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Weapon - Lord of the Rings: Return of the King

This is the list of all Weapon in the game Lord of the Rings: Return of the King. In this list you'll find all the weapon in the game also, the stats of each weapon are included in these list. If you're looking for Accessories, Others or Armor, just follow one of the links below to their pages instead.

 

Lord of the Rings: Return of the King Lists
- Accessories
- Armor
- Others
- Weapon

Ally's: +1 Damage, +1 Courage

Amber: +3 Defense, Immobilize. Turns weapon yellow.

Ancient: +2 Courage

Ancient Mithril: +4 Damage, +5 Damage to Orcs, Armor Piercing

Assassin's: Backstab

Azure: +2 Damage, +30 Hit Points. Turns weapon light blue.

Black: +1 Damage. Turns weapon black.

Black Metal: +3 Damage, Armor Piercing. Turns weapon dark purple.

Blacksmith's: +1 Damage, +1 Health

Bloody: +1 Health. Turns weapon reddish-orange.

Bronze: -1 Damage, Cheap

Brown: +3 Damage to Animals, turns weapon brown.

Burning: +1 Fire Damage, +2 Damage, -5 Hit Points per Slain Foe, Fireburst. Turns weapon orange, adds orange sparkles.

Cheap: Cheap -Cobalt: +3 Defense. Turns weapon blue.

Cold: +2 Damage, Immobilize.

Consecrated: +5 Hit Points per Slain Foe, Sunburst, Valuable. Adds white sparkles to weapon.

Crimson: +2 Damage. Turns weapon red.

Cruel: Backstab, +1 All Primary Stats.

Crystalline: +11 Damage, Fragile. Turns weapon a translucent blue.

Cumbersome: +1 Damage

Cursed: +4 Damage, -3 Melee Armor, +3 Strength, Cursed

Dark: +3 Strength, +5 Accuracy, +3 Health, -10 Courage

Deadly: +4 Damage. Turns weapon red, adds purple sparkles.

Dirtied: Cheap

Dwarf Maiden: +1 Strength, +1 Courage, +1 Accuracy

Easterling: +1-2 Melee Damage, +4 Strength, -1 Courage

Elder: +1 damage to Orcs, +5% Experience Bonus

Elf Queen's: +40 Spirit Points

Ember: +1 Damage, Fireburst

Engraved: Valuable

Ent Trodden: +10 Hit Points

Eomer's: +2 Strength

Eowyn's: +3 Defense

Ethereal: +4 Damage, Armor Piercing

Executioner's: +3 Damage, Backstab

Exotic: Valuable, +2 All Primary Stats

Fearless: +50% Fear Resistance

Fierce: +20 Hit Points, Knockback, Armor Piercing

Fired: +2 Damage

Flanged: +3 Damage, +1 Defense

Flawless: +50% Fear Resistance

Fossil: +2 Damage, +3 Wisdom

Frog's: +5 Hit Points, +2 Hit Points Regen

Frozen: +1 Damage, +25 Hit Points, Immobilize. Adds white sparkles to weapon.

General's: +3 Courage, +1 Wisdom.

Ghostmetal: +5 Damage, -5 Hit Points per Slain Foe

Glowing: +3 Damage to Orcs, +1 Courage. Adds white sparkles to weapon.

Goldsmith's: Gemfinder, +2 All Primary Stats

Green: +1 Damage, -2 Strength, +2 Courage. Turns weapon green.

Grey: +3 Courage. Turns weapon grey.

Grunt's: +1 Damage

Guidesman's: +2 Damage to Animals, +2 Damage to Orcs

Harrowed: -2 Damage, +5 Damage to Nazgul

Heavy: +3 Damage, -2 Defense

Heavy Ithilien: +2 Damage, +3 Strength

Hero's: +1 Courage, +5% Experience Bonus

Historical: +3 Damage, Valuable, +1 All Primary Stats

Honed: +1 Damage, Valuable

Hunter's: +1 Accuracy

Iron: +1 Damage, +3 Strength, -1 Accuracy, Cheap

Jagged: +2 Damage

Judgement's: +5 Damage, +3 All Primary Stats

Keeper's: +1 Strength, +3 Defense

Knight's: +50% Fear Resistance, +50% Poison Resistance

Lancer's: +2 Damage to Orcs

Legendary: +6 Courage

Magnificent: Valuable, +5 All Primary Stats. Turns weapon gold, adds golden sparkles.

