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Weapons - Shining Force: Resurrection of the Dark Dragon

This is a complete list of all the Weapons available in the game Shining Force: Resurrection of the Dark Dragon. Here, you can find information on each Weapon's status and effect in the game. If you're interested in learning more about the Items or Magic Spells featured in the game, simply click on one of the links below to be directed to their respective pages.

 

Shining Force: Resurrection of the Dark Dragon Lists
- Items
- Magic Spells
- Weapons

 

Swords

Short Sword: +5 Attack; Has minimal attack power.

Dwarf Buster: +7 Attack; A sword to fight demi-humans. Also effective against goblins.

Middle Sword: +8 Attack; Has medium attack power.

Long Sword: +12 Attack; A powerful weapon but hard to handle.

Mermanbuster: +15 Attack; Sword used against sea monsters.

Steel Sword: +16 Attack; Long steel blade.

Soulbuster: +18 Attack; Sword for lightning souls and humans.

Broad Sword: +20 Attack; Long wide blade.

Doom Blade: +25 Attack; This sword that will kill an enemy in a blow.

Katana: +30 Attack; Legendary sword, offer kills in one blow.

Light Saber: +36 Attack; Only the chosen hero can equip this.

Dark Saber: +40 Attack; Cursed, powerful but not all can use it.

Chaosbreaker: +40 Attack; Once used against Dark Dragon.

 

Axes

Short Axe: +7 Attack; Small. A warrior's basic weapon.

Jagged Flash: +8 Attack; Special battle-axe. Lightning-sharp.

Middle Axe: +11 Attack; Medium-sized.

Landslide: +14 Attack; Special battle-axe. Can rip through rock. Good against beast-type enemies.

Battle Axe: +16 Attack; Very destructive, but also heavy.

Raging Drum: +18 Attack; Makes the air quiver. Useful against Cannon-type enemies. For the elite.

Heat Axe: +22 Attack; Forged from lava. Casts Blaze Level 2.

Great Axe: +26 Attack; Highly destructive, but exceedingly heavy.

Atlas: +33 Attack; Axe used by legendary warriors. Casts Blaze Level 2.

 

Spears/Lances

Spear: +6 Attack; Small throwing lance. Basic weapon of a Knight.

Bronze Lance: +9 Attack; A kight's basic weapon.

Power Spear: +14 Attack; Large throwing lance. Distance 1-2.

Elf Slayer: +16 Attack; Throwing spear. Especially effective. Against elves. Range 1-2.

Power Lance: +16 Attack; Large weapon. Very powerful.

Steel Lance: +18 Attack; Great attack power but heavy.

Chrome Lance: +22 Attack; Great attack power but heavy.

Orge Slayer: +24 attack; Special spear, effective against Giant-type enemies.

Halberd: +25 Attack; Lance with small battle-axe.

Valkyrie: +35 Attack; Blessed lance. Restores 3HP every turn.

Devil Lance: +35 Attack; Cursed. Harbors evil power.

Dragon Slayer: +40 Attack; Used against dragons.

 

Staffs/Rods

Wooden Staff: +4 Attack; Sacred Cane. Basic tool of a mage or a healer.

Voodoo Staff: +8 Attack; Can poison an enemy in mid-attack.

Power Staff: +12 Attack; Used on battle.

Doll Hater: +14 Attack; Special staff, increases power of Attacks against android enemies.

Zombie Charm: +16 Attack; Special staff. A useful weapon for fighting undead enemies.

Paralyzer: +16 Attack; Can stop an enemy that's about to attack and send it to sleep.

Guard Staff: +18 Attack; Equip this to increase attack power.

Holy Staff: +26 Attack; Restores 3HP every turn. Can only be used by vicars.

Demon Rod: +35 Cursed. Using it will drain enemies MP.

 

Arrows/Shots

Wooden Arrow: +8 Attack; Distance 2.

Steel Arrow: +13 Attack; Distance 2.

Duellist: +16 Attack; Special arrow. Most effective against Horsmen.

Elven Arrow: +18 Attack; Used by legendary archers.

Destroyer: +21 Attack; Special arrow. Very effective against Robot/mech enemies.

Armor Arrow: +27 Attack; Heavyweight arrow.

Sniper: +30 Attack; Special arrow. Effective against all types of enemies.

Buster Shot: +35 Attack; Destroys enemies within. Distance 2-3.

 

Maces

Mace: +7 Attack; Only used by Narsha.

Heavy Mace: +17 Attack; Study club, only used by Narsha.

Holy Mace: +20 Attack; Devine club, casta HealLV3.

Miracle Mace: +30 Attack; Miraculous club, Casts BoltLV4.

 

 

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