 - ALPHASEWER BACK <- FTF
0009 - S DEMO SEWER ONE
000A - ALPHA SEWER SIDE <- FTF
000B - ALPHASEWERINNERBACK <- FTF
000C - L DEMO TEMPLE <- FTF
000D - S DEMO LIFT <- FTF
000E - DUNE HOLDING ROOM1
000F - LEE WALKWAY SEQUENCE <- Cut-scene
0010 - CAVE 1 <- FTF
0011 - FOREST SEQUENCE START <- ??? Small scene then auto-takes you to map, weird...
0012 - MILITARY BASE LAVA <- With all the goodies!!!
0013 - MILITARY BASE HOLDING ROOM
0014 - FOREST NIGHT SEQUENCE <- Cut-scene
0015 - FOREST FIRST
0016 - LEE WALKWAY <- FTF
0017 - ALIEN CAVE
0018 - FOREST EDGE
0019 - FOREST CLEARING
001A - GEM PLANET <- Cut-scene <- Mus
001B - HAPPY TRIBAL SEQUENCE - Cut-scene
001C - AST CAVE <- FTF
001D - CANYON LOBBY1
001E - CANYON SLOPE1
001F - CANYON SPIRAL1
0020 - NEW CANYON MAZE
0021 - CHARACTER TEST <- SWEET! How Dare you defy rule of Mizar? Two pads of characters, tokens, baddie.
0022 - TEMPLE LIFT UP
0023 - CARGOSHIP DOCK
0024 - FOREST HUT INTERIOR
0025 - CARGOSHIP HOLD
0026 - CARGOSHIP HOLD TOP BIT
0027 - CARGOSHIP MOVING ROPES
0028 - CARGOSHIP CYLINDERS
0029 - MILITARY BASE DOGGY SURF
002A - MILITARY BASE FIRST COMPRARTMENT
002B - MILITARY BASE APPROACH
002C - MILITARYBASE PYXIS ROOM
002D - BIGSHIP SEQUENCE <- Cut-scene? Prob, it crashed.
002E - ALPHA SEWER TAKE-OFF
002F - FOREST VILLAGE
0030 - FOREST VILLAGEHALL INTERIOR
0031 - MILITARYBASE DISCO OUTSIDE
0032 - ALPHASEWER BACK TUBE
0033 - ALPHA SEWER PASSAGE UP
0034 - ALPHA SEWER OUTSIDE
0035 - DUNE
0036 - FOREST CLEAR
0037 - CARGOSEWER CROSS
0038 - CANYON SPIRAL2
0039 - CARGOSEWER MOVING PLATFORMS
003A - CARGOSEWER GRID
003B - CARGOSEWER KEY
003C - CARGOSEWER HALL
003D - CARGOSEWER LOBBY
003E - CARGOSEWER END
003F - CARGOSEWER GENERATOR ROOM
0040 - CARGOSEWER UNDER
0041 - CANYON CAVE
0042 - ALPHASEWER MAIN LANDING SEQUENCE
0043 - ALPHASEWER LOBBY START
0044 - ALPHASEWER NORTHWEST <- FTF
0045 - ALPHASEWER WEST SIDE
0046 - ALPHASEWER WESTPIT
0047 - ALPHASEWER WESTTOP
0048 - CARGOSEWER LANDING PAD
0049 - ALPHASEWER MAP <- ??? Only sky cut-scene ???
004A - ALPHASEWER STAIRS
004B - CARGOSEWER LOBBY SECRET BIT
004C - CARGOSEWER SECRET PAD
004D - CARGOSEWER ELECTRIC
004E - CARGOSEWER ENDBIT
004F - OLD CHARACTER SELECT <- BETA!! Very weird too.
0050 - CANYON TUNNEL
0051 - CANYON EXIT1
0052 - CANYON TAKEOFF
0053 - CANYON EXIT MAIN NOT USED <- FTF <- Explains itself!!!??
0054 - CARGOSHIP INTERIOR <- Near ship.
