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Items - Dino Crisis

This is the list of Items in the game Dino Crisis. On this page, you'll find all the items featured in the game, along with their respective effects.

 

BG Area Key
Location:
Material Storage; On the shelf.
Opens the Backup Generator Area/Ground Level (Gail takes it).

DDK Input Disc H
Location:
Management Office; On the counter
Can only open a specific door when both "H" discs are obtained.

Panel Key 2
Location:
Management Office; Beside the corpse.
Used with Panel Key 1 to open the box in the Chief's Room.

DDK Code Disc H
Location:
Locker Room; On the lockers.
Can only open a specific door when both "H" discs are obtained.

Entrance Key
Location:
Management Office; In the safe.
Opens the Main Entrance door.

DDK Code Disc N
Location:
Front Area of Entrance; On the corpse.
Can only open a specific door when both "N" discs are obtained.

Panel Key 1
Location:
Chief's Room; The survivor gives it to you right before he dies.
Used with Panel Key 2 to open the box in the Chief's Room.

DDK Input Disc N
Location:
Chief's Room; On the counter.
Can only open a specific door when both "N" discs are obtained.

Key Card L
Location:
Chief's Room; In the box.
Used with Key Card R to open the door to the Experiment Simulation Room.

Handgun Slides
Location:
Lounge; In the box.
Used with the Handgun weapon to make it stronger.

BG Room B1 Key
Location:
Lecture Room; On one of the computers.
Opens the gate to the Backup Generator Room B1.

Startup Batt. R
Location:
Backup Generator Room B1; In the charger
Put it in the generator startup battery box in the same room.

DDK Code Disc L
Location:
Large Size Elevator Control Room; Tom gives it to you.
Can only open a specific door when both "L" discs are obtained.

DDK Input Disc L
Location:
Large Size Elevator Control Room; On the counter.
Can only open a specific door when both "L" discs are obtained.

B1 Crane Card
Location:
Elevator Power Room; On the ground.
Allows you to operate the crane in Carrying Out Room B.

ID Card
Location:
Medical Room; On the desk.
Allows access to certain areas.

DDK Code Disc E
Location:
Strategy Room; On the table.
Can only open a specific door when both "E" discs are obtained.

F. C. Device
Location: Strategy Room; On the table.
Collects fingerprint data to upload to the terminal during rewriting of the ID Card.

Handgun Sights
Location:
Library Room; On the floor in one of the aisles.
Is used to customize the Pistol, making it more powerful.

DDK Input Disc E
Location:
Research Meeting Room; On the table.
Can only open a specific door when both "E" discs are obtained.

Screwdriver
Location:
Computer Room; In the toolbox on the chair.
Is used to unscrew the plate covering the circuit panel in the same room.

B1 Key Chip
Location:
Gas Experiment Room; The dying man gives it to you.
With the second key chip, they unlock Dr. Kirk's Secret Lab.

Small Size Key
Location:
Gas Experiment Room; From the man after he dies.
Unlocks the 2 small locked boxes in the Medical Room.

Key Card R
Location:
Library Room; In Data Storage 3695.
Used with Key Card L to open the door to the Experiment Simulation Room.

Shotgun Stocks
Location:
Experiment Simulation Room; Under the shelf.
Is used to customize the Shotgun making it faster.

Antenna Key
Location:
Communication Room; In the box.
Used to activate the Antenna.

C. O. Pass Card
Location:
Materials Room
Enables access to the B3 floor from the C. O. Area.

Startup Batt. W
Location:
Backup Generator Room B3; In the Generator Startup.
Is used to replace the dead battery that Rick finds.

B3 Crane Card 2
Location:
Control Room B3; On the Counter.
Used to operate the Crane on floor B3.

B3 Crane Card1
Location:
Control Room B3; On the Computer beside Rick.
Used to operate the Crane on floor B3.

B3 Crane Card 3
Location:
Transport Passageway; On the Trailer.
Used to operate the Crane on floor B3.

C. O. Area Key
Location:
Transport Passageway; On the Trailer.
Unlocks the door to the Passageway to the Carrying Out Room on floor B3.

DDK Input Disc W
Location:
General Weapons Storage; Beside Alan's Corpse.
Can only open a specific door when both "W" discs are obtained.

