Final Fantasy - Character Stats Game Genie Codes (USA)
This page contains the Game Genie codes I have for Final Fantasy (USA), a game for the original NES (Nintendo Entertainment System). If you're playing with an emulator you'll typically be able to put these codes into the program directly through a built in option. Any of you who are old school and playing on a physical console, you'll have to purchase a physical Game Genie cheat device to use these codes.
If you don't see the code you want on this page, I recommend you return to my Final Fantasy Guides Index and choose a different section.
Note: For some of the statistic codes, if you exceed a value of 255 it will start over back at 1.
1st Player Gets 176 Absorb And The 2nd Player Will Have Approx. 250 Damage And Hit %: TGLYZA
After starting a New Game go to the Weapon and Armor Screen to activate the code
Add To The Above Code For Black Shirts: GOPKAN
All Characters Start With 999 HP Except Fighter: IEZGGN
When you level up the HUD will display correctly
All Parties Can LEARN Any Magic Spell: AIEXVLEY
You'll still need the mp to cast them
All Parties Start With Level 1 Magic Points (Useful With Next Code): AESGANGA
At Every Level-Up, All Classes Except Fighter And Thief Gain 1 Spell Point For Every Spell Level: AANOUKPA
At Every Level-Up, All Spell Point Increases Will Be By 3 Instead of By 1: LEEPOGPA
At Level-Up, Any Stat That Increases Goes Up By 10: ZAEOKIPE
Base Number of Hits Per Attack Is 11 Instead of 1 (Double This For Unarmed Black Belts Or Masters): LANZOIPE
Base Number of Hits Per Attack Is 5 Instead of 1 (Double This For Unarmed Black Belts Or Masters): IANZOIPA
Black Belts / Masters With No Armor Equipped Have An Absorb of Level 50, Instead of Just Being The Same As The Level: LLOTUYPA
DAMAGE Rating Increases Whenever STR Goes Up: APKPESZK
Every Character Has The Fighter Statistics: AEAGGN
Everyone Knows Cure, Lamp, Cure 2, Pure, Cure 3, Soft, Cure 4, and Life 2: NYGGAE
Fighter Starts With 255 Damage: NYKLYEZE
If A Character's Hit % Is Larger Than 8, Then The Maximum Number of Extra Hits That Can Be Inflicted Is Quadrupled: ZAVXSSZK
Magic Level 2: PXIKLN
Magic Level 3: ZXIKLN
Magic Level 4: LXIKLN
Magic Level 5: GXIKLN
Magic Level 6: IXIKLN
Magic Level 7: TXIKLN
Magic Level 8: YXIKLN
Magic Users Start With 120 Level 1 Magic Points: ANSGTYZE
Magic Users Start With 120 Level 2 Magic Points: PXIKAN
Magic Users Start With 120 Level 3 Magic Points: ZXIKAN
Magic Users Start With 120 Level 4 Magic Points: LXIKAN
Magic Users Start With 120 Level 5 Magic Points: GXIKAN
Magic Users Start With 120 Level 6 Magic Points: IXIKAN
Magic Users Start With 120 Level 7 Magic Points: TXIKAN
Magic Users Start With 120 Level 8 Magic Points: YXIKAN
No Limits On Spell Points: OUXPNGOP
This code is most useful for those without max Spell Points to begin with
Start With COLOSSAL Stats: YSAGIN
Start With EXTREME ATTACK Stats: ISAGIN
Start With High Statistics [Except Thief]: UNAGLY
Thief will start with 0 in all stats with this code on
Start With Maxed-Out HP's: IEAKYN
Start With MEGA Stats: TSAGIN
Start With SUPER Stats: PEAKPN
Start With TONS Of Gold: YAPUTE
The Fighter Class Can Gain Spell Points: AAVOVGAG
The Following Class-Changed Classes Get 1 Additional Hit % Increase At Every Level-Up Over Their Non-Class-Changed Counterparts: XTSPVKKI
The Thief Class Can Gain Spell Points: AANPXKGL
Two Players Have High Attributes, But The Other Two Don't Have Very High Attributes: IEAGIN
Whenever AGL Goes Up, Evade % Increases by 10: ZASOUIPE
Whenever DAMAGE Goes Up, It Increases By 5: IAKOOIPA
Double Black Belt's Evade: ZTVUPAIU
Double Black Belt's Hit: ZAVUAAIE
Double Black Belt's Hit Points: ZGVLPAPZ
Double Black Belt's Luck: ZAVLTAIE
Double Black Mage's Evade: GNOUPEZL
Double Black Mage's Hit: ZEOUAAIE
Double Black Mage's Hit Points: ZUOLPEPP
Double Black Mage's Luck: GOOLTEZA
Double Fighter Hit Points: TGKLPALZ
Double Fighter's Evade: ZTKUPAIU
Double Fighter's Hit: GPKUAEZA
Double Fighter's Luck: ZAKLTAIE
Double Red Mage's Damage: ZANLYAIE
Double Red Mage's Evade: GYNUPEZL
Double Red Mage's Hit: TANUAAYE
Double Red Mage's Hit Points: GLNLPETO
Double Red Mage's Luck: ZANLTAIE
Double Thief's Evade: GYSUPEZL
Double Thief's Hit: ZASUAAIE
Double Thief's Hit Points: GLSLPETO
Double Thief's Luck: TPSLTEYE
Double White Mage's Evade: ZVEUPAIU
Double White Mage's Hit: ZEEUAAIE
Double White Mage's Hit Points: AUELPEGO
Double White Mage's Luck: ZEELTAIE
Triple Black Belt's Damage: TAVLYAZA
Triple Black Mage's Damage: LEOLYAPA
Triple Thief's Damage: TASLYAZA
Triple White Mage's Damage: TEELYAZA
Allow Any Character To Gain Stats, HP, and MP After
EONPELEL
AAXPOGPA
Everyone Starts With Lots Of Luck
AEAGGN
NYKLTAIE
First Warrior Has COLOSSAL Stats, Others Have Fighter's Stats
OLOSSA
PEAGIY
