Dragon Quest 6 Walkthrough - Chapter 14
After completing the game make sure you save after the credits to create a post game save; this save file is distinguished by the star next to it on the start screen (pictured above). Load your post game save file and you'll find yourself in Somnia (Real World) inside of the church with the same party you beat the game with.
There are a few different things that we can do now that we're in the post game; first on the list is to go to Amor Cave where you watched a post game scene with Terry. Here you'll find the Liquid Metal Mind scroll (pictured below) which will allow whomever is holding it to level up the Liquid Metal Slime Vocation in Alltrades Abbey.
Much like the enemy itself, the Liquid Metal Slime Vocation is a high risk high reward Vocation. If you plan to master this vocation it'll give that player an innate +100 HP boost which is the best passive reward any vocation gives in Dragon Quest 6. These are the passive & permanent rewards that you will get when mastering a Vocation.
Gladiator: +20 Strength
Armamentalist: +20 MP
Paladin: +20 HP
Sage: +20 MP
Ranger: +20 Agility
Luminary: +15 Style (or 20)
Hero: +40 MP
Dragon: +20 Strength
Liquid Metal Slime: +100 HP
Additionally, once you reach level 5 in ALL Vocations (including the Liquid Metal Slime Vocation) you'll be able to speak with the Abbot in Alltrades Abbey for the Gospel Ring item. You do not need to reach level 5 in every Vocation on 1 character, it can be done on multiple characters. Gospel Ring is an Accessory that when worn turns off encounters and an item I strongly recommend you get.
If you're looking for a good location to grind, the best spot in the game is the area surrounding Prison of Sorrow in the Dread World. This location spawns King Metal Slimes which will give you 30k EXP per kill if you manage to take one out. For more information on how to kill these guys and exactly where to patrol to find them check out my Metal Slime Locations & Guide.
To continue with the available optional content there are 3 new characters that we're now able to recruit! For each of these characters all you need to do is find them and speak with them. In order to recruit Shelley you'll need Curie in your party but other than that, just speak with her!
Last but not least there is one dungeon that was added into the game in the DS/Mobile releases called the Fungeon or Bonus Dungeon. In order to access this dungeon you'll want to go down to the bottom floor of Alltrades Abbey (pictured below) and you'll get a scene. In the northern end of the room with all of the torches the wall will open up and allow you access to the Bonus Dungeon.
This dungeon is an amalgamation of many previous dungeons that we visited throughout the game. For the most part the first few floors are rather linear and easy to navigate; there are a few treasures for you to find throughout and they're all very easy to find.
Fungeon Level 1 Treasures: Mini Medal
Fungeon Level 2 Treasures: Seed of Strength, Seed of Resilience
Fungeon Level 3 Treasures: Sacred Armour (after you go through the part of the dungeon that looks like Seabed Shrine you'll go back up a set of stairs to 3rd floor with this chest)
When you get to the fifth level of the dungeon it will throw a major curveball at you. The town will appear to be Weaver's Peak from the start of the game and you'll even be greeted by the Mayor when you first arrive in the same way you were at the start of the game. Instead of this town being called Weaver's Peak it's now called Reaver's Peak and in the same house Tania typically is found in you'll find a girl with brown hair (pictured above) who asks you if you'd like to throw caution into the wind.
After further dialogue she will give you 3 different options that you'll have to choose from. Each will permanently alter the town when you select it and you will not be able to select another one once you've made your choice. For the most part this is an easter egg and it will allow you to speak with characters from previous Dragon Quest games on the Nintendo DS.
Below are the 3 different options and which Dragon Quest game they will change the town's inhabitants to.
Folk from the not so distant future - Dragon Quest 4
Denizens of a far future many moons away? - Dragon Quest 5
What monsters living here now dream of? - Dragon Quest 6
Note: Mostly only cosmetic changes are made depending on your decision above, the items that can be found throughout the town are always the same.
Reaper's Peak Dragon Quest 4 Version (the near future).
Reaper's Peak Dragon Quest 5 Version (a far future).
Reaper's Peak Dragon Quest 6 Version (monsters living here now).
Aridea Treasure: Orichalcum Fangs
Reaper's Peak Treasures: Mini Medal, Duplic Hat, Mini Medal, 4G
Talk to everyone in town that you want to and explore it for the available treasures. When you are ready to proceed with the second half of the dungeon go into the Mayor's House (upper right corner of town) and down the well inside. This will give you access to the rest of the Fungeon bonus dungeon.
Much like the first half you'll go through a few floors that change each time, the only difficult floor to navigate is the Volcano since it has multiple staircases and multiple routes that you can take. Thankfully both of the treasures are easy to obtain, getting to the next floor can be a little confusing but easy enough that you don't need my help.
Volcano Level Treasures: Seed of Life, Power Shield
Graveyard Level Below Volcano: Raging Ruby
Floor After Volcano Level: Mini Medal (Shining spot on ground near Skeleton)
Ceremonial Altar Level: Angel Leotard
On the final floor you'll find yourself in a Castle Graceskull look alike, if you remember this area from earlier in the game we visited it shortly while collecting the Legendary Armour. When you're ready to face the boss of this dungeon approach the altar and summon the evil monster.