Program Advance - Mega Man Battle Network 6 - Cybeast Gregar
This is the list of all Program Advance in the game Mega Man Battle Network 6 - Cybeast Gregar. Each Program Advance current status is conveniently provided. If you're interested in Batttle Chips, simply click the link below to access its dedicated page.
Mega Man Battle Network 6 - Cybeast Gregar Lists
- Battle Chips
- Program Advance
GigaCan1: 300 Damage.
Battle Chips: Cannon x3 (A+B+C).
MegaMan pulls out a large cannon and fires it. Explosion blasts 3x3 area around where the cannon hits.
GigaCan2: 400 Damage.
Battle Chips: Hi-Cannon x3 (L+M+N).
MegaMan pulls out a large cannon and fires it. Explosion blasts 3x3 area around where the cannon hits.
GigaCan3: 500 Damage.
Battle Chips: Mega Cannon x3 (R+S+T).
MegaMan pulls out a large cannon and fires it. Explosion blasts 3x3 area around where the cannon hits.
WideBrn1: 300 Damage.
Battle Chips: FireBrn1 x3 (F+G+H).
Uses a large FireBrn in a radial range.
WideBrn2: 350 Damage.
Battle Chips: FireBrn2 x3 (S+T+U).
Uses a large FireBrn in a radial range.
WideBrn3: 400 Damage.
Battle Chips: FireBrn3 x3 (C+D+E).
Uses a large FireBrn in a radial range.
FlmHook1: 300 Damage.
Battle Chips: FireHit1 x3 (D+E+F).
Two giant flaming punches hit enemies.
FlmHook2: 350 Damage.
Battle Chips: FireHit2 x3 (R+S+T).
Two giant flaming punches hit enemies.
FlmHook3: 400 Damage.
Battle Chips: FireHit3 x3 (A+B+C).
Two giant flaming punches hit enemies.
PwrWave1: 400 Damage.
Battle Chips: WaveArm1 x3 (E+F+G).
Powerful shockwaves travel down the rows in V formation.
PwrWave2: 500 Damage.
Battle Chips: WaveArm2 x3 (L+M+N).
Powerful shockwaves travel down the rows in V formation.
CornFsta: 600 Damage.
Battle Chips: CornSht1 x3 (J+K+L) or CornSht2 x3 (C+D+E) or CornSht3 x3 (P+Q+R).
Random shots are fired in a 3x3 area next to user. Also creates Grass Panels.
ParaShl: 350 Damage.
Battle Chips: IronSh1l1 x3 (J+K+L) or IronShl2 (C+D+E) or IronShl3 (L+M+N).
3 IronShells, one on each row, appear from back column. They go up to fifth column from left then return back.
DestPuls: 400 Damage.
Battle Chips: ElcPuls1 J + ElcPuls2 J + ElcPuls3 J.
Fires off a red ElcPuls in a T-shape ahead of MegaMan, dealing Elec damage and pierces Invincibility. Causes paralysis, blind, and HP Drain Bug.
TimeBom+: 700 Damage.
Battle Chips: TimeBom1 x3 (F+G+H) or TimeBom2 x3 (C+D+E) or TimeBom3 (L+M+N).
MegaMan creates a count bomb that has a very high durability.
StreamHd: 150 Damage.
Battle Chips: AuraHed1 x3 (B+C+D) or AuraHed2 (D+E+F) or AuraHed3 (F+G+H).
Fires off 5 AuraHeds in a straight line and pierces through enemies, dealing Breaking damage.
SuprSpr: 150 Damage.
Battle Chips: WideSht x3 (P+Q+R).
Fires off 3 WideShts that pierces through anything, dealing Aqua damage.
H-Burst: 60 Damage.
Battle Chips: Spreadr1 x3 (L+M+N) or Spreadr2 x3 (A+B+C) or Spreadr3 x3 (Q+R+S).
Acts like a 10-hit spreader.
LifeSrd: 400 Damage.
Battle Chips: Sword + WideSwrd + LongSwrd (all in the same code) or Sword * + WideBlde B + LongBlde B.
MegaMan creates a giant energy sword that hits 2 columns in front of him.
GreatYo: 100 Damage.
Battle Chips: YoYo x3 (L+M+N).
MegaMan launches 3 Yo-Yos on all three rows. Each Yo-Yo goes all the way back to the enemy's back column before traveling back. The last column takes 3 hits while the other panels take 2 hits.
PitHocky: 100 Damage.
Battle Chips: AirHocky x3 (L+M+N).
Fires an AirPuck that bounces in the enemy area 18 times before disappearing.
PoisPhar: Poison.
Battle Chips: PoisSeed P + PoisSeed P + Anubis P.
A purple PharaohMan appears and uses poison in the opponent's area. It goes on until either the statue is destroyed or the enemies are all destroyed. Poison is twice as fast as PoisonAnubis.
BodyGrd: 100 Damage.
Battle Chips: AntiNavi * + AntiSword * + AntiDmg *.
Sets up a trap. When an enemy attack hits MegaMan, MegaMan will disappear in a puff of smoke and then reappear.
DblHero: 60 Damage.
Battle Chips: WideBlde B + LongBlde B + ProtoMnSP B.
Attack based on the "DoubleHero" PA which originates from Mega Man Battle Network.
Darkness: 300 Damage.
Battle Chips: VDoll F + VDoll F + Bass F (Gregar)/BassAnly F (Falzar).
Attack based on the secret "Darkness" PA from Mega Man Battle Network 2.
MstrCros: 100 Damage.
Battle Chips: FireHit3 A + AquaNdl3 A + ElcPuls3 A + RskyHny3 A.
Deals 100 damage each hit for each cross (5 crosses total). Then the 3 MegaMans combine the last attack for an additional 100 damage.
SunMoon: 40/200 Damage.
Battle Chips: Meteors R + Atk+30 * + Uninstll R.
A MeteorRedSun appears, firing 5 small meteors 3 panels ahead, dealing 40 damage per hit.
TwinLdrs: 200 Damage.
Battle Chips: ColonelSP C + AntiNavi * + ProtoMan * or ProtoManSP B + AntiNavi * + Colonel *.
Attack based on Mega Man Battle Network 5's "LeaderRaid" Battle Chip.
CrosOver
Battle Chips: Django D + DjangoV2 D + DjangoV3 D.
Buster shots down the row from behind.
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