Street Fighter II: Special Champion Edition - Projectile Action Replay Codes (USA)
This page contains the Action Replay codes that I have for Street Fighter II: Special Champion Edition (USA), a game for Sega Genesis. If you're using an emulator you will be able to input the codes found on this page directly into the program and use them. For those of you who are old school and playing on a physical console, you'll have to purchase an Action Replay device to use them.
If you don't see the code you want on this page, I recommend you return to my Street Fighter II: Special Champion Edition Guides Index and choose a different section.
All P1 Hits/Projectiles Burn
FF82E0:0018
FF82E2:0018
All P1 Hits/Projectiles Burn (Blue)
FF82E0:0022
FF82E2:0022
All P1 Hits/Projectiles Burn [Blue]
FF82E0:0022
FF82E2:0022
All P1 Hits/Projectiles Burn [Red]
FF82E0:0018
FF82E2:0018
All P1 Hits/Projectiles Shock
FF82E0:001A
FF82E2:001A
All P1 Projectiles Are Normal
FF82E0:0014
FF82E2:0014
All P2 Hits/Projectiles Are 1-Hit Kills
FF8060:0028
FF8062:0028
All P2 Hits/Projectiles Burn
FF8060:0018
FF8062:0018
All P2 Hits/Projectiles Burn (Blue)
FF8060:0022
FF8062:0022
All P2 Hits/Projectiles Burn [Blue]
FF8060:0022
FF8062:0022
All P2 Hits/Projectiles Burn [Red]
FF8060:0018
FF8062:0018
All P2 Hits/Projectiles Shock
FF8060:001A
FF8062:001A
All P2 Projectiles Are Normal
FF8060:0014
FF8062:0014
All of Player 1's Projectiles Don't Move
This applies to any attack button used. The Fireball will remain on the screen until P2 touches it or you scroll by it
FF853C:0000
FF853D:0000
All of Player 1's Projectiles move lightning fast
Applies to any attack button used
FF853C:000F
FF853D:00FF
All of Player 2's Projectiles are lightning fast
Applies to any attack button used
FF85BC:000F
FF85BD:00FF
All of Player 2's Projectiles don't move
FF85BC:0000
FF85BD:0000
