DemiKids: Dark Version Walkthrough - Chapter 2
Hydraville is a rather large town and it comes with some new stuff. The primary new thing is the Power Lab which allows you to infuse demons with Power Items, basically this lets you give a demon some skill from an item that you've found or purchased. Sounds pretty nice, right? The only drawback to this is you can't teach a demon a skill that is their opposite. For example if you have an ice demon you can't teach it a fire attack.
To continue the story in Hydraville you'll want to visit the house in the northeastern portion of town; enter into the eastern door of this building for a scene with Amy, Guy and Judy. When the scene is over exit the building and enter into the mine which is next to the building. Previously there were two guards blocking the entrance but they've since moved out of the way.
Hydra Mine is the first dungeon that looks confusing but thankfully it isn't. When you enter follow the linear path until you spot a small skinny path that shoots off to the left. Just above this path there will be a fork in the road too, each of these paths will lead to rooms with goodies and each path is pretty linear - they will go straight to the room with goodies and then straight back to this fork in the road.
Start with the skinny path that we first walked by, it takes you to a room with 3 chests, one has a Gale Bag, another has an Air Relic and the final chest has demons. Return to the fork in the road just north of this skinny path - there are four different routes we can go which I will cover below.
2 Chests + Roksaur: Inside this room you'll find an NPC you can talk to, tell him "Sure I'll help you" to get a Roksaur demon to join your party. The chests in here contain a Power Burger and M5000.
Loot Room: You'll find a few chests in this room and a bunch of other items from inspecting the jars/room. Inside the chests you'll find Snow Comb and Speed Gum. When you inspect the jars you'll find a Huge Relic and a Fear Relic.
The remaining two paths are pretty straight forward, one leads to a single chest with a Luck Gum inside of it and the other path leads you to Bul. When you talk with Bul there will be a short scene after which he'll move out of the way and let you go past. Follow the path around until you run into a doorway that goes north - go through this door and follow the linear route to two chests that contain a Magic Gum as well as some demons.
Once you got these last two chests all that's left is to back track to the path we were just following and continue along it until we reach the mine's exit. When you exit you'll find yourself in Limbo which appears to be a prison camp of sorts. To advance the story in Limbo you'll want to talk with the person in green armor that's blocking the stairs up (pictured below). Doing this will trigger a boss fight... You might want to heal up before doing that though - if you need heals/resurrection for your demon go down the stairs northeast of this demon (also pictured below).
At the bottom of the stairs you'll find a chest with a Voodoo Doll inside, just north of this chest is a doorway that leads to the Inn/Clinic. When you're ready to challenge the next boss and advance the story return to the guy in green armor blocking the stairs and talk with him. This boss is named Crosel and he'll probably be pretty easy for you, depending on the level and strength of your demons (of course).
Beating Crosel will get you some Time Chains and it will also trigger another evolution with Gale. Much like before, depending on what option you pick when Gale is evolving - it will change what he evolves into. If you're playing on an emulator my advice here is to create a save state and check out both evolutions to see which you want more.
Head upstairs after evolving Gale and loot the available chests, you'll find a Rain Jug and a Holy Orb on the first floor. Go up the stairs in this room to find one more chest with a Snow Comb inside. That's all we can do in Limbo for the time being, for now we must return to Hydraville to continue with the story. I recommend you use an Angel Wing item since that will take you back to Hydraville instantly... Otherwise you must walk all the way back through the mine - and that's no fun!
In Hydraville you'll notice that the Imperium forces have taken over and all of the Rebels are gone. Visit the bar and talk with Naomi who is playing the piano to advance the story, she'll tell you that Guy and Judy have gone to the Lair which is west of Hermit. If you can't find the bar it's the door next to where we originally met Amy, Guy and Judy during our previous story segment in this town.
After talking with Amy you'll want to exit town and use an Angel Wing to teleport over to Hermit. From Hermit you'll want to exit out of town to the west to reach a new area, Foggy Marsh.
Press R to ride Gale - this lets you jump across small gaps & smash boulders
There is a trick I just learned about in this dungeon but I think we've been able to do it for awhile... If you press the R button on your Gameboy you'll get a prompt to ride Gale. While riding Gale you will be able to jump across small gaps and reach new treasures and new locations. This will let you thoroughly explore this area (and others) to collect all of the treasures.
