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Others - Lord of the Rings: Return of the King

This is the list of all Others in the game Lord of the Rings: Return of the King. In this list you'll find all the other items in the game also, the stats of each item are included in these list. If you're looking for Accessories, Armor or Weapons, just follow one of the links below to their pages instead.

 

Lord of the Rings: Return of the King Lists
- Accessories
- Armor
- Others
- Weapons

Abyss: +5 Melee Armor, +40% Fear Resistance, Cursed

Amon Hen: +7 Strength, -5% Speed

Amon Sul: +45 Spirit Points, +25% Fear Resistance, Gemfinder, Valuable

Anarion: +3 Damage, +1 Defense

Anarion House: +3 Defense, +6 Hit Points

Anduin: +5% Extra Treasure, +25% Fear Resistance

Anorien: +4 Damage, +10% Fear Resistance, +25% Poison Resistance

Archer King: +5 Missile Armor, -5 Strength, +12 Accuracy

Argonath: +50 Hit Points, +5% Speed, +5% Critical

Arnor: +4 Health, +20% Extra Treasure

Ash: +1 Damage, +3 Melee Armor

Barad-Dur: +1 Accuracy, +2 Health

Bear: +10 Strength, -6 Defense

Beregond: +3 Strength, +30% Poison Resistance

Beyond: +2 Defense, +5% Dodge, +3 Wisdom

Black Sails: +3 Defense, +5% Critical

Brave: +1 Health, +2 Courage

Bree: +1 Health, +1 Defense

Caverns: +2 Defense, +20% Poison Resistance

Chaos: -2 Strength, +4 Accuracy, -13 Defense, +3 Wisdom

Cirith Ungol: +5 Defense, +20 Spirit Points, +10% Fear Resistance, Cursed

Citadel: +8 Health, +15% Extra Treasure

Corsairs: +3 Damage, +2 Accuracy

Crow: +1 Accuracy, +10% Dodge

Damrod: +4 Accuracy

Dark Lord: +5 Damage, -90% Corruption Resistance, Cursed, +10 All Primary Stats

Darkness: +5% Dodge, +10% Critical

Dead: +5 Courage, +75% Fear Resistance

Deep: +15 Spirit Points, Gemfinder

Deeping: +15% Extra Treasure, +10% Poison Resistance

Dimholt: +1 Health, +5% Speed

Doom: +5 Strength, +4 Hit Points Regen, +50% Fear Resistance, Cursed

Dunharrow: +3 Melee Armor, +1 Defense, +20% Poison Resistance

Dunland: +3 Accuracy, +5 Hit Points

Dwarf King: +1 Melee Armor, +5 Health, +1 Defense

Dwarves: +1 Melee Armor, +2 Health

Eagles: +5 Courage, +10% Critical

East: +3 Accuracy, +35% Poison Resistance

Eastemnet: +3 Critical Armor, +1 Accuracy

Edoras: +2 Defense, +10 Hit Points

Eldar: +4 Damage, +7% Speed

Elfsong: +1 Missile Armor, +10 Courage, +1 Wisdom

Elves: +3 Defense

Entwash: +1 Health, +5 Hit Points

Eodig: -3 Strength, +3 Courage, +3 Hit Points Regen

Eorlings: +1 Strength, +4 Health, +5% Speed

Evenstar: +15% Critical, +5% Dodge

Eyes: +5 Accuracy, Gemfinder

Fangorn: +3 Damage, +1 Strength

Faramir: +2 Damage to Orcs

Fates: +60% Extra Treasure, +20% Critical

Fathers: +5 Strength, +20 Hit Points

First Age: +3 Courage, +5% Speed

Fox: +1 Courage, +5% Speed

Galadriel: +7 Courage

Gamling: +3 Courage, +10% Poison Resistance

Ghost King: +5 Damage, +5 Accuracy

Glen: +1 Accuracy, +4 Spirit Regen