Maiden's: +1 to All Primary Stats

Master's: +3 Accuracy

Miner's: +1 Health, +2 Damage to Orcs

Molten: -3 Hit Points per Slain Foe, Sunburst, Fireburst

Mottled: +1 Courage, Knockback

Navigator's: +2 Accuracy, +2 Courage, Gemfinder

Nightmare: -20% Fear Resistance, +2 All Primary Stats. Turns weapon black, adds red sparkles.

Old: +7 Damage, +5 Accuracy, Fragile

Old Dwarf: +7 Damage, +5 Accuracy, Fragile. Not an error. Has the same stats as Old, but a different name.

Old Dwarf's: +1 Damage, +5% Experience Bonus, Gemfinder

Old Morgul: +8 Damage, Cursed

Orc Slaying: +4 Damage to Orcs

Orthanc: +3 Courage, +20 Hit Points, Cursed

Oversized: +1 Damage, -5% Speed

Perfect: +1 All Primary Stats

Platinum: +3 Damage, Gemfinder

Poisoned: +2 Damage, Venomous. Adds green sparkles to weapon.

Polished: +35% Experience Bonus, Fragile

Ragged: +3 Damage, -2 Accuracy

Regenerating: +2 Hit Points Regen

River's: +10% Speed

Rohirrim: +1 Courage, +10 Hit Points

Ruddy: +1 Strength

Runic: +1 Strength, +1 Courage

Rusted: +5 Damage, Fragile

Ruthless: +2 Damage, Backstab

Savage: +4 Strength, +1 Health, Knockback

Scarred: +4 Courage, +25 Hit Points

Scoundrel's: +7 Damage, Backstab, -3 All Primary Stats

Serpent's: +1 Defense, +15 Hit Points. Adds green sparkles to weapon.

Servant's: +5 Hit Points

Sharpened: +2 Damage

Sigiled: +1 All Primary Stats

Skull King's: +5 Damage, Cursed

Smith's: +1 Damage

Snowbird's: +1 Strength, +10% Speed

Sooty: +2 Defense, +1 Courage

Spider-Iron: +1 Damage to Animals, +1 Defense, Immobilize

Spiked: +3 Damage, Armor Piercing

Stained: +1 Strength -Storm-forged: Sunburst. Adds sparkles to weapon.

Tainted: +2 Damage, Cursed

Tarnished: +3 Damage, Fragile

Terrible: +3 Strength, +10 Hit Points per Slain Foe

Torturer's: +5 Damage, +80% Fear Resistance, Cursed

Tremendous: +9 Strength

Troll's: +5 Strength

Udun: +2 Strength, +1 Defense, +1 Courage

Uruk: +1 Damage, +1 Strength

Vengeance: +1 Courage, Backstab

Venomous: +3 Strength, Immobilize, Venomous. Turns weapons green.

Wanderer's: +10 Hit Points

Warder's: +3 Defense

Warped: +2 Damage, +2 Strength, -4 Accuracy

Warrior's: +3 Strength

White: +2 Courage, +5 Hit Points. Turns weapons white.

Wyrd: +4 Wisdom

Age Old: Armor Piercing, +1 All Primary Stats

Applewood: +4 Hit Points Regen

Ash: +3 Defense

Black Bone: +2 Damage, +6 Wisdom, Cursed

Black Lord's: +5 Damage, +5 Hit Points per Slain Foe, Cursed, +2 All Primary Stats

Blemished: +5 Defense, +5 Courage

Bloodwood: +3 Strength

Bony: +1 Damage, +1 Defense

Branded: +1 Damage, +1 Courage, Valuable

Burnt: +1 Fire Damage, +1 Damage, +1 Accuracy

Captive's: -1 Defense, +2 Courage

Carved: Valuable, +1 All Primary Stats

Cavefish: +50% Poison Resistance

Celeborn's: +1 Strength, +3 Courage

Cherry: +25 Hit Points

Coal Black: +1 Fire Damage, +2 Strength. Turns weapons dark blue.

