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Superman Game Genie Codes (USA)

This page contains the Game Genie codes that I have for Superman (USA), a game for Sega Genesis. If you're using an emulator you will be able to input the codes found on this page directly into the program and use them. For those of you who are old school and playing on a physical console, you'll have to purchase a Game Genie device to use them.

If you don't see the code you want on this page, I recommend you return to my Superman Guides Index and choose a different section.

 

Regain Skills Faster Codes

 

Master Code: AJBT-AAC8

Start in middle of Stage 1: AE2A-AAB4

Start in middle of Stage 2: AN2A-AAB4

Start in middle of Stage 3: AY2A-AAB4

Start in middle of Stage 5: BJ2A-AAB4

Start on Stage 2: AJ2A-AAB4

Start on Stage 3: AT2A-AAB4

Start on Stage 4: A22A-AAB4

Start on Stage 5: A62A-AAB4

Can't jump when running: FVGA-AAC2

Can't move when running: AVGA-AACL

Enemies and bosses are untouchable: DBJA-AALY

Fast music: 7WSA-AAS6

Infinite Energy: RZPA-A6W8

Infinite Health: AFPA-AA5A

Infinite continue credits: BDFA-AA2R

Infinite hyperspin energy after charge-up: ACCA-AAAW

Infinite power: BVPA-AA48

Infinite sonic punch energy after charge-up: AWBA-AA4C

Invincibility: DKPA-AR30

Jump 1-1/2x high as normal on regular jumps: ABCA-BS5Y
All of the jump codes affect regular jumps only. Not running or super jumps

Jump 1/2x high as normal on regular jumps: ABCA-B55Y

Jump 2x high as normal on regular jumps: ABCA-BK5Y

Jump 3/4x high as normal on regular jumps: ABCA-B15Y

Jump 3x high as normal on regular jumps: ABCA-A75Y

Jump instead of running: CVGA-AAC2

One hit kills for enemies and bosses: DBJA-AALN

Play without heat vision energy recharge: AB5T-AAFJ

Run on air: AVGA-AACC

Start with 1 continue credit: AJ2A-AACC
Don't use the Start With Continue Credit codes at the same time as Stage Select codes

Start with 4 continue credits: AY2A-AACC

Start with 6 continue credits: A62A-AACC

Start with 9 continue credits: BJ2A-AACC

Start with 15 continue credits: B62A-AACC

Start with 19 continue credits: CT2A-AACC

Superman can always run: AKBA-AA3R

Superman can fly only on stage 1: AJSA-AARC

Superman can't run: AKBA-AACN

Untouchable: AFPA-AAWJ

Untouchable: BVPA-AA4L

 

Start Without Sonic Punch

AA9A-AACY
ABWT-AAA0

 

Die To Go The Next Level

AN3A-AAW6
AN3A-AAET

 

Die and go to the next level

AN3A-AAW6
AN3A-AAET

 

Jump in Midair

RFET-A6WE
AZET-BA4G

 

Start without sonic punch

AA9A-AACY
ABWT-AAA0

 

Infinite Heat Vision Energy After Charge-Up

AV7A-AA9E
AB7T-AAAE
RF5T-A61N

 

Infinite heat vision energy after charge-up

AV7A-AA9E
AB7T-AAAE
RF5T-A61N

 

Moon Jump

RFET-A6WE
AZET-BA4G
RFET-A6V6