Weapons - Super Mario RPG: Legend of the Seven Stars
On this page, you'll find a comprehensive list of all Weapons in Super Mario RPG: Legend of the Seven Stars. It provides an extensive inventory of the available weapons in the game, accompanied by their corresponding stats. If you're interested in Bosses, Enemies, Enemy Attacks, Items or Armors, simply click on the provided links below to access their respective pages instead.
Super Mario RPG: Legend of the Seven Stars Lists
- Armors
- Bosses
- Enemies
- Enemy Attacks
- Items
- Weapons
Mario
Hammer(2): A lucky hammer.
Hammer(1): 10 atk, Pounds enemies.
NokNok Shell: 20 atk, Kick to attack.
Punch Glove: 30 atk, Knock out power.
Super Hammer: 40 atk, The standard for hammers.
Troopa Shell: 50 atk, Kick with it.
Masher: 50 atk, Makes monster mash.
Mega Glove: 60 atk, Packs a mega wallop.
Ultra Hammer: 70 atk, The ultimate hammer.
Lazy Shell: 90 atk, Toss a shell at an enemy.
Mallow
Froggie Stick: 20 atk, Frogfucius made it.
Cymbals: 30 atk, Scare enemies with a clash.
Whomp Glove: 40 atk, The old double whammie.
Ribbit Stick: 50 atk, It'll come in handy.
Sticky Glove: 60 atk, Launches a punch attack.
Sonic Cymbals: 70 atk, Puts noise to work for you.
Geno
Finger Shot: 12 atk, Fingers shoot bullets.
Hand Gun: 24 atk, It packs a kick.
Double Punch: 35 atk, A handy double rocket punch.
Hand Cannon: 45 atk, Shoots bullets from elbow
Star Gun: 57 atk, Try shooting stars
Bowser
Chomp Shell: 9 atk, It's a Kinklink shell
Chomp: 10 atk, Just spin me at an enemy
Hurly Gloves: 20 atk, A classic Mario-toss attack.
Spiked Link: 30 atk, A studded ball and chain
Drill Claw: 40 atk, A drilling claw
Toadstool
Slap Glove: 40 atk, It slaps 'em silly.
Parasol: 50 atk, Inflicts serious pain
War Fan: 60 atk, A mysterious battle fan
Super Slap: 70 atk, The Princess' mega-slap
Frying Pan: 80 atk, Enough iron to be dangerous.
Return to Super Mario RPG: Legend of the Seven Stars