Mortal Kombat II (32x) - Misc Game Genie Codes (Europe)
This page contains the Game Genie codes that I have for Mortal Kombat II (32x) (Europe), a game for Sega Genesis. If you're using an emulator you will be able to input the codes found on this page directly into the program and use them. For those of you who are old school and playing on a physical console, you'll have to purchase a Game Genie device to use them.
If you don't see the code you want on this page, I recommend you return to my Mortal Kombat II (32x) Guides Index and choose a different section.
Note: These codes will probably not work on a real 32x system but they do work fine on Emulators.
Background Effects Out Of Place: YLMA-ATHJ
Backgrounds Out Of Line: YLMA-ACHJ
Disfigured Backgrounds: AGMA-AAHJ
In Second Round, The Loser From First Round Lies On Floor: AS9T-BA2J
Instead of Finish Him/Her Text, It Says Friendship: A5WA-AJG8
Jump Across The Entire Length of The Screen: AD5A-BTD0
Only works on angled jumps
Jump Farther Across The Screen: AD5A-BAM0
Only works on angled jumps
Liu Kang Sprite Out Of Place: AEMA-CAG1
No Backgrounds: ACMA-AAH8
No Finish Him/Her Text: A5WA-AGG8
Raiden Sprite Out Of Place: AAMT-CAC1
Second Player Lies On Floor: AH9T-BA2J
Shadow Air Fighting: BJMA-CAD6
Shadow Fighters: AAMA-CADL
Reptile, Sub-Zero, And Scorpion Sprites Move Up And Down During Fights: AAMT-CAD1
Timer Is 2x As Fast: CXXT-BA5A
Timer Is 2x As Slow: LDXT-BA5A
Total Blackout: XGMT-AAWA
When Both Players Choose The Same Character, Both Characters Will Have Player 1's Palette: AEFT-DELC
When Both Players Choose The Same Character, Both Characters Will Have Player 2's Palette: AEFT-DEKY
