Super Mario Bros 2 - Enemy/Object Holding Modifier Action Replay Codes (USA)
This page contains the Action Replay codes that I have available for Super Mario Bros 2 (USA), a game for the original NES (Nintendo Entertainment System). If you're playing on an emulator, you'll typically be able to put these codes into the program through a built in option. Anyone who is really old school and playing on a physical console will have to purchase a physical Action Replay device to use these codes.
If you don't see the code you want on this page, I recommend you return to my Super Mario Bros 2 Guides Index and choose a different section.
Note: This code will work on Doki Doki Panic (J) and Super Mario Bros 2 (J)
Enemy/Object-Holding Modifier: 04AF:??
Replace the ?? above with the Enemy/Object you want from the list below.
00 - Nothing
01 - Red Shyguy
02 - Tweeter
03 - Pink Shyguy
04 - Porcupo
05 - Red Snifit
06 - Grey Snifit
07 - Pink Snifit
08 - Ostro
09 - Bob-omb
0A - Albatoss(w/Bob-omb)
0B - Albatoss
0C - Albatoss(2nd?)
0D - Ninji
0E - Ninji(2nd?)
0F - Red Beezo
10 - Grey Beezo
11 - Wart's Bubble
12 - Pidgit(w/Magic Carpet)
13 - Trouter
14 - Hoopstar
1
5 - Shyguy from jars
16 - Bob-omb from jars
17 - Phanto
18 - Cobrat from jar
19 - Cobrat from sand
1A - Pokey
1B - Bullet
1C - Birdo
1D - Mouser
1E - Egg
1F - Triclyde
20 - Fireball
21 - Clawglip
22 - Rock
23 - Red Panser
24 - Pink Panser
25 - Grey Panser
26 - Autobomb
27 - Autobomb's fireball
28 - Whale's spout
29 - Flurry
2A - Fryguy
2B - Small fryguy
2C - Wart
2D - Hawkmouth
2E - Spark
2F - spark(2nd?)
30 - Spark(3rd?)
31 - Spark(4th?)
32 - Small vegetable
33 - Big vegetable
34 - Turtle shell
36 - Coin
37 - Bomb
39 - Mushroom block
3A - POW block
3B - Key
3C - Potion
3D - Mushroom
3E - 1UP Mushroom
3F - Magic Carpet
