Item List - Golden Sun
This page has a list of all Items in the first Golden Sun game on GBA. On this page you'll find a list of all the Items, Rings, Keys and Psynergy in the game; the stats and how to acquire each item are included in these lists.
Antidote: Cures Poison.
Apple: Boosts Attack.
Bone: Gets from the girl at the Inn
Bramble Seed: Causes damge with Thorns.
Cell Key: Key to the cell in Lunpa Fortress.
Cookie: Boost maximum PP.
Corn: Replenishes 100 HP.
Crystal Powder: Causes damage with Ice.
Elixir: Cures Delusion, Stun and Sleep.
Empty Bottle: Extracts water from a magic spring.
Game Ticket: Special ticket from Tolbi.
Hard Nut: Boost Defense.
Herb: Replenishes 50 HP.
Hermes' Water: Replenishes all HP.
Lucky Medal: Special medal from Tolbi.
Lucky Pepper: Boost Luck.
Mint: Boost Agility.
Nut: Replenishes 200 HP.
Oil Drop: Causes damage with flames.
Potion: Replenishes all HP.
Power Bread: Boost maximum HP.
Psy Crystal: Replenishes all PP.
Sacred Feather: Reduces monster encounters.
Sleep Bomb: Lulls enemies to sleep.
Smoke Bomb: Obstructs enemies sight.
Vial: Replenishes 500 HP.
Water of Life: Revives downed characters.
Weasel's Claw: Causes damage with claws.
Adept Ring: Use to restore 7 PP.
Cleric's Ring: Removes a curse effects.
Fairy Ring: Acts like an Elixir in battle.
Healing Ring: Use to restore 70 HP.
Sleep Ring: Use to Lull enemies to sleep.
Unicorn Ring: Use to remove poison.
War Ring: Use to boost Attack.
Anchor Charm: A trinket in the shape of an anchor.
Black Orb: Controls the ancient ship.
Blue Key: The blue door key from Crossbone Isle.
Boat Ticket: Ticket needed to cross Karagol Sea.
Dragon's Eye: Shining red jewel with flames inside.
Jupiter Star: Wind element requires Mythril Bag.
Mars Star: Fire element requires Mythril Bag.
Mercury Star: Water element requires Mythril Bag.
Mystic Draught: A strangely colored mysterious potion.
Red Key: Red door key from Crossbone Isle.
Small Jewel: A beautiful eye-shaped jewel.
Venus Star: Earth element requires Mythril Bag.
Psynergy Granting Items
Carry Stone: Teaches Carry Psynergy to a character who equips it.
Catch Beads: Teaches Catch Psynergy to a character who equips it.
Cloak Ball: Teaches Cloak Psynergy to a character who equips it.
Douse Drop: Teaches Douse Psynergy to a character who equips it.
Frost Jewel: Teaches Frost Psynergy to a character who equips it.
Halt Gem: Teaches Halt Psynergy to a character who equips it.
Lifting Gem: Teaches Lift Psynergy to a character who equips it.
Orb of Force: Teaches Force Psynergy to a character who equips it.