0055 - FOREST BOSS
0056 - CARGOSHIP MAZE
0057 - CAVE EDGE
0058 - ALPHASEWER LANDING SEQUENCE
0059 - ALPHASEWER CHANNEL <- on raft thingy
005A - DUNE TOP DOWN
005B - ALPHASEWER PLATFORMS
005C - FOREST DAY LANDING
005D - FOREST DAY SEQUENCE <- Cut-scene
005E - ALPHASEWER TAKE-OFF -BACK TU <- text cut off, goes to digit 58
005F - CAVE EXIT
0060 - FOREST DAY LAST
0061 - FOREST DAY LAST SEQUENCE <- Cut-scene
0062 - CAVE EXIT SEQ <- Cut-scene
0063 - ALPHASEWER OUTSIDE SEQ- <- Cut-scene
0064 - BIG CARGO SHIPS <- Cut-scene
0065 - CARGOSHIP LANDING SEQ <- Cut-scene
0066 - CARGOSHIP DOCK SEQ <- Cut-scene
0067 - ALPHASEWER BACK OUTSIDE
0068 - STEVESEWER TWO <- ? Name, not beta area
0069 - ALIENCAVE TWO NOT USED <- FTF <- Nothing, all black.
006A - FOREST TUNNEL
006B - CARGOSEWER CAVE
006C - B MAN <- Text hard to read, not beta
006D - SEWER TEST <- BETA, nothing though, shimmering???
006E - CARGOSHIP TEST <- Looks like multi though ???
006F - DUNE TEST <- FTF DEATH QUICK <- Multi items there ???
0070 - CANYON JETPAC <- It's the evil area :)
0071 - TERMITE MOUNDS
0072 - TERMITE COLONY
0073 - SWAMP
0074 - CANYON JETPAC MOUNTAIN TEST N <- FTF <- text cut-off <- one jetpac pad there in space
0075 - CANYON JETPAC MULTI TEST <- HOLY #$&#$*! YOU DO NOT WANT MULTI THERE. Thank you for removing it.
0076 - SWAMP BOG
0077 - MILITARY BASE MINE
0078 - ALIEN CAVE PYXIS
0079 - SWAMP CREEK
007A - FISH FARM
007B - CARGOSHIP JETPAC
007C - CARGOSHIP JETPAC OUTSIDE
007D - SWAMP TRACK
007E - FOREST MAZE N
007F - CHARACTER SELECT <- Works too.
0080 - CARGOSHIP JETPAC TUBE
0081 - CARGOSHIP STEPS
0082 - CARGOSHIP HIDDEN LINK
0083 - CARGOSHIP PYXIS <- You're FLOYD, but not!!!
0084 - SWAMP RUIN
0085 - SWAMP HUT
0086 - CARGOSHIP STEP OUT
0087 - SWAMP LANDING <- Cut-scene
0088 - SWAMP TAKEOFF
0089 - TERMITE MULTI TEST <- Multi, but nothing there, only see multi weapons
008A - SWAMP MAZE
008B - MILITARY BASE TUNNEL LINK2
008C - WORLDMAP TEST <- BETA, same spot as character test, nothing there though
008D - MIZAR BOSS <- ??? You're "flying" yet actually swimming in black above what looks like the water level. Music is boss music ???
008E - ALIEN UNDERWATER
008F - MILITARYBASE POLES
0090 - SEWER MULTI <- Not sure if normal
0091 - SWAMP MULTI
0092 - MILITARYBASE BIGBOY FUNCLUB <- part with ants on sides...haha on name
0093 - SWAMP CIRCULAR HUT1
0094 - ALIEN PIPES
0095 - SWAMP TOWNHALL
0096 - SWAMP CATACOMBS
0097 - MILITARYBASE SURF
0098 - CARGOSHIP PICKUP1
0099 - MILITARYBASE PUZZLE
009A - CARGOSHIP BEARS
009B - MIZAR PALACE ENTRANCE
009C - CARGOSHIP TAKEOFF
009D - OTHER FOREST CLEARING
009E - SWAMP LANDING PLAY
009F - CAVE FLOYD <- You're FLOYD, but not!!!
00A0 - COOPERATIVE SWAMP MAZE
00A1 - MULTIPLAYER CHARACTER SELECT
00A2 - ALPHASEWER BOSS
00A3 - SEQ PART2 <- when ants go off ship, I like this one
00A4 - SEQ PART1
00A5 - SEQ PART3
00A6 - SEQ PARTY
00A7 - CANYON CLIFF
00A8 - FOREST SMALL CAVE
00A9 - FOREST CAVE HUT
00AA - JET PACK <- AREA W/ GUN BELOW GLASS
00AB - CANYON CLEAR <- in between areas
00AC - CANYON MINE ENTRANCE
00AD - CANYON MINE CABIN
00AE - CANYON KENNEL
00AF - TRIBAL FAMILY <- Wow THIS RULES!! ALL TRIBALS THERE!!! In test area
00B0 - ANT TYPES <- IN TEST AREA
00B1 - BIG BADDIES <- AHAHAHAH! OUCH
00B2 - GALAXIANS <- COPYRIGHTS?
