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DuckTales Game Genie Codes (USA)

This page contains the Game Genie codes I have for DuckTales (USA), a game for the original NES (Nintendo Entertainment System). If you're playing with an emulator you'll typically be able to put these codes into the program directly through a built in option. Any of you who are old school and playing on a physical console, you'll have to purchase a physical Game Genie cheat device to use these codes.

If you don't see the code you want on this page, I recommend you return to my DuckTales Guides Index and choose a different section.

 

Misc Codes

 

Indian Enemies Automatically Die: ALOAPLAP

Indian Enemies Can't Jump: AUKEPLAP

Indian Enemies Don't Attempt To Throw Spears: EYXAYGEI

Indian Enemies Don't Throw Spears: ESEAPGEY

Indian Enemies Hop Around: EYXAZGEI

Indian Enemies Walk Away From You (Instead Of Towards): ESNEGLEY

All Blocks Broken By Skeleton Enemies Contain Food Or Diamonds: EIOAZYEY

Immune To Skeleton Enemies (And They Act Differently): EYUOILEI

Skeleton Enemies Can't Break Blocks: ESNEGTEY

Skeleton Enemies Can't Run: AUXPYLAP

Skeleton Enemies Die When They Break Blocks: AOEPPLAL

Skeleton Enemies Stand Up And Die: ESVPILEY

Skeleton Enemies Stand Up And Jog In Place: ESXPZLEY

Freeze Time: SUUVYXSO

Freeze Timer: OVUVAZSV

You Have Lots Of Time: NYXSKVIE

All Boxes And Items Break Open/Get Destroyed On Their Own: ESNAITEY

All Characters/Enemies Are Invisible: AONAPPAL

Automatically Have Your Cane Out When Jumping: EIOVVZEY

Beat The Game: EIUSELEY
Turn code on briefly then turn back off immediately

Diamonds Appear Before Walking By Them (Instead Of After): EPSEVGEL

Diamonds Are Worth A Lot More Money: EIXENLEY

Diamonds Float: ESSENZEY

Easy Max Money: AEKESLGZ

Enemies And Some Objects Are Invisible: ELEEAZEP

Enemies Behave Differently: ALEELAAP

Enemies Reappear: EYOXSYEI

First Mirror In Transylvana Takes You To The Key To Mines: EINPLAEY

Get Swallowed When Hit Instead Of Taking Damage: XEOVGLAA

Gets Items (And Recieve Damage) From Anywhere: EINNAGEY

Immune To Tomato Plants (And They're Always Attacking): EIVELIEY

Infinite Energy: AANVSLPA

Infinite Hit Points: ATVVXLEZ

Infinite Lives: SKUIEKVK

Infinite Lives: SXUIEKVK

Invincible Against Plants: OXENGGSX

Invulnerable To Spikes: EYEIEGEI

Lose Half Normal Hit Points (In Easy Game): LAVTNLPA

Lots of Lives: YYESULZE

More Enemies: ESNLPAEY

Move 2X Faster: ZEOVYGPA

Move 4X Faster: GEOVYGPA

Must Get Hit 255 Times To Get Hurt Once: NYVTNLPE

One Hit Kills Bosses: ASSNYTEY

Reverse The Function Of Left And Right Buttons: ENOTPIEI

Slow Motion: ENUKIAEI

Some Enemies Automatically Die: EIXEIZEY

Some Enemies Can't Walk: EYKAAZEI

Some Enemies Die When They Touch You: ESEYIGEY

Gorillas on 1st Stage Die When They Walk Into You: EYKILLEI

Some Enemies Don't Jump Over Obstacles: EIEYYZEY

Some Enemies Run Away From You Instead Of Towards You: EIEAALEY

Start With 1 Life: AAESULZA

Start With 6 Lives: IAESULZA

Start With 9 Lives: AAESULZE

Start With Lots Of Lives: YZESULZE

Taking Damage Does Not Knock You Back: EYUVKLEI

Tomato Plants Die Soon As They Appear: EINELIEY

Walk Over Some Objects Without Having To Jump: EYVSPZEI

Walk Up/Pass Thru Some Objects (Right Direction): EIXVATEY

 

Instant Swing

PAKTNPIA
AASVLGPP

 

Invincibility

EISVZLEY
EIEEGAEY

 

Walk Through Objects

AVUTZSAL
AVSVYSAP

 

Walk Through Walls

AVXILKAL
AVUSAKAL

 

Double Usual Time

ZAXSKLIE
SXNIUKOU
SZNISESU

 

Jump In Midair

EUOTYULU
UVXVALVT
AOUVILEY
NAETLKLL
GXOTPTEY

 

Invincible (Destroy, Be Unaffected Or Walk On Enemies/Spikes)

SGXIYLZO
ASEIGZEI
OXENGGSX
OZKIPLSX
SZEIXGSA
SZXTSKOX