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Items - Mega Man Battle Network

Discover all the useful Items available in Mega Man Battle Network by browsing through our complete list, including each item's status and effects. If you're searching for Battle Chips, Bosses, or Program Advances, simply click on one of the links below and find what you need to achieve victory.

 

Mega Man Battle Network Lists
- Battle Chips
- Bosses
- Items
- Program Advances

 

Pet: Lan's terminal program.

IceBlock: Program for making ice inside the net.

WaterGun: This water gun is not a toy.

SchoolID: An ID/time card. All teachers at ACDC elementary carry it.

SciLabID: An ID card for the SciLab.

Message: Message from Froid in 5th grade to his dad.

WWW PIN: Code known only to WWW's friends. Opens lock programs.

WWW Pass: A Metroline pass, but it doesn't work on normal lines.

@Mayl: The net address of the piano in Mayl's house.

@Yai: The net address of the portrait in Yai's house.

@Dex: The net address of the computer in Dex's house.

@Dad: The net address of Dad's computer down at the SciLab.

@Sal: The net address of the cash register at Sal's lunch stand.

@Miyu: The net address of the magnifying glass at Miyu's Antiques.

@Masa: The net address of Masa's fish stand.

@WWW: The net address of the WWW labs.

/Dex: Pass for accessing Dex's net links.

/Sal: Pass for accessing Sal's net links.

/Miyu: Pass for accessing Miyu's net links.

Hig Memo: Pass for accessing WWW's net links. (C-level).

Lab Memo: Pass for accessing WWW's net links. (B-level).

YuriMemo: Pass for accessing WWW's net links. (A-level).

Pa'sMemo: Pass for accessing WWW's net links. (S-level).

 

 

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