Items - Breath of Fire lV
This is the list of Items from the game Breath of Fire lV. On this page, you'll find all the items featured in the game, along with their respective effects. If you're looking for Accessories, Armors, Magic, Skills and Weapons, simply click the links below to their pages instead.
Breath of Fire IV Lists
- Accessories
- Armors
- Items
- Magic
- Skills
- Weapons
Acheron: Induces 'Poison' in ALL combanatants.
Ambrosita: Fully restores all Dragons' Hit Point.
Ammonia: Revives a fallen ally and restores 1/4 of their Hit Point.
Angel Fish: Revives a fallen ally and restores 1/2 of their Hit Point.
Angler: Deals heavy Water+Earth damage to all targets.
Antidote: Cures 'Poison' status for one target.
Apple: Restores 100 Hit Point to one target.
Aurum: Used to transfer skills to other characters at Camp.
Barandy: Restores all Hit Point and bad status of one target.
Bass: Restores 500 Hit Point to one target.
Bead (*): Needed to get through Fou-Lu's Tomb.
Belladonna: Can instantly kill one target.
Bent Screw: Can be used to make armor.
Berries: Restores 50 Hit Point to one target.
Bird Drop: Can be used for fertilizer.
Black Bass: Restores 1200 Hit Point to one target.
Black Porgy: Restores 100 AP to one target.
Blow Fish: Cures 'Poison' status in one target.
Blue Charm (*): Unseals blue sealed doors in the Imperial Castle.
Blue Gill: Deals minor water damage to one target.
Bond (*): Needed to purchase a sandflier.
Bonito: Restores all Hit Point to one target.
Brass Ball (*): Can be traded with treasure collectors around the world.
Bronze Ball (*): Can be traded with the treasure collectors around the world.
Browntail: Raises Defense Power of one target.
Bullcat: Deals moderate Earth+Fire damage to all targets.
Copper Ball (*): Can be traded with the treasure collectors around the world.
Crank (*): Used to activate the lift at the Dam.
Croc Tear: Restores 20 Hit Point + Chance of curing bad status.
Dark Draught: Increases many statistics.
Dodge Seed: Increases Evade percent.
Dorado: Restores 800 Hit Point to all targets.
Dragon Scale: Raises Defense Power of one target in battle.
Draught: Raises Power, Defense, Agility and Wisdom.
Draught +: Greater increases in Power, Defense, Agility and Wisdom.
Earth Seed: Increases resistance to Earth.
Electrode: Deals moderate earth damage to all targets.
Electrum Ball (*): Can be traded with treasure collectors around the world.
Elixer: Raises resistance to elemental magic.
Elixer +: Greater resistance to elemental magic.
Eye Drops: Cures 'Blind' status for one target.
Faerie Drop (*): A rare item needed to re-forge the King's Sword.
Firecracker: Deals major fire-based damage to one target.
Fire Seed: Increases resistance to Fire.
Flank: Restores 10 AP to one target.
Flash Grenade: Induces 'Blindness' status in one target.
Flatfish: Cures bad status in one target.
Flying Fish: Restores 100 Hit Point + Chance of curing bad status.
Fish-Head: Permanently raises Wisdom by 1.
Ginseng: Raises Attack Power of target in battle.
Glass Shard: Can be used to make mirror.
Gold Ball (*): Can be traded with treasure collectors around the world.
Hard Seed: Increases Defense Power.
Headband: Increase Wisdom of one target in battle.
Healing Herb: Restores 300 Hit Point to one target.
Holy Seed: Increases effect of Healing magic.
Icicle: Deals a heavy amount of water damage to all targets.
Iron Ball (*): Can be traded with treasure collectors around the world.
Iron Scraps: Can be used to make armor.
Ivory Dice: Doubles EXP and Z gained from current battle.
Jabbergrass: Cures 'Mute' condition in one target.
Jadestone (*): Activates the Shrine near Tarhn's Campsite.
Jar (*): A rare and valuable jar.
Jellyfish: Restores 50 Hit Point to one target.