00B3 - MINE CAVE ENTRANCE
00B4 - MIZAR HALL
00B5 - SLUGBOSS TUNNEL <- Get to fight!!!
00B6 - MINE LIFT
00B7 - ALIEN THROAT
00B8 - ALIEN THORAX
00B9 - MILITARY BASE PUSH
00BA - MINE BRIDGES
00BB - MILITARY BASE PERIM
00BC - ALIEN OUTSIDE
00BD - ALIEN CHEST
00BE - ALIEN SHELL
00BF - ALIEN BRIDGE
00C0 - MIZAR BIG ROOM LEFT
00C1 - SWAMP BOSS INTRO <- Cut-scene
00C2 - SWAMP BOSS PLAY
00C3 - SWAMP BOSS FIGHT <- FIGHT!
00C4 - MINE MAZE <- You can say that again
00C5 - CANYON MULTI <- FTF
00C6 - ALIEN ENTRANCE
00C7 - FOREST INTRO <- Cut-scene
00C8 - CANYON TRENCH
00C9 - MIZAR TUNNELS
00CA - DKR TRACK <- Can walk all around it!!!
00CB - ALIEN GUT
00CC - ALIEN RIGHT INTESTEN <- Yes spelled like that
00CD - ALIEN LEFT INTESTEN
00CE - CRANIEL CAPERS
00CF - CENTRAL SEQUENCE BOY <- Boy = JUNO
00D0 - MINE EXITS
00D1 - MINE JOINT1
00D2 - ALIEN BOSS <- FIGHT!
00D3 - FOREST MAZE S
00D4 - MEET MIZAR <- Cut-scene
00D5 - MIZAR SIDE ROOM
00D6 - ALIEN CEREBRAL
00D7 - FOREST DARK EDGE
00D8 - ALIEN LANDING
00D9 - SWAMP UNDERTREE
00DA - HIDDEN CAVE
00DB - FOREST EDGE CLEAR
00DC - AST CANYON <- ASTEROID CANYON
00DD - MINE MULTI1
00DE - MIZAR GIRLS TUNNEL <- Vela
00DF - MIZAR ABYSS ROOM
00E0 - AST LOBBY
00E1 - ICE MAZE
00E2 - AST BACK
00E3 - CAVE EDGE2
00E4 - CAVE EXIT2
00E5 - WATER RUIN
00E6 - SLUGBOSS TUNNEL SEQUENCE <- Cut-scene
00E7 - SWAMP BIGTREE <- Cut-scene
00E8 - MIZAR BOY LOBBY
00E9 - ASTEROID MIZAR <- Cut-scene
00EA - GIRL WATERFALL
00EB - SWAMP CREEKSEQ <- Cut-scene
00EC - FOREST HIDE END
00ED - HIDDEN GUN CAVE <- Goldwood machine gun place
00EE - CARGOSHIP CHASE1 SEQ <- Cut-scene
00EF - CARGOSHIP CHASE2 SEQ <- Cut-scene
00F0 - CARGOSHIP BRIG SEQ <- Cut-scene
00F1 - CARGOSHIP BRIG
00F2 - SWAMP GRAVE Y6RD
00F3 - DOG CHASM <- Mizar's place
00F4 - SWAMP CRYPT
00F5 - TRANSFORMER <- Mizar's place
00F6 - WATER RUIN UNDER
00F7 - SWAMP TOMB
00F8 - MILITARY BASE JETPAC ROOM
00F9 - ALIEN EXIT
00FA - MIZAR RACETRACK PITS
00FB - FOREST ONRAILS SHOOTER <- MULTI GAME GOLDWOOD
00FC - SWAMP RUIN SEQUENCE <- Cut-scene
00FD - FLOYD REGEN <- Cut-scene
00FE - SWAMP MAZE PART2
00FF - SWAMP BIGTREE2 <- Cut-scene
0100 - SWAMP CRYPT2 <- FTF TRY WITH DOG LATER
0101 - SWAMP CRYPT3 <- FTF TRY WITH DOG LATER
0102 - MULTI RACE <- THAT 2D RACING GAME!! WORKS, ONLY COMPUTERS GO INTO WALL.
0103 - SWAMP BRIDGE
0104 - SWAMP TREE HUT <- TOTEM
0105 - LOST TOMB <- TOTEM
0106 - MILITARYBASE DISCO <- YEP, FROM GAME
0107 - MILITARYBASE COURTYARD <- Cut-scene, IN GAME? Watch later.
