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Items - Kingdom Hearts: Chain of Memories

Looking for a complete list of all the Items available in Kingdom Hearts: Chain of Memories? You've come to the right place! On this page, you'll find detailed information about Restorative Items, Stat-Boosting Items, Rare Items, Synthesis Items, and Event Items in the game, including their effects and how to use them. If you're interested in learning about Accessories, Cards, or Weapons, click on one of the links provided below to access their dedicated pages.

 

Kingdom Hearts: Chain of Memories Lists
- Accessories
- Cards
- Items
- Weapons

 

Restorative Items

Potion: Restores 30 HP of one character.

Hi-Potion: Restores 60 HP of one character.

Ether: Restores 3 MP of one character.

Elixir: Fully restores a character's HP and MP.

Mega-Potion: Restores 30 HP of each party member.

Mega-Ether: Restores 3 MP of each party member.

Megalixir: Fully restores the party's HP and MP.

Tent: Fully restores the party's HP.

Camping Set: Restores all HP and 3 MP of each party member.

Cottage: Fully restores the party's HP and MP.

 

Stat-Boosting Items

Power-Up: Raises one character's strength by 1.

Defense Up: Raises one character's defense by 1.

AP-Up: Raises one character's AP by 1.

 

Rare Enemy Drop Items

Fire Arts: Proof that a White Mushroom acknowledged you a master of Fire magic.

Blizzard Arts: Proof that a White Mushroom acknowledged you a master of Blizzard magic.

Thunder Arts: Proof that a White Mushroom acknowledged you a master of Thunder magic.

Cure Arts: Proof that a White Mushroom acknowledged you a master of Cure magic.

Gravity Arts: Proof that a White Mushroom acknowledged you a master of Gravity magic.

Stop Arts: Proof that a White Mushroom acknowledged you a master of Stop magic.

Aero Arts: Proof that a White Mushroom acknowledged you a master of Aero magic.

Shiitake Rank: Proof that you satisfied a Rare Truffle by bopping it into the air 50 times.

Matsutake Rank: Proof that you satisfied a Rare Truffle by bopping it into the air 100 times.

Mystery Mold: A puzzling substance left behind by a Black Fungus.

 

Synthesis Items

Lucid Shard: A gem shard containing essence of emptiness.

Lucid Gem: A gem containing essence of emptiness.

Lucid Crystal: Crystalized essence of emptiness.

Spirit Shard: A gem shard containing essence of fighting spirit.

Spirit Gem: A gem containing essence of fighting spirit.

Fury Stone: A mysterious stone filled with fury.

Power Shard: A gem shard containing essence of strength.

Power Gem: A gem containing essence of strength.

Power Crystal: Crystalized essence of strength.

Power Stone: A mysterious stone filled with power.

Energy Stone: A mysterious stone filled with energy.

Blaze Shard: A gem shard containing essence of fire.

Blaze Gem: A gem containing essence of fire.

Blazing Stone: A mysterious stone filled with fire.

Frost Shard: A gem shard containing essence of ice.

Frost Gem: A gem containing essence of ice.

Frost Stone: A mysterious stone filled with ice.

Thunder Shard: A gem shard containing essence of thunder.

Thunder Gem: A gem containing essence of thunder.

Lightning Stone: A mysterious stone filled with lightning.

Shiny Crystal: A crystal bursting with the essence of three elements.

Dazzling Stone: A mysterious stone filled with light.

Bright Shard: A gem shard containing essence of vitality.

Bright Gem: A gem containing essence of vitality.

Bright Crystal: Crystallized essence of vitality.

Mystery Goo: Droplet of a crystallized, mysterious substance.

Gale: A howling gale frozen in crystal form.

Senerity Power: A mysterious crystal filled with feelings of gratification.

Stormy Stone: A mysterious stone filled with wind.

Mythril Shard: A mineral shard containing rare metal.

Mythril: An extremely rare metal ore.

Mythril Stone: A mysterious stone born from a rare ore.

Orichalcum: A rare and most valuable ore.

Dark Matter: A rare ore found once in a blue moon.

 

Event Items

Log: A log that washed up onto shore. Needed to build the raft.

Cloth: A large sheet of white cloth. Needed to build the raft.

Rope: A long, strong rope. Needed to build the raft.

Seagull Egg: An egg with a very tough shell. A provision for the raft.

Fish: A small fish caught in the shallows. A provision for the raft.

Coconut: A coconut from a coco palm tree. A provision for the raft.

Mushroom: A mushroom that thrives in the dark. A provision for the raft.

Empty Bottle: A bottle Kairi brought from her home. Fill it with water for a voyage.

Drinking Water: A bottle of pure, fresh water. A provision for the raft.

Postcard: Drop it in the red mailbox.

Earthshine: A precious stone with mysterious power sealed within.

Watergleam: A precious stone with mysterious power sealed within.

Naturespark: A precious stone with mysterious power sealed within.

Fireglow: A precious stone with mysterious power sealed within.

Footprints: Left behind by the Heartless. They may help prove Alice's innocence.

Antenna: Left behind by the Heartless.

Stench: Left behind by the Heartless.

Claw Marks: Left behind by the Heartless.

Entry Pass: A ticket required to enter the games at the Olympus Coliseum.

Hero License: A certificate declaring the bearers "Junior Heroes."

Old Book: A book to be delivered to a house on the outskirts of town. Several pages are missing.

Torn Page: A page torn out of Merlin's book.

Crystal Trident: A crystal shaped like the royal trident.

Forget-Me-Not: The "memory" given by Sally. Needed to create a heart.

Jack-in-the-Box: The "surprise" given by Sally. Needed to create a heart.

Emblem Piece: Fragment of an emblem, found in a blue flame.

Navi-G Piece: Half of a gummi emitting a mysterious glow.

Navi-Gummi: A gummi emitting a mysterious glow.

 

 

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