King's Bounty: The Conqueror's Quest - Sir Crimsaun Game Genie Codes (USA, Europe)
This page contains the Game Genie codes that I have for King's Bounty: The Conqueror's Quest (USA, Europe), a game for Sega Genesis. If you're using an emulator you will be able to input the codes found on this page directly into the program and use them. For those of you who are old school and playing on a physical console, you'll have to purchase a Game Genie device to use them.
If you don't see the code you want on this page, I recommend you return to my King's Bounty: The Conqueror's Quest Guides Index and choose a different section.
Note: These codes will only work on a New Game.
Start with commission at 10,000 for Sir Crimsaun: CCWT-ERNT
Start with commission at 100 for Sir Crimsaun: NWWT-EAET
Start with commission at 2,000 for Sir Crimsaun: 4CWT-ERET
Start with commission at 20,000 for Sir Crimsaun: ECWT-E6YT
Start with commission at 40,000 for Sir Crimsaun: JCWT-F3ET
Start with commission at 5,000 for Sir Crimsaun: VCWT-FGET
Start with commission at 500 for Sir Crimsaun: 8WWT-ECET
Start with commission at 65,000 for Sir Crimsaun: 7CWT-F56T
Start with gold at 0 for Sir Crimsaun: ACWT-EAEJ
Start with gold at 1,000 for Sir Crimsaun: 7CWT-EGEJ
Start with gold at 20,000 for Sir Crimsaun: ECWT-E6YJ
Start with gold at 3,000 for Sir Crimsaun: 1CWT-E0EJ
Start with gold at 40,000 for Sir Crimsaun: JCWT-F3EJ
Start with gold at 5,000 for Sir Crimsaun: VCWT-FGEJ
Start with gold at 65,000 for Sir Crimsaun: 7CWT-F56J
Start with maximum spell capacity at 0 for Sir Crimsaun: ARWT-EAEA
Start with maximum spell capacity at 1 for Sir Crimsaun: ARWT-ECEA
Start with maximum spell capacity at 10 for Sir Crimsaun: ARWT-EYEA
Start with maximum spell capacity at 100 for Sir Crimsaun: ARWT-EJ6A
Start with maximum spell capacity at 20 for Sir Crimsaun: ARWT-FJEA
Start with maximum spell capacity at 4 for Sir Crimsaun: ARWT-EJEA
Start with maximum spell capacity at 50 for Sir Crimsaun: ARWT-FENA
Start with maximum spell capacity at 7 for Sir Crimsaun: ARWT-EREA
Start with spell power at 0 for Sir Crimsaun: AGWT-EAEE
Start with spell power at 10 for Sir Crimsaun: AGWT-EYEE
Start with spell power at 100 for Sir Crimsaun: AGWT-EJ6E
Start with spell power at 2 for Sir Crimsaun: AGWT-EEEE
Start with spell power at 20 for Sir Crimsaun: AGWT-FJEE
Start with spell power at 4 for Sir Crimsaun: AGWT-EJEE
Start with spell power at 50 for Sir Crimsaun: AGWT-FENE
Start with spell power at 7 for Sir Crimsaun: AGWT-EREE
