Equipment - Dragon Quest 2
This page provides a comprehensive list of Equipment in the game Dragon Quest 2. It covers Armors and Weapons, along with their respective stats. If you're interested in exploring Items or Spells, you can easily access their dedicated pages through the provided links below for more information and details.
Dragon Quest 2 Lists
- Equipment
- Items
- Spells
Weapons
Bamboo Pole: +2 ATK.
Club: +8 ATK.
Copper Sword: +10 ATK..
Sacred Knife: +12 ATK.
Chain Whip: +15 ATK.
Iron Spear: +20 ATK.
Steel Sword: +30 ATK.
Giant Hammer: +40 ATK.
Dragon Killer: +55 ATK.
Light Sword: +70 ATK. Use it to cast Surround.
Falcon Sword: +7 ATK. Lets you to Attack Twice per round.
Sword Of Edrick: +40 ATK.
Wizard's Staff: +27 ATK. Use it to cast Fireball.
Thunder Staff: +45 ATK.
Lightning Sword: +95 ATK. Use it to cast Thunderbolt.
Hade's Sword: +105 ATK. You are Cursed when you equip it.
Armors
Plain Clothes: +2 DEF.
Leather Armor: +6 DEF.
Chain Mail: +12 DEF.
Evasion Clothes: +35 DEF.
Steel Armor: +25 DEF.
Magic Armor: +35 DEF. Reduces Magic Damage.
Mink Coat: +60 DEF. Reduces Magic Damage
Armor Of Gaia: +70 DEF.
Armor Of Roto: +75 DEF. No damage taken when stepping on damage tiles.
Robe of Water: +65 DEF. Reduces Magic Damage and no tile damage.
Hade's Armor: +87 DEF. You are Cursed when you equip it.
Shields
Leather Shield: +4 DEF.
Steel Shield: +10 DEF.
Power Shield: +18 DEF. Use it to Cast Healmore.
Shield Of Roto: +30 DEF.
Hade's Shield: +40 DEF. You are Cursed when you equip it.
Helmets
Iron Helmet: +6 ATK.
Helmet Of Roto: +20 ATK.
Mystery Cap: +8 ATK, Reduces the Cost of MP for a Spell.