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John Madden Football '92 Game Genie Codes (USA, Europe)

This page contains the Game Genie codes that I have for John Madden Football '92 (USA, Europe), a game for Sega Genesis. If you're using an emulator you will be able to input the codes found on this page directly into the program and use them. For those of you who are old school and playing on a physical console, you'll have to purchase a Game Genie device to use them.

If you don't see the code you want on this page, I recommend you return to my John Madden Football '92 Guides Index and choose a different section.

 

MASTER CODE: RH9A-R6YE

Always first down: AL6T-AA6R

Always goal-to-go--must get a touchdown: AL8A-AA68

Each quarter lasts 1 minute: HVEA-CACA

Each quarter lasts 2 minutes: SBEA-CACA

Each quarter lasts 20 minutes: 0BEA-CJCA

Each quarter lasts 30 minutes: BBEA-CRCA

Each quarter lasts 30 seconds: D3EA-CACA

Each quarter lasts 60 minutes: CBEA-C6CA

Extra point worth 0 points: AC7T-BE5J

Extra point worth 2 points: AL7T-BE5J

Extra point worth 3 points: AR7T-BE5J

Extra point worth 4 points: AW7T-BE5J

Extra point worth 5 points: A07T-BE5J

Extra point worth 6 points: A47T-BE5J

Extra point worth 7 points: A87T-BE5J

Extra point worth 8 points: BC7T-BE5J

Field goal worth 0 points: AC7T-BE52

Field goal worth 1 point: AG7T-BE52

Field goal worth 2 points: AL7T-BE52

Field goal worth 4 points: AW7T-BE52

Field goal worth 5 points: A07T-BE52

Field goal worth 6 points: A47T-BE52

Field goal worth 7 points: A87T-BE52

Field goal worth 8 points: BC7T-BE52

Have 5 plays to get a first down: A46T-AAFR

Home team starts with 0 timeouts: ACPA-AAGC

Home team starts with 1 timeout: AGPA-AAGC

Home team starts with 2 timeouts: ALPA-AAGC

Home team starts with 5 timeouts: A0PA-AAGC

Home team starts with 9 timeouts: BGPA-AAGC

Must get 15 yards for a first down: SC8A-AAE2

Must get 20 yards for a first down: YC8A-AAE2

Must get 30 yards for a first down: 8C8A-AAE2

Only have 1 play to get a first down: AL6T-AAFR

Only have 2 plays to get a first down: AR6T-AAFR

Only have 3 plays to get a first down: AW6T-AAFR

Only need 5 yards for a first down: FC8A-AAE2

Play clock starts at 30 seconds: D49T-AAB2
May cause delays in plays and kickoffs

Play clock starts at 60 seconds: HW9T-AAB2
May cause delays in plays and kickoffs

Play clock starts at 90 seconds: ML9T-AAB2
May cause delays in plays and kickoffs

Safety worth 0 points: AL8A-AA38

Safety worth 1 point: GC8A-BEV8

Safety worth 3 points: GC8A-BNV8

Safety worth 4 points: GC8A-BTV8

Safety worth 5 points: GC8A-BYV8

Safety worth 6 points: GC8A-B2V8

Safety worth 7 points: GC8A-B6V8

Safety worth 8 points: GC8A-BAV8

Touchdown worth 0 points: AL7T-AA9W

Touchdown worth 1 point: GC7T-BE1W

Touchdown worth 2 points: GC7T-BJ1W

Touchdown worth 3 points: GC7T-BN1W

Touchdown worth 4 points: GC7T-BT1W

Touchdown worth 5 points: GC7T-BY1W

Touchdown worth 7 points: GC7T-B61W

Touchdown worth 8 points: GC7T-BA1W

Visiting team starts with 0 timeouts: ACPA-AAGJ

Visiting team starts with 1 timeout: AGPA-AAGJ

Visiting team starts with 2 timeouts: ALPA-AAGJ

Visiting team starts with 5 timeouts: A0PA-AAGJ

Visiting team starts with 9 timeouts: BGPA-AAGJ