Courageous: +5 Courage

Crystal Rune: +4 Damage, +1 All Primary Stats

Cumbersome: +3 Damage, -3 Accuracy

Dark Archer's: +2 Damage, +15% Critical, Cursed

Dark Etched: +35 Spirit Points, Cursed

Denethor's: +5 Strength, +25 Hit Points, Cursed

Dogwood: +1 Courage, +2 Wisdom

Dried: Fragile, +4 All Primary Stats

Dungeoneer's: +3 Strength, +3 Courage, Gemfinder

Elm: +2 Defense

Elrond's: +2 Strength, +5 Accuracy, +4 Courage

Elven: +3 Damage to Orcs

Eomer's: +2 Strength, +1 Courage

Etched: +1 All Primary Stats, Valuable

Fine: +1 Damage

Gamekeeper's: +3 Damage to Animals

Gemstudded: Valuable, +4 All Primary Stats

Glass: +11 Damage, Fragile

Gollum's: +3 Strength, +1 Courage, +15% Speed

Heavy: +2 Damage, Knockback

Heroic: +4 Strength, +1 Accuracy, +3 Courage

High Elven: +6 Damage to Orcs

High Wizard's: +5 Courage, +5 Wisdom. Adds yellow sparkles to weapon.

Hobbit: +1 Health, +1 Courage

Holly: +3 Strength, +1 Courage

Icy: Immobilize, Armor Piercing

Ivory: +1 Courage

Ivy: +3 Hit Points Regen

Knobbed: +1 Damage, Cheap

Mahogany: +2 Damage

Masterwork: +1 Damage, +2 Accuracy

Mirkwood: +1 Defense, +1 Wisdom

Mithrilstone: +2 Damage, +1 Strength, +3 Courage

Oak: +3 Strength, Knockback

Oiled: +2 Defense

Old: +8 Damage

Olive: +3 Defense

Onyx: +1 Damage, +1 Accuracy, +1 Defense, +2 Wisdom

Orc Slaying: +4 Damage to Orcs

Overseer's: +15 Hit Points, +2 Wisdom

Pine: +1 Accuracy, +5 Hit Points

Prairie: +10 Hit Points, +10 Spirit Points

Preserved: +25 Hit Points, +20 Spirit Points

Prince's: +1 Courage

Purpleheart: +3 Spirit Regen. Turns weapon purple, adds golden sparkles.

Pussiant: +1 Accuracy

Rattling: +7 Courage, Venomous

Retainer's: +1 Health

Rotting: +9 Strength, Fragile

Rotwood: +4 Damage, Fragile, Venomous

Sacrificial: +3 Damage, Armor Piercing, Backstab

Sage's: +3 Courage, +10 Spirit Points, +1 Wisdom. Adds blue sparkles to weapon.

Scarred: +4 Courage, +25 Hit Points

Shepherd's: +1 Damage to Animals, +1 Courage

Silverleaf: +3 Damage to Animals, +1 All Primary Stats

Sorcerer's: +2 Wisdom

Staghorn: +3 Strength, Armor Piercing

Stone-etched: +5 Damage -Storm: +2 Damage, Nightburst

Strengthened: +2 Damage, +3 Strength

Sturdy: +1 Strength, +5 Hit Points

Teak: +30 Hit Points

Unbreakable: +35 Hit Points

Ungol: +7 Strength, Cursed

Unnatural: -50 Hit Points, +2 Wisdom, +3 All Primary Stats

Uruk Hai: +2 Strength, -3 Accuracy

Vulture's: +1 Damage, +10% Hit Points per Slain Foe. +10% is not a typo. Unsure as to the exact effect.

Walnut: -1 Strength, +1 Wisdom, +1 All Primary Stats

Warped: -1 Accuracy, +2 Defense

White Ash: +3 Courage, +3 Wisdom

White Wizard: +4 Courage, +3 Wisdom

Wilderness: +4 Damage to Animals, +2 Damage to Orcs

Wildman's: +3 Damage, -2 Accuracy

Woodworker's: -1 Damage, +2 Accuracy

 

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