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Earthworm Jim: Menace 2 The Galaxy Game Genie Codes (USA, Europe)

This page contains the Game Genie codes I have for Earthworm Jim: Menace 2 The Galaxy (USA, Europe), a game for the Game Boy Color handheld console. If you are playing on a physical Game Boy/GBC then you'll need to purchase a physical Game Genie device to use the codes that you find on this page.

For those of you who are using an Emulator such as the VisualBoy Advance, you can typically add cheats by clicking on a tab at the top of your Emulator. This will lead you to a section where you can add codes or edit existing ones. Anyone who is using the VisualBoy Advance should check out my How to Setup Codes for GB/GBC on the VisualBoy Advance Guide for more information on how to get these cheats working.

If you don't see the code you are looking for on this page you should return to my Earthworm Jim: Menace 2 The Galaxy Guides Index and choose a different section.

 

All Bosses Start With 1 Health: 010-7B8-C4A

Can Complete Level Without Needing To Collect Nuts: C0D-A0B-190

Die In One Hit: EA5-CE8-081

Disable Music: 006-9BB-E6E

Infinite Ammo: 008-3AF-E6E

Infinite Energy: FA7-C5F-4C1

Infinite Health: 007-C1F-A2C

Infinite Lives: 1C4-16F-3BE

Maximum Infinite Ammo For All Weapons: 776-198-4C2

Multijump By Running Up-Jumping And Pressing A: 058-54B-A26

Press Start Button At Password Screen To See Unused Printer (Screen 1): 131-83B-80A
The game will not print regardless because the programming for printing the passwords was not finished

Press Start Button At Password Screen To See Unused Printer (Screen 2): 141-83B-80A
The game will not print regardless because the programming for printing the passwords was not finished

Press Start Button At Password Screen To See Unused Printer (Screen 3): 151-83B-80A
The game will not print regardless because the programming for printing the passwords was not finished

Press Start Button At Password Screen To See Unused Printer (Screen 4): 161-83B-80A
The game will not print regardless because the programming for printing the passwords was not finished

Press Start Button At Password Screen To See Unused Printer (Screen 5): 171-83B-80A
The game will not print regardless because the programming for printing the passwords was not finished

Staff Roll Replaces Title Screen: 0C2-84F-E66

Start a New Game With Any Weapon of Choice: ??3-84F-F7A
Replaces machine-gun and requires ammo for the selected weapon

Start On Happiness Level: 142-C3F-C4A

Start With 255 Health: FF3-7FF-6E7
The counter will appear glitched out

Start With 99 Lives: 642-C8F-E66

Title Screen Music Modifier: ??2-7FF-E6E
Replace ?? with anything from 01 to 25 in hexidecimal

Up Running-Jump To Beat Level: 018-54B-A26

Up Running-Jump To Warp: 2A8-54B-A26
There are some unused Warp Locations, such as the first practice level

 

Mega Jump

647-B4B-4C2
648-14B-4C2

 

Moon Jump

188-71B-4CA
000-BBA-3B7
00D-37B-E69

 

Super Jump

417-B4B-4C2
418-14B-4C2

 

Ultra Jump

7F7-B4B-4C2
7F8-14B-4C2