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King's Bounty: The Conqueror's Quest Game Genie Codes (USA, Europe)

This page contains the Game Genie codes that I have for King's Bounty: The Conqueror's Quest (USA, Europe), a game for Sega Genesis. If you're using an emulator you will be able to input the codes found on this page directly into the program and use them. For those of you who are old school and playing on a physical console, you'll have to purchase a Game Genie device to use them.

If you don't see the code you want on this page, I recommend you return to my King's Bounty: The Conqueror's Quest Guides Index and choose a different section.

 

Lord Palmer Codes

Mad Moham Codes

Sir Crimsaun codes

Tynnestra Codes

 

MASTER CODE: R17A-R6V0

Armies work for free: RGNA-A6YY

Can always fly by pressing B, even if you have non-flying troops: RFYT-A6TY

Never lose control of an army: 2AXT-DCTG
This will reduce the number of troops you have when you add new ones which means your army will never go out of control

Never run out of days: CBCT-AA6T

Recruiting does not reduce population of troop dwellings: AMBA-AA84

Recruitment and boat rental are free: AKWA-CA9Y

Start With Commission At 0 For Sir Crimsaun: ACWT-EAET

Start With Leadership At 125 For Sir Crimsaun: LCWT-F456

Start With Leadership At 150 For Sir Crimsaun: LCWT-FPD6

Start With Leadership At 200 For Sir Crimsaun: LCWT-EVX6

Start With Leadership At 250 For Sir Crimsaun: LCWT-FZ56

Start With Leadership At 50 For Sir Crimsaun: LCWT-FEM6

Start With Leadership At 75 For Sir Crimsaun: LCWT-E0X6

Start with days left at 1,000 (New Game Only): 7CWT-EGFW

Start with days left at 1,500 (New Game Only): 5WWT-ELFW

Start with days left at 100 (New Game Only): NWWT-EAFW

Start with days left at 2,000 (New Game Only): 4CWT-ERFW

Start with days left at 5,000 (New Game Only): VCWT-FGFW

 

Accept any password

AJVT-AA4L
AJTA-AA6Y

 

Always have 1 troop in each army in battle

1XYT-BGR2
AHYT-AAG4

 

Always have 100 troops in each army in battle
Best when combined with "Recruiting does not reduce population of troop dwellings"

1XYT-BGR2
NXYT-AAG4

 

Always have 20 troops in each army in battle

1XYT-BGR2
CXYT-AAG4

 

Always have 250 troops in each army in battle
Best when combined with "Recruiting does not reduce population of troop dwellings"

1XYT-BGR2
9MYT-AAG4

 

Always have 50 troops in each army in battle

1XYT-BGR2
GMYT-AAG4

 

Always have 500 troops in each army in battle
Best when combined with "Recruiting does not reduce population of troop dwellings"

1XYT-BGR2
8XYT-ACG4