Goblin Men: +5 Hit Points, +10% Fear Resistance

Gondor: +1 Damage, +5% Critical

Gorgoroth: +4 Health, +10% Poison Resistance

Great: +2 Damage to Orcs, +3 Health

Grey Havens: +1 Accuracy, +3 Health

Haldir: +2 Critical Armor, +25% Fear Resistance

Halflings: +2 Accuracy, +15 Spirit Points

Harad: +1 Accuracy, +5% Speed, +10% Poison Resistance

Helm's Deep: +5 Hit Points, +10 Spirit Points

Henneth Annun: +5 Accuracy, +3 Wisdom

High Elves: +2 Melee Armor, +2 Courage

Hill Folk: +10 Hit Points

Hobbiton: +1 Health, +1 Courage

Hope: +5 Accuracy, +25% Extra Treasure

Hound: +5% Speed, +5% Dodge

Immortal: +2 Damage, +5 Strength, +5 Hit Points Regen, +2 Spirit Regen

Isengard: +5 Strength, +3 Wisdom, Cursed

Ithilien: +4 Accuracy, +5% Dodge

Kings of Men: +5 Accuracy, +3 Courage, +20 Spirit Points, +20% Fear Resistance

Law: +1 Health, +25% Critical

Legend: +9 Critical Armor, +1 Health

Lies: +5 Defense, -5 Courage

Light: +5 Spirit Points, Gemfinder

Lothlorien: +25 Spirit Points, +1 Wisdom

Luck: +1 Defense, +30% Extra Treasure, +15% Critical

Men: +4 Health, +2 Spirit Points

Merry: +10% Poison Resistance

Middle Earth: +1 Strength, +10% Extra Treasure

Midgewater: +1 Melee Armor, +2 Defense

Mighty: +5 Strength

Minas Morgul: +10 Health, +30% Extra Treasure

Minas Tirith: +4 Strength, +3 Defense

Mines: +5% Critical, +25% Fear Resistance

Mithrandir: +2 Accuracy, +20% Extra Treasure, +1 Wisdom

Moon: +2 Accuracy, +5% Critical

Mordor: -90% Corruption Resistance, Cursed, +5 All Primary Stats

Morgul: +2 Strength, +1 Accuracy

Mountains: +2 Damage to Orcs, +2 Strength

Mt. Mindolluin: +3 Defense, +15 Hit Points

Nomads: -3 Accuracy, +15 Hit Points

North: +3 Accuracy, +20 Spirit Points

Nurn: +4 Strength, +10% Fear Resistance

Old Forest: +1 Damage, +1 Melee Armor

Orc King: +1 Damage, +1 Strength

Orcs: +1 Melee Armor, +1 Strength

Osgiliath: +3 Accuracy, +5% Speed

Owl: +3 Missile Armor, +20% Extra Treasure

Pelennor: +5 Damage to Orcs, +1 Health, +1 Courage

Plains: +10 Spirit Points, +10% Fear Resistance

Queen: +3 courage, +30% Extra Treasure

Rangers: +2 Accuracy, +5% Speed

Riddermark: +2 Strength, +20% Fear Resistance

Riders: +3 Courage, +5% Critical

Rivendell: +3 Courage

River: +1 Health, +3 Hit Points Regen

Rohan: +2 Courage, +10% Extra Treasure

Sammath Naur: +3 Damage, +3 Defense

Saruman: +3 Wisdom, Cursed

Sea: +90% Poison Resistance

Second Age: +3 Health, +2 Courage

Shadows: +6 Missile Armor, -5 Health

Sky: +3 Defense, +5% Speed

Sorrow: +3 Strength, -20 Spirit Points

South: +1 Accuracy, +5% Critical

Southfarthing: +10% Fear Resistance, +5% Dodge

Stag: +5 Strength, +5 Health, +10 Spirit Points

Stars: +3 Defense, +30 Spirit Points, +2 Wisdom

Strong: +1 Strength, +1 Damage

Sun: +1 Accuracy, +10% Critical

Theoden: +1 Damage, +15 Hit Points

Theodred: +1 Damage, +6 Courage, -20 Hit Points

Third Age: +4 Courage, +10 Hit Points

 

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