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Jigoku Gokuraku Maru Action Replay Codes (Japan)

This page contains the Action Replay codes that I have available for Jigoku Gokuraku Maru (Japan), a game for the original NES (Nintendo Entertainment System). If you're playing on an emulator, you'll typically be able to put these codes into the program through a built in option. Anyone who is really old school and playing on a physical console will have to purchase a physical Action Replay device to use these codes.

When it comes to emulation for the NES you have 3 good options to choose from. You can do RetroArch, Nestopia or MesenCE, follow the links provided to learn more about how to use the codes you find on this page on the Emulator of your choice. If you don't see the code you want on this page, I recommend you return to my Kabuki: Quantum Fighter Guides Index and choose a different section.

 

Boss Dies: 04B8:00
You'll have to disable this after some bosses

Infinite Energy: 068C:0A

Infinite Power: 068E:0C

Infinite Time: 0691:09
Disable at the end of a level to advance

Jump to Walk On Air: 0476:00
Can also jump through solid objects. Disable the code to come back down

Level Modifier: 06B8:??

Super Jump: 0084:00
Only works when there is a ceiling, otherwise you'll have to turn off to come down

Walk Through Enemies: 0089:50

Weapon Modifier: 00D0:??

Weapon Modifier - Hair Whip: 00D0:00

Weapon Modifier - Single Shot: 00D0:01

Weapon Modifier - Big Shot: 00D0:02

Weapon Modifier - 3 way shot: 00D0:03

Weapon Modifier - Dynamite: 00D0:04

Weapon Modifier - Seeker Shots: 00D0:05

 

Seeker Shots Don't Fade Away

0499:50
04A5:50
04B1:50