The Karate Kid Action Replay Codes (USA)
This page contains the Action Replay codes that I have available for The Karate Kid (USA), a game for the original NES (Nintendo Entertainment System). If you're playing on an emulator, you'll typically be able to put these codes into the program through a built in option. Anyone who is really old school and playing on a physical console will have to purchase a physical Action Replay device to use these codes.
If you don't see the code you want on this page, I recommend you return to my The Karate Kid Guides Index and choose a different section.
Enemies Don't Knock You Back: B303:FF
Enemy Has No Health: 008B:00
Infinite "C": 008A:63
Infinite "D": 0089:63
Infinite Energy: 0085:0F
Infinite Health: 0085:0F
Infinite Lives: 0035:09
Level Modifier: 0080:??
New Enemies Keep Dropping From The Sky: 9EEB:00
Start At Boss Fight For Each Stage: 0082:0F
Intro tournament graphics will get glitched. Enable during last tournament match
Tournament Round Modifier: 003A:??
Untouchable: AFAF:FF
Enemy lunges and birds still push you back
Level Modifier - ONE ON ONE game start: 0080:00
Level Modifier - Loops from First through Final Round of Tournament play: 0080:01
Level Modifier - Bonus Stage Chopsticks Fly Catch: 0080:05
Level Modifier - Bonus Stage Ice Block Break: 0080:06
Level Modifier - Bonus Stage Swinging Hammer: 0080:07
Level Modifier - Stage 2 - DANIEL-SAN IN OKINAWA: 0080:02
Level Modifier - Stage 3 - THE TYPHOON STRIKES: 0080:03
Level Modifier - Stage 4 - THE LAST FIGHT AGAINST CHOSEN: 0080:04
Tournament Round Modifier - First Round Tournament: 003A:00
Tournament Round Modifier - Quarter Final Round Tournament: 003A:01
Tournament Round Modifier - Semi Final Round Tournament: 003A:02
Tournament Round Modifier - Final Round Tournament: 003A:03
No Enemies
Disable to spawn the boss. This code doesn't prevent tournament intro opponents from loading.
9B69:FF
9B78:FF
9B7B:FF