0108 - SEWER THREE
0109 - TERMITE ROOM1
010A - TERMITE ROOM2
010B - GEM QUARRY
010C - MIZAR RACER <- RACING
010D - MILITARY BASE PYXIS TRACK <- near FLOYD
010E - SWA MULTI2
010F - SPACE STATION <- Cut-scene
0110 - GEM QUARRY LANDING
0111 - ****CRASH**** TWICE, DOES NOTHING, SCREEN FREEZES THERE
0112 - MILITARYBASE LAVA
0113 - SPACESTATION LANDING <- Cut-scene
0114 - SEWER LANDING PLAY
0115 - CARGOSEWER SEWER 2 DOORS
0116 - CARGOSEWER WATERLINK
0117 - CARGOSEWER AFTER ELECTRIC <- WITH TRIBALS
0118 - CARGOSEWER LAVA INSIDE
0119 - CARGOSEWER LAVA ENDBIT
011A - GEM PLANET <- Cut-scene
011B - HAPPY TRIBAL SEQ
011C - ASTEROID LAUNCH SEQ
011D - MIZAR RACEEMPTY PITS
011E - MIZAR COURTYARD
011F - ALIEN EXIT2 <- AT SHIP
0120 - FOREST HUT INTERIOR2
0121 - FOREST HUT INTERIOR3
0122 - FOREST HUT INTERIOR4 <- TRIBALS
0123 - FOREST HUT INTERIOR5
0124 - FOREST HUT INTERIOR6 <- WEAPONS PANEL
0125 - FOREST HUT INTERIOR7 <- TRIBALS
0126 - FOREST HUT INTERIOR8
0127 - FOREST QUARRY VILLAGEHALL INTE
0128 - FOREST CAVE HUT2 <- WEAPONS PANEL...NOT REALLY SURE WHERE IT IS, PROB IN GAME
0129 - CARGOSHIP PICKUP 2
012A - TERMITE ROOM3
012B - MIZAR SIDE ROOMII LEFT
012C - MIZAR SIDE ROOMII RIGHT
012D - MIZAR BIG ROOM RIGHT
012E - MIZAR SIDE ROOM LABARTYNTH TWO <- TRIBALS
012F - MIZAR SIDE ROOM LABARYNTH THREE
0130 - MIZAR COURTYARD PYRAMID
0131 - MIZAR BOY LAVA
0132 - MIZAR BOY FALL <- Cut-scene
0133 - MIZAR BOY GIRL LAND <- Cut-scene
0134 - PYRAMID LAND <- Cut-scene
0135 - HAPPY TRIBAL SEQ1
0136 - CAVE ROOM <- TRIBALS
0137 - DOG LANDING PAD
0138 - ALPHA SEWER LAVERPIT
0139 - CENTRAL SEQUENCE GIRL <- Cut-scene
013A - CENTRAL SEQUENCE DOG <- Cut-scene
013B - DOG TUNNELS <- NIGHT VISION ON
013C - DOG NVISION PAD IN
013D - DOG NVISION PAD OUT <- NIGHT VISION ON
013E - SWAMP MAZE ENTRANCE
013F - SWAMP TAKEOFF SEQ <- Cut-scene
0140 - CANYON EXIT2SEQ <- Cut-scene
0141 - CANYON LANDING <- Cut-scene
0142 - JFG <- Cut-scene, INTRO TO GAME
0143 - CONTROL ROOM <- Cut-scene
0144 - JFG SHIP LOOKIN <- Cut-scene
0145 - ANT ATTACK SEQ <- Cut-scene
0146 - SPAWN ATTACK <- Cut-scene
0147 - CHARACTER SELECT SQ < Scene beaming into character select
0148 - CLF PLANET <- Cut-scene, ?
0149 - MLN PLANET <- Cut-scene, ?
