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Items - Dragon Quest IX: Sentinels of the Starry Skies

This page provides a comprehensive list of Items in the game Dragon Quest IX: Sentinels of the Starry Skies. On this page you'll find all the items in the said game together with their effects. If you're interested in exploring Armors, Accessories, Spells/Skills or Weapons, you can easily access their dedicated pages through the provided links below for more information and details.

Dragon Quest IX: Sentinels of the Starry Skies Lists
- Accessories
- Armors
- Items
- Spells and Skills
- Weapons

 

Recovery Items

Angel Bell: A cure for confusion that concentrates on a single ally.

Antidotal Herb: A helpful herb that purges the scourge of poison from a single ally.

Elfin Elixir: An enchanted elixir that totally tops up a single ally's MP.

Holy Water: A righteous repellent that keeps weaker monsters away.

Lunaria: An antidote to paralysis for a single ally that also adds around 90 HP.

Magic Water: An enchanted elixir that restore around 30 MP to a single ally.

Medicinal Herb: A helpful herb that restores around 30 HP to a single ally.

Moonwort Bulb: An antidote to paralysis that unfreezes an ally.

Panacea: A remedy that removes poison and paralysis and restores around 90 HP.

Perfect Panacea: A remedy that removes all manner of ills and restores around 90 HP.

Sage's Elixir: An enchanted elixir that restores around 90 MP to a single ally.

Softwort: An antidote to paralysis for a single ally that also adds around 60 HP.

 Special Antidote: A herb that heals poison and restores around 90 HP to a single ally.

Special Medicine: A helpful herb that restores around 90 HP to a single ally.

Strong Antidote: A herb that heals poison and restores around 40 HP to a single ally.

Strong Medicine: A herb that restores around 40 HP to a single ally.

Superior Medicine: A helpful herb that restores around 60 HP to a single ally.

Wakerobin: A powerful pick-me-up that can stir a single ally from sleep.

Yggdrasil Leaf: Rare foliage that can resurrect a single written-off ally.

Yggdrasil Dew: Divine drops that bring the whole party back to full health.

 

Attack Items

Mystifying Mixture: A potion that sends a single enemy into a state of confusion.

Rockbomb Shard: An explosive bit of boulder that deals damage to all foes.

Sleeping Hibiscus: A serious sedative that sends a single group off enemies to sleep.

Tangleweb: A cloying cobweb that slows the enemy to a snail's pace.

 

Seeds

Seed of Life: A seed that slightly supplements a single ally's maximum health.

Seed of Magic: A seed that slightly supplements a single ally's maximum MP.

Seed of Strength: A seed that steps up a single ally's strength slightly.

Seed of Defence: A seed that steps up a single ally's defence slightly.

Seed of Agility: A seed that slightly supplements a single ally's agility.

Seed of Deftness: A seed that steps up a single ally's deftness a dash.

Seed of Sorcery: A seed that steps up a single ally's magical might slightly.

Seed of Therapeusis: A seed that steps up a single ally's magical mending slightly.

Seed of Skill: A seed that slightly supplements a single ally's skill points.

Pretty Betsy: A bewitching bloom that boost a single ally's charm a bit.

 

Skill Books

Swordcraft in Summary: Gigagash ability

Clear Spear Theory: Lightning Storm ability.

Knifing Know-How: Persecutter ability.

Wands and Beyond: Zing Stick ability.

Working with Whips: Serpent Bite ability.

Staff Studies: Counter Wait ability.

The Core of the Claw: Hand of God ability.

Further Fanmanship: Hustle Dance ability.

Advanced Axecraft: Whopper Chop ability.

Hardcore Hammering: Big Banga ability.

The Boomerang Bible: Gigathrow ability.

Archery for the Adept: Shining Shot ability.

Fearsome Fisticuffing: Miracle Moon ability.

Secrets of the Shield: 100% blocking of critical attacks.

Warrior's Workbook: Counterattack ability.

Priest's Primer: Wave of Relief ability.

Mage's Manual: Weakening Wave Ability.

Martial Artist's Manual: Transfer tension from battles.

Thief's Theory: Sometimes steal items from monsters after battle.

Minstrel's Manual: Gritty Ditty ability.

Gladiator's Manual: Sometimes hit twice with attacks.

Paladin's Primer: Solar Flair ability.

Armamentalist's Album: Force applies to all party members.

Ranger's Revelations: Perform critical hits in times of crisis.

Sage's Scripture: Twocus Pocus ability.

Luminary's Lore: Gold Rush ability.

 

Other Items

Chima Era Wing: A tool that can teleport people to places they've been before.

Holy Water: A righteous repellent that keeps weaker monsters away.

Evac-u-bell: Allows the ringer to instantly escape from a tower, cave or dungeon.

Mini Medal: A mysterious medal that someone somewhere supposedly collects.

Sterling's Whistle: A puff on this will bring the Starflight Express steaming to your aid.

Gleeba Groat: A coin with no practical use, which will fetch a pretty penny if sold.

Gleeban Guinea: A coin with no practical use, which will fetch a pretty penny if sold.

Gleeban Gold Piece: A coin with no practical use, which will fetch a pretty penny if sold.

Watcher's Wings: Returns a visitor to his world with a flap of the wings.

 

 

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