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Double Dragon Action Replay Codes (USA, Europe)

This page contains the Action Replay codes that I have for Double Dragon (USA, Europe), a game for Sega Genesis. If you're using an emulator you will be able to input the codes found on this page directly into the program and use them. For those of you who are old school and playing on a physical console, you'll have to purchase an Action Replay device to use them.

If you don't see the code you want on this page, I recommend you return to my Double Dragon Guides Index and choose a different section.

 

Always Act Like You're Holding Weapon Modifier Codes

Character Modifier Codes

Enemy Modifier Codes

Enemy Palette Modifier Codes

Player Palette Modifier Codes

Stage and Mission Modifier Codes

Whip Sound Modifier Codes

 

Barrel Can Be Reused (Level 1): FF0B84:0003

Barrel Can Be Reused (Mission 3): FF1084:0000

Boss theme music is never played: 009944:0000

Boss theme music is played throughout the entire game: 009944:8158

Box Can Be Reused (Mission 2): FF0F44:0000

Can''t Climb Ladders / Fences: FF0868:0000

Defeating Mr X Will Not Rescue Marian (Bwahaha!): FF12B8:0006

Enemies Don''t Attack As Much: 008524:C500

Enemy#1 always has 1hp: FF0A50:0000

Enemy#2 always has 1hp: FF0B90:0000

Enemy#3 always has 1hp: FF0CD0:0000

Enemy#4 always has 1hp: FF0E10:0000

Enemy#5 always has 1hp: FF0F50:0000

Enemy#6 always has 1hp: FF1090:0000

Enemy#7 always has 1hp: FF11D0:0000

Enemy#8 always has 1hp: FF1310:0000

Enemy#9 always has 1hp: FF1450:0000

Enemy#10 always has 1hp: FF1590:0000

Faster Enemies: 005802:5608

(Player 1) Ghost: FF0860:0049

(Player 2) Ghost: FF09A0:0049

Infinite Credits: FF0356:0009

Infinite Energy - All Players & Enemies: 002EA4:6002

(Player 1) Infinite Energy: FF07D0:0037

(Player 2) Infinite Energy: FF0910:0037

(Player 1) Infinite Lives: FF07D4:0009

(Player 2) Infinite Lives: FF0914:0009

Infinite Time: FF66C6:0000

Infinite Time: FF0352:0099

Intro Marian Evades Enemy (Level 1): FF0C78:0000

Intro Marian Ready For Love (Level 1): FF0BF8:000B

(Player 1) Kill Enemies With 1 Hit: FF081D:00FF
Only works with unarmed attacks, knock them down first too

(Player 2) Kill Enemies With 1 Hit: FF095D:00FF
Only works with unarmed attacks, knock them down first too

Long Ladders / Fences: FF0868:0004

Most attacks don't knock enemies down: 002F50:046D

No Final Battle With Mr X (Instant Win): FF10A6:0000

(Player 1) Always Has 9 Lives: FF07D4:000A

(Player 1) consists of numbers & letters: FF08A8:0002

(Player 1) is blocky: FF08A8:0000

(Player 1) is invisible: FF09E8:0007

(Player 2) Always Has 9 Lives: FF0914:000A

(Player 2) consists of numbers & letters: FF09E8:0002

(Player 2) is blocky: FF09E8:0000

(Player 1) Rapid Score Gain: FF088C:0800

(Player 2) Rapid Score Gain: FF09CC:0800

Rock 1 Can Be Reused (Mission 3): FF16C4:0000

Rock 2 Can Be Reused (Mission 3): FF1584:0000

Rock 3 Can Be Reused (Mission 3): FF1304:0000

Slower Enemies: 005808:5608
Hit enemies to activate

(Player 1) Super Strength: FF081D:0008

(Player 2) Super Strength: FF095D:0008

Super Strength P1: FF081C:0008

Super Strength P2: FF095C:0008

Boss theme music is never played: 009944: 0000

Boss theme music is played throughout the entire game: 009944: 8158

Can't Climb Ladders / Fences: FF0868: 0000

Enemies Don't Attack As Much: 008524:C500

Faster Enemies: 005802: 5608

Infinite Energy - All Players & Enemies: 002EA4: 6002

Long Ladders / Fences: FF0868: 0004

Most attacks don't knock enemies down: 002F50: 046D

(Player 1) consists of numbers & letters: FF08A8: 0002

(Player 1) is blocky: FF08A8: 0000

(Player 1) is invisible: FF09E8: 0007

(Player 2) consists of numbers & letters: FF09E8: 0002

(Player 2) is blocky: FF09E8: 0000

(Player 1) Super Strength: FF081D: 0008

(Player 2) Super Strength: FF095D: 0008

 

Able To Use Dynamite Over & Over Again
No animation and it doesn't disappear.

FF0DD5:0000
FF0E05:0000

 

High Score Always Displayed 999999 Score Points

FF0358:0099
FF035A:9999

 

(Player 1) Always Has 999999 Score Points

FF088E:0099
FF0890:9999

 

(Player 2) Always Has 999999 Score Points

FF09CE:0099
FF09D0:9999

 

Enemies Are Invisible

FF0B28:0007
FF0C68:0007
FF0DA8:0007
FF0EE8:0007
FF1028:0007
FF1168:0007
FF12A8:0007
FF13E8:0007
FF1528:0007
FF1668:0007

 

Enemies kill with 1-hit

FF0A9D:00FF
FF0BDD:00FF
FF0D10:00FF
FF0E5D:00FF
FF0F9D:00FF
FF10DD:00FF
FF121D:00FF
FF135D:00FF
FF149D:00FF
FF15DD:00FF

 

Enemy modifiers

FF0A47:000?
FF0B87:000?
FF0CC7:000?
FF0E07:000?
FF0F47:000?
FF1087:000?
FF11C7:000?
FF1307:000?
FF1447:000?
FF1587:000?