Skills - Lufia: The Ruins of Lore
This is the list of all Skills in the game Lufia: The Ruins of Lore. On this page, you'll discover the various kinds of skills along with their respective stats and effects in the game. If you're interested in Items, simply click the link below to access its dedicated page. Enjoy exploring and utilizing the diverse range of items in your quest.
Lufia: The Ruins of Lore Lists
- Items
- Skills
Bishop
Soothe: 1 Target; Removes status effect burns.
Divine Ray: All Enemis; Level 3 light-elemental attack.
Defrost: 1 Target; Removes status effect frozen.
Rally: 1 Ally; Restores 1/4 of max HP, can revive.
Heal All: All Allies; Restores all HP.
Valor: 1 Ally; Restores all HP, can revive.
Brawler
Fatal Blow: 1 Target; Physical attack.
Sacrifice: 1 Target; Guaranteed instant-kill to target, at the cost of the caster dying as well.
Fury: 1 Target; Physical attack.
Shared Pain: 1 Target; Current HP of the target plus that of the caster, divided by two, is the calculated damage done to both.
Regenerate: 1 Target; Restores 1/2 of max HP
Chemist
Toxic Cloud: All Enemies; Adds status effect poison.
Tear Gas: Stops enemy movement on the screen for 10 steps.
Imitate: 1 Target; You'll get all the skills the enemy is able to use, for the duration of the battle.
Poison Fumes: All Enemies; Adds status effect deadly poison.
Virus: All Enemies; Guaranteed instant-kill to target, if it has less than 50 HP.
Manipulate: 1 Target; Makes target attack itself/other foes for one turn.
Fighter
Knuckler: 1 Target; Physical attack.
Risky Hit: All Enemies; Physical attack.
Cover: 1 Target; If the target has less than 20 HP, the caster of this skill will take damage done to him or her.
Chance Hit: 1 Target; Does a random amount of damage, from 20 to 200.
Raging Fist: 1 Target; Physical attack.
Knight
Blunt Hit: 1 Ally; Instant-kill an ally for the fight.
Dragon Slash: 1 Target; Physical attack, strong versus dragons.
Horrify: 1 Target; Physical attack, adds status effectfear.
Earth Slash: All Enemies; Earth-elemental attack.
Miracle Hit: 1 Target; Physical attack, and get 50 HP.
Mage
Enfeeble: 1 Target; Lowers the target's DEF.
Flash: 1 Target; Level 1 wind-elemental attack.
Feint: 1 Target; Raises the target's AGL.
Fortify: 1 Target; Raises the target's DEF.
Sleep: All Enemies; Adds status effect sleep.
Shield: 1 Target; Raises the target's MGR.
Bolt: 1 Target; Level 2 wind-elemental attack.
Silence: All Enemies; Adds status effect silence.
Mirror: 1 Target; Reflects magical attacks cast upon you.
Absorb: 1 Target; Drains AP from the target.
Thunder: 1 Target; Level 3 wind-elemental attack.
Priest
Heal: 1 Target; Restores 30 HP.
Antidote: 1 Target; Removes status effects poison and deadly poison.
Awaken: 1 Target; Removes status effect sleep.
Release: 1 Target; Removes status effect paralysis.
Heal Plus: 1 Target; Restores 100 HP.
Banishment: All Enemies; Level 2 light-elemental attack.
Rogue
Rapidfire: All Enemies; Physical attack.
Smog: All Enemies; Adds status effect blind.
Shared Pain: 1 Target; Current HP of the target plus that of the caster, divided by two, is the calculated damage done to both.
Magic Drain: 1 Target; When hit, absorbs the amount of AP equal to the cost of the attack.
Bribe: 1 Target; The target starts attacking anyone, except your party.
Swordsman
Cinder Slash: 1 Target; First a regular physical attack, then Cinder.
Deflect: 1 Target; Reflects attacks cast upon you.
Frost Slash: 1 Target; First a regular physical attack, then Frost.
Slash All: All Enemies; Stronger physical attack.
Vorpal Blade: 1 Target; Physical attack, strong versus hard-type monsters.
Thief
Pickpocket: 1 Target; Steal money or items.
Escape: Exit to entrance of dungeon.
Fumble: 1 Target; Target cannot act for one round.
Sonar: Reveals the amount of items left in the room, not including items in closets.
Cold Wind: 1 Target; Removes status effect burns.
Scan: 1 Target; View target's HP, AP and element.
Wizard
Cinder: 1 Target; Level 1 fire-elemental attack.
Frost: All Enemies; Level 1 ice-elemental attack.
Squall: 1 Target; Level 1 water-elemental attack.
Blaze: 1 Target; Level 2 fire-elemental attack.
Blizzard: All Enemies; Level 2 ice-elemental attack.
Destroy: 1 Target; Chance of instant death.
Explode: All Enemies; Level 1 non-elemental attack.
Whirlpool: 1 Target; Level 2 water-elemental attack.
Blast: All Enemies; Level 2 non-elemental attack.
Flood: 1 Target; Level 3 water-elemental attack.
Firebird: All Enemies; Level 3 fire-elemental attack.
Ice Storm: All Enemies; Level 3 ice-elemental attack.
Obliterate: 1 Target; Better chance of instant death.
Sunder: All Enemies; Level 3 non-elemental attack.
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