Accessories - Tales of Phantasia
This are the list of all Accessories in the game Tales of Phantasia. In this list you'll find all the accessories in the game also, the stats of each accessory are included on these list. If you're looking for the Armor, Items or Weapons, just follow one of the links below to their pages.
Tales of Phantasia Lists
- Accessories
- Armor
- Items
- Weapons
Amethyst Ring: Earth-elemental spells will have no effect also, this item is required to obtain the summon spell Shadow.
Aquamarine Ring: Water-elemental spells have no effect.
Aqua Mantle: +1 def. Defense against water and wind spells raised 30%. Becomes Flame Mantle.
Armlet: Reduces dizzy time by half.
Battle Rune: +10% hit and attack. Stat raise.
Black Onyx: Raises maximum HP by 30%. Becomes Moon Crystal.
Blue Talisman: +10% def. Stat raise.
Body Amulet: Prevents paralysis.
Combo Command: +11 attack. Allows all techniques to be performed in battle by using Street Fighter-type control pad moves also, this item is required for the class Combo Master.
Dark Seal: Experience points won increase 1.5 fold, but all techniques are blocked. Note that if you use the Combo Command you can indeed use techniques although it's much harder. Becomes Demon Seal.
Dedis Emblem: 5 are required to get past a certain place in Dhaos's Castle.
Deflect Ring: Nullifies magic attacks. Has a 50% chance of breaking. Becomes Force Ring.
Demon Seal: Experience points won increase twofold but defense drops to zero and all techniques are blocked. Not that if you use the Combo Command you can indeed use techniques although it's much harder.
Diamond Ring: +100 attack, +20 def, +30 hit and +40 run. All elementals besides Thunder have no effect.
Elven Boots: Movement speed increases by 20%. Becomes Nightmare Boots.
Elven Mantle: +10% run. Stat raise.
Emerald Ring: Raises maximum HP by 30%. This item is required to receive the summon spell Chameleon.
Evil Rune: Renders the summon spell Chameleon ineffective.
Fairy Ring: Tp consumption rate is reduced by 1/2.
Fight Rune: Renders the black magic Death Cloud ineffective.
Flame Mantle: +1 def. Defense against fire and earth spells increase by 30%. Becomes Aqua Mantle.
Force Ring: Nullified physical attacks and has a 50% chance of breaking. Becomes Deflect Ring.
Garnet Ring: Fire-elemental spells have no effect.
Gorgon Amulet: Prevents petrification.
Heavy Stone: Renders the black magic Tractor Beam ineffectual.
Holy Rune: At a certain rate, gradually replenishes HP by 5% of its maximum inbattle.
Iron Boots: Speed of movement in battle in cut in half. Becomes Persian Boots.
Jade Ring: TP consumption rate is reduced to 2/3. Becomes Fairy Ring.
Jet Boots: Required for the class Druaga Mania.
Leather Mantle: No effect. Becomes Aqua Mantle.
Magic Pouch: Becomes Magical Pouch.
Magical Pouch: Items will occasionally pop out as you walk around outside, also you must be in a danger zone for this item to work; keep walking around and eventually an item will be deposit in your inventory.
Mana Earring: +100 attack, +20 def, +50 hit and +50 run. Nullifies all non-elemental spells.
Mantle: No effect. Becomes Flame Mantle.
Mental Ring: +5 attack and run. In battle, replenishes TP by 1 point at a certain rate.
Mist Rune: Speed of escaping from battles increases 50%.
Moon Crystal: raises maximum TP by 30%. Becomes Black Onyx.
Moonstone Ring: Holy-elemental spells has no effect.
Mystical Rune: Cuts magic casting time in half.
Nightmare Boots: Speed of movement in battle increases by 50%. Becomes Persian Boots.
Nymph's Ring: This items makes all fire damage, Becomes Salamander's Ring.
Opal Ring: +15 def. Stat raise.
Perian Boots: Damage taken in reduced by 30%. Becomes Nightmare Boots.
Poison Amulet: Prevents poison.
Princess Cape: +8 def and +15 run. Raises defense against fire spells by 50%.
Protect Ring: Nullifies physical attacks and has a 99% chance of breaking. Becomes Force Ring.
Rabbit's Foot: +10% luc. Stat raise.
Resist Ring: Nullifies magic attacks and has a 99% chance of breaking.
Reverse Doll: Protects from death and has 99% chance of breaking.
Ruby Ring: +50 attack. Stat raise.
Salamander's Ring: Makes the wearer immune from water damage.
Sapphire Ring: Lightning-elemental spells has no effect also this item is required to receive the summon spell Gremlin.
Sardonyx Ring: Wind-elemental spells has no effect.
Silver Cape: Raises defense against fire spells by 30%. Becomes Princess Cape.
Silver Mattock: Stone Wall, Ice Wall and Fire Wall spells has no effect. Item required for class Druaga Mania.
Sorcerer's Ring: Used to shoot beams which interact with puzzle elements in dungeons.
Talisman: +5% def. Stat raise. Becomes Blue Talisman.
Topaz Ring: Raises critical hit rate.
Tuquoise Ring: Raises maximum TP by 30%.
White Mist: Speed of escaping from battles increases by 30%. Becomes Mist Rune.
Wool Mantle: +5% run. Stat raise.
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