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Final Fantasy - Character Stats Game Genie Codes (USA)

This page contains the Game Genie codes I have for Final Fantasy (USA), a game for the original NES (Nintendo Entertainment System). If you're playing with an emulator you'll typically be able to put these codes into the program directly through a built in option. Any of you who are old school and playing on a physical console, you'll have to purchase a physical Game Genie cheat device to use these codes.

If you don't see the code you want on this page, I recommend you return to my Final Fantasy Guides Index and choose a different section.

Note: For some of the statistic codes, if you exceed a value of 255 it will start over back at 1.

 

1st Player Gets 176 Absorb And The 2nd Player Will Have Approx. 250 Damage And Hit %: TGLYZA
After starting a New Game go to the Weapon and Armor Screen to activate the code

Add To The Above Code For Black Shirts: GOPKAN

All Characters Start With 999 HP Except Fighter: IEZGGN
When you level up the HUD will display correctly

All Parties Can LEARN Any Magic Spell: AIEXVLEY
You'll still need the mp to cast them

All Parties Start With Level 1 Magic Points (Useful With Next Code): AESGANGA

At Every Level-Up, All Classes Except Fighter And Thief Gain 1 Spell Point For Every Spell Level: AANOUKPA

At Every Level-Up, All Spell Point Increases Will Be By 3 Instead of By 1: LEEPOGPA

At Level-Up, Any Stat That Increases Goes Up By 10: ZAEOKIPE

Base Number of Hits Per Attack Is 11 Instead of 1 (Double This For Unarmed Black Belts Or Masters): LANZOIPE

Base Number of Hits Per Attack Is 5 Instead of 1 (Double This For Unarmed Black Belts Or Masters): IANZOIPA

Black Belts / Masters With No Armor Equipped Have An Absorb of Level 50, Instead of Just Being The Same As The Level: LLOTUYPA

DAMAGE Rating Increases Whenever STR Goes Up: APKPESZK

Every Character Has The Fighter Statistics: AEAGGN

Everyone Knows Cure, Lamp, Cure 2, Pure, Cure 3, Soft, Cure 4, and Life 2: NYGGAE

Fighter Starts With 255 Damage: NYKLYEZE

If A Character's Hit % Is Larger Than 8, Then The Maximum Number of Extra Hits That Can Be Inflicted Is Quadrupled: ZAVXSSZK

Magic Level 2: PXIKLN

Magic Level 3: ZXIKLN

Magic Level 4: LXIKLN

Magic Level 5: GXIKLN

Magic Level 6: IXIKLN

Magic Level 7: TXIKLN

Magic Level 8: YXIKLN

Magic Users Start With 120 Level 1 Magic Points: ANSGTYZE

Magic Users Start With 120 Level 2 Magic Points: PXIKAN

Magic Users Start With 120 Level 3 Magic Points: ZXIKAN

Magic Users Start With 120 Level 4 Magic Points: LXIKAN

Magic Users Start With 120 Level 5 Magic Points: GXIKAN

Magic Users Start With 120 Level 6 Magic Points: IXIKAN

Magic Users Start With 120 Level 7 Magic Points: TXIKAN

Magic Users Start With 120 Level 8 Magic Points: YXIKAN

No Limits On Spell Points: OUXPNGOP
This code is most useful for those without max Spell Points to begin with

Start With COLOSSAL Stats: YSAGIN

Start With EXTREME ATTACK Stats: ISAGIN

Start With High Statistics [Except Thief]: UNAGLY
Thief will start with 0 in all stats with this code on

Start With Maxed-Out HP's: IEAKYN

Start With MEGA Stats: TSAGIN

Start With SUPER Stats: PEAKPN

Start With TONS Of Gold: YAPUTE

The Fighter Class Can Gain Spell Points: AAVOVGAG

The Following Class-Changed Classes Get 1 Additional Hit % Increase At Every Level-Up Over Their Non-Class-Changed Counterparts: XTSPVKKI

The Thief Class Can Gain Spell Points: AANPXKGL

Two Players Have High Attributes, But The Other Two Don't Have Very High Attributes: IEAGIN

Whenever AGL Goes Up, Evade % Increases by 10: ZASOUIPE

Whenever DAMAGE Goes Up, It Increases By 5: IAKOOIPA

Double Black Belt's Evade: ZTVUPAIU

Double Black Belt's Hit: ZAVUAAIE

Double Black Belt's Hit Points: ZGVLPAPZ

Double Black Belt's Luck: ZAVLTAIE

Double Black Mage's Evade: GNOUPEZL

Double Black Mage's Hit: ZEOUAAIE

Double Black Mage's Hit Points: ZUOLPEPP

Double Black Mage's Luck: GOOLTEZA

Double Fighter Hit Points: TGKLPALZ

Double Fighter's Evade: ZTKUPAIU

Double Fighter's Hit: GPKUAEZA

Double Fighter's Luck: ZAKLTAIE

Double Red Mage's Damage: ZANLYAIE

Double Red Mage's Evade: GYNUPEZL

Double Red Mage's Hit: TANUAAYE

Double Red Mage's Hit Points: GLNLPETO

Double Red Mage's Luck: ZANLTAIE

Double Thief's Evade: GYSUPEZL

Double Thief's Hit: ZASUAAIE

Double Thief's Hit Points: GLSLPETO

Double Thief's Luck: TPSLTEYE

Double White Mage's Evade: ZVEUPAIU

Double White Mage's Hit: ZEEUAAIE

Double White Mage's Hit Points: AUELPEGO

Double White Mage's Luck: ZEELTAIE

Triple Black Belt's Damage: TAVLYAZA

Triple Black Mage's Damage: LEOLYAPA

Triple Thief's Damage: TASLYAZA

Triple White Mage's Damage: TEELYAZA

 

Allow Any Character To Gain Stats, HP, and MP After

EONPELEL
AAXPOGPA

 

Everyone Starts With Lots Of Luck

AEAGGN
NYKLTAIE

 

First Warrior Has COLOSSAL Stats, Others Have Fighter's Stats

OLOSSA
PEAGIY