Knockout Gas: Puts one target to 'Sleep'.
Lead Ball (*): Can be traded with treasure collectors around the world.
Life Shard: Permanently raises Max Hit Point by 10.
Loins: Restores 800 Hit Point to all targets.
Magic Shard: Permanently raises Max AP by 1.
Man-o' -War: Restores 50 Hit Point to one target.
Martian Squid: Removes all magical effects in battle.
Molotov: Deals minor fire damage to one enemy in combat.
Moon Tears: Fully restores Hit Point and bad status for all allies.
Moorfish: Chance of reviving ally with 1 Hit Point.
Mouth Gag: Induces 'Mute' condition in one target.
Mozweed: Cures bad status in one target.
Multi Vitamin: Restores 1500 Hit Point to one target.
Napalm: Deals a moderate amount of fire and wind damage to all targets.
Octopus: Induces 'Blind' status in all targets.
Old Tire: Can be used to make armor.
Panacea: Cures all abnormal status conditions in one target.
Phoenix Seed: Increases resistance to Death attacks.
Piranha: Restores 150 Hit Point to one target.
Platinum Ball (*): The most valuable treasure.
Poison Powder: Induces 'Poison' in one target.
Protein: Permanently raises Defense by 1.
Rainbow Trout: Raises Attack Power of one ally in combat.
Red Charm (*): Unseals red sealed doors in the Imperial Castle.
Reflex Seed: Raises Dodge percent.
Ribs: Restores 300 Hit Point to one target.
Rice Ball: Restores Restores 1500 Hit Point to one target.
Roast: Restores 500 Hit Point to one target + Chance of curing bad status.
Rusty Pipe: Can be used to make armor.
Sage Seed: Increases Wisdom.
Salmon: Restores 30 AP to all targets.
Scorched Rice: A burnt, blackened ball of rice.
Sea Bass: Restores 400 Hit Point to one target.
Sea Bream: Restores 30 AP to one target.
Ship Parts (*): Parts to the broken Sandflier.
Sight Seed: Raises chance of learning skills.
Silver Ball (*): Can be traded with treasure collectors around the world.
Sluice Key (*): The key to the Sluice in the Dam.
Spearfish: Restores 1500 Hit Point to all targets.
Speed Seed: Raises Agility.
Spirit Seed: Increases resistance to Sleep/Confuse.
Stamp Card: Can be traded for various items at the Manillo shops.
Straw: Suck away Hit Point from one target.
Strength Seed: Increases Attack Power.
Strike Seed: Increases Critical Hit Percent.
Sturgeon: Revives all fallen allies with 1/4 Hit Point.
Super Vitamin: Restores all Hit Point to one target.
Swallow Eye: Permanently raises Agility by 1.
Sweetfish: Restores 5 AP to one target.
Target Seed: Increases Counter-Attack rate.
Taser: Deals heavy wind and water damage to all targets.
Tin Ball (*): Can be traded with treasure collectors around the world.
Trout: Restores 10 AP to one target.
Vigor Seed: Increases resistance to status change.
Vitamin: Restores 800 Hit Point to one target.
Vitamins: Restores 1000 Hit Point to all targets.
Void Sphere: Deals major wind-based damage to all targets.
Wassail: Increases resistance to mind/status change.
Wassail +: Greater resistance to mind/status change.
Water Bomb: Deals a minor amount of water damage to one targets.
Water Seed: Increases resistance to Water.
Wave Stone (*): Needed to get through the Fane of the Sea God.
Weather Vane: Deals minor wind-based damage to one target.
Whale: Restores all Hit Point and bad status of all targets.
Wind Flute (*): Needed to enter the Tower of the Wind Dragon.
Wind Seed: Increases resistance to Wind.
Wisdom Fruit: Restores 150 AP to one target.
Wisdom Seed: Restores 30 AP to one target.
Won-qu's Gem (*): The final key Emperor Fou-Lu's Tomb.
Yellow Charm (*): Unseals yellow sealed doors in the Imperial Castle.
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