014A - ALIEN LANDING SEQ <- Cut-scene
014B - SPAC STATION TAKEOFF <- Cut-scene
014C - AST LANDING
014D - MILITARYBASE TUNNEL LINK1
014E - SPACE EARTH <- Cut-scene
014F - AST LANDING SEQ <- Cut-scene
0150 - AST BOSS3
0151 - AST PASS
0152 - AST FLOYED <- YES, SPELLED LIKE THAT
0153 - MILITARYBASE SNIPER ROOM <- I WANT TO GO DOWN THERE
0154 - MIZAR SHIP ROOM
0155 - CARGO LEAVING SEQ <- Cut-scene
0156 - WWATER RUIN SEQ <- Cut-scene
0157 - AST FLOYEDANIM <- ENDING FLOYD
0158 - MILITARYB VELA SEQ <- Cut-scene
0159 - FREE VELA SEQ <- Cut-scene
015a - AIR SHIP SEQ <- Cut-scene
015B - AST BOSS3 SEQ <- Cut-scene
015C - FOREST SCROLL <- BEGINNING RUN
015D - JFGSHIP SCROLL <- BEGINNING RUN
015E - AST BOSS3SEQ2
015F - ALIEN BOSS PLAY
0160 - ALIEN BOSS INTRO <- Cut-scene
0161 - EARTHCITY SEQ <- Cut-scene OF END!
0162 - GEM QUARRY SEQ <- Cut-scene
0163 - TUNNEL MULTI
0164 - CLOSEQURTERS <- MULTI
0165 - GEM QUARRY FSEQ <- Cut-scene
0166 - ALIEN EXIT2SEQ <- Cut-scene
0167 - INTO POWER CHARS <- Cut-scene
0168 - DISCO CREDITS <- Cut-scene !!! I LOVE THIS !!!
0169 - CARGOSEWER SECRET PAD TAKEOFF <- Cut-scene
016A - MILITARYBASE MPP SEQ
016B - BEFORE RACEPITS
016C - CARGOSHIP ONRAILS SHOOTER <- MULTI
016D - BOY SELECT SQ <- Cut-scene
016E - EARTH AWARD SEQ <- Cut-scene END! <- I SO WANT TO PLAY THERE
016F - DOG LANDING SEQ <- Cut-scene
0170 - DUNE LANDING <- Cut-scene
0171 - DUNE TAKE OFF <- Cut-scene
0172 - SLUGBOSS END SEQUENCE <- Cut-scene
0173 - SLUGBOSS PLAY SEQUENCE <- Cut-scene
0174 - SLUGBOSS PLAY
0175 - AST BOSS3SEQ3 <- Cut-scene END
0176 - EARTHCITYDARK SEQ <- Cut-scene END
0177 - ARCADE
0178 - SWAMP BOSS END SEQUENCE <- Cut-scene
0179 - SWAMP BOSS PLAY II
017A - CARGOSHIP BRIG SEQI
017B - CARGOSHIP CHASEAM SEQ <- Cut-scene
017C - CARGOSHIP BRIG SEQ1A
017D - CARGOSHIP SCROLL <- BEGINNING RUN
017E - SWAMP SCROLL <- BEGINNING RUN
017F - SPAWN SCROLL <- BEGINNING RUN
0180 - MIZAR SCROLL <- BEGINNING RUN
0181 - EARTHCITYDARK SCROLL <- BEGINNING RUN
0182 - MIZAR FIGHT PLAY <- FIGHT FIRST TIME!!!
0183 - MIZAR FIGHT SEQ <- Cut-scene FOR FIRST TIME
0184 - MIZARFIGHTSEQEND <- Cut-scene
0185 - AIR PLANET <- Cut-scene
0186 - ASTEROID SEQ <- Cut-scene
0187 - AIR SHIPSEQ2 <- Cut-scene
0188 - MINE CAVE SEQ <- Cut-scene
0189 - ALIEN BOSS END SEQUENCE <- Cut-scene
018A - WON MIZAR RACE <- Cut-scene W/ ITEM
018B - MIZAR BOSS HOLDING ROOM
018C - ASTEROID HOLDING ROOM
018D - MULTI RACE II <- 2D MULTI RACE
018E - FAKE RACEPITS <- Cut-scene
018F - FOREST DAY LAST SEQUENCE <- Cut-scene
0190 - MIZAR PYRAMID SHIP ROOM
0191 - MILITARYBASE TAKEOFF SEQ <- Cut-scene
0192 - MIZAR POWERBOY FALL <- Cut-scene
0193 - GEM PLANET B <- Cut-scene
0194 - GEM QUARRY FSEQ B <- Cut-scene
0195 - SPACE EARTHII <- Cut-scene
0196 - TRANSFORMER ANT
0197 - MIZAR PITS SEQUENCE <- Cut-scene
0198 - CANYON ONRAILS SHOOTER <- MULTI
0199 - DOG TUNNELS SEQ <- NIGHT VISION ??? VIEW LEVEL BUT NOT IN ???
019A - DOG CHASM SEQ <- Cut-scene
019B - GEM QUARRY SEQ2 <- Cut-scene
019C AND UP - XXFRONT END