B2 Key Chip 1
Location:
Security Pass Room; Beside the Corpse.
It first needs to be rewriten in the Key Chip rewriter then used in the "Passageway" on floor B2 to open the second of two doors.

DDK Input Disc S
Location:
Security Pass Room; On the computers.
Can only open a specific door when both "S" discs are obtained.

Key Card Lv. C
Location:
Experiment Room Hallway; Near the Stabilizer Design Room door on the left side shelf where the Velociraptor comes out of the floor.
Allows access to rooms with Security Level "C".

DDK Code Disc W
Location:
Stabilizer Design Room; On one of the tables.
Can only open a specific door when both "W" discs are obtained.

B2 Key Chip 2
Location:
Disembarkation Immigration Office; On one of the computers.
It first needs to be rewriten in the Key Chip rewriter then used in the "Passageway" on floor B2 to open the first of two doors.

Startup Batt. W
Location:
Carrying Out Room B3; In the Generator Startup after the T-Rex smashes the Generator.
For the Generator Startup in Backup Generator Room B3 when you have to switch power sources after the T-Rex destroys the Generator.

Port Card Key
Location:
Large Size Elevator; Beside one of the 3 corpses.
Allows access to the Port which is on floor B3.

DDK Input Disc D
Location:
Large Size Elevator; Beside one of the 3 corpses.
Can only open a specific door when both "D" discs are obtained.

DDK Code Disc S
Location:
Passageway to the Port; On the ground.
Can only open a specific door when both "S" discs are obtained.

DK Code Disc D
Location:
Stabilizer Experiment Room; On the big Table.
Can only open a specific door when both "D" discs are obtained.

Key Card Lv. B
Location:
Third Energy Control Room; On one of the computers on the lower level.
Allows access to rooms with Security Level "B".

Researcher Memo
Location:
Power Freq. Room; Beside the now Dead Female Researcher.
Allows access to the locked storage that holds the Shotgun Parts.

Shotgun Parts
Location:
Stabilizer experiment Room; In the locked storage.
You can remodel the Shotgun to make a new type of Shotgun.

Key Card Lv. A
Location:
Dr. Kirk's Personal Lab; Gail makes Dr. Kirk give it to you.
Allows you access anywhere from the time when you get it and onwards.

Initializer
Location:
Special Weapons Storage; On the second floor in storage.
Is used with the Stabilizer to start the 3rd Energy Generator.

Stabilizer
Location:
Special Weapons Storage; On the second floor in storage.
Is used with the Initializer to start the 3rd Energy Generator.

Planning Disc
Location:
Dr. Kirk's Personal Lab; Rick gives it to you but you only get it if you choose his Strategy.
It's used to access storages and devices that hold parts or are used in some way or form for the parts of the Initializer and Stabilizer.

CG Parts
Location:
Parts Storage; Around the corner in the storage part of the room.
You can remodel the Grenade Gun with this part to fire without reloading.

Core Parts 1
Location:
Parts Storage; In one of the locked storages.
Is combined with other parts to construct the Stabilizer.

Core Parts 2
Location:
Parts Storage; In one of the locked storages.
Is combined with other parts to construct the Initializer.

Protect P. 2-B
Location:
Stabilizer Experiment Room; In a storage in the second room.
Is combined with other parts to construct the Initializer.

Protect P. 1-B
Location:
Stabilizer Design Room; In one of the locked storages.
Is combined with other parts to construct the Stabilizer.

Protect P. 1-A
Location:
Stabilizer Design Room; In one of the locked storages.
Is combined with other parts to construct the Stabilizer.

Protect P. 2-A
Location:
Stabilizer Design Room; In one of the locked storages.
Is combined with other parts to construct the Initializer.

Pulse Receiver
Location:
Dr. Kirk's Library Room; Gail gives it to you.
Helps you find Dr. Kirk if that's what you choose to do.

Energy Tank
Location:
Hovercraft Storage; Rick gives it to you to put the Nucleum in.
You put the fuel in this then give it back to Rick.

Nucleum
Location:
Port; In any of the fuel barrels.
Give it back to Rick to fuel the Hovercraft.

Secret Disc
Location:
Gail gives it to you.
Your mission is to retrieve this for the government.

 

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