Since this is the part of my guide where I bring up riding Gale - I figured I should mention the boulders he can break too. When you ride Gale you can also break various boulders that you find across the world for bonus treasures. In my personal opinion none of these treasures are worth going out of your way for but that's entirely up to you if you'd like to. Below is a list of all the boulder locations.
Gale Boulder Locations:
1. Sword Cave
2. Icy Wastes
3. Duvegs Trial
4. Hydra Mine
5. Kibra Woods
6. Underworld
7. Helkane Peak
8. Dark Path
9. Dark Path
10. Mount Falos
When you're ready to advance the story go southwest through the Foggy Marsh maps until you reach the Lair map. Go inside of the doorway under the waterfall once you're here to reach the Rebel Base - inside you'll find a chest with an Angel Wing and a Clinic/Inn as well as a place to fuse demons.
Enter the room in the northeastern portion of this area to get a story scene with Amy, Guy and Judy. When the scene is finished search the room for some goodies, there will be two chests in the room to the north and hidden goodies that you can find throughout the area. The important hidden goodie is Humba's Soul which is found by inspecting the crates in the back room.
After collecting all the stuff you want it's time to return to Rem, our original world. If you've forgotten how to get back to the original Rem you'll want to follow my instructions below.
Return to Rem: Use an Angel Wing to travel to the Time Tower, take the first portal on the far left to visit the Ice Palace. From here use an Angel Wing again to travel to Hueyville and from Hueyville you'll want to exit out of the northern portion of town and continue north to the Dem Gate that will take you back to our original timeline.
Once you're back at the Rem Elementary School you'll want to go down the stairs and exit the school to the south. There will be a time rift here but you can easily get rid of it using a Time Chain. All we have to do here is speak with the old man outside (pictured below). His dialogue is required for the next part of the game.
Talk with the old man outside of the Rem Elementary School
With that dialogue out of the way use an Angel Wing to travel back to the Ice Temple. Go north a bit to enter the teleportation thingy and that will take us back to Time's Edge. Back in Time's Edge you'll want to take the second door on the left - the one that's right next to the Ice Temple door. This doorway will take us to Future Rem which is the destination the old guy was telling us about.
Upon arriving in Future Rem you'll have two NPCs in the room with you, one of them will operate as the Inn and the other will be the Clinic. If you need to heal or resurrect demons here it'll be through these two NPCs. Exit this room and go to the northeast to find a chest with the RemFutureMap inside of it. This is the most important item for you to grab, the rest is more or less optional. Explore what you want and grab whatever you find, when you're ready to continue with the story exit out of this area to the Blvd./Future Map.
Tip: If you're struggling with the demons in this part of the game (or in the future) my advice to you is to recruit 20+ demons and merge every single one into Gale. The most important demon in this game is Gale and I find the game to be easy when you give him the overwhelming majority of the fusions.
The Blvd./Future Map is basically the overworld of the future; collect whatever treasures you want from the area and explore to your heart's content. When you're ready to continue with the story you'll want to travel southeast in the Blvd./Future area to reach the Park/Future map. Once in Park/Future go north and you'll find Agni, speak with him to trigger the boss fight.
Defeat Agni then head south and talk to the lone NPC in this area, he'll tell you that it's a shame that no one in Rem's past had planted a Kibra's Tree. A picture of this NPC is below since you may have some issue with finding him.
After talking to the old guy return to Rem's past and go back to the school's front entrance - previously there was a young girl blocking the front gate but you're able to pass through now. If you're confused on the area I am talking about scroll up the previous screenshot where we talked with the old man using a cane outside of Rem Elementary School. It's the same area as here, just a little bit south.
When you exit out of the school you'll find yourself in Rem Blvd. which is the same area from the future, just without the destroyed buildings. The first place you will want to visit is the underground tunnel since that will have all of the shops and important locations. While exploring there will be some battles but the monsters here are all very weak. Go to the item shop and purchase a Rem City Map to make navigation easier. There are many chips for the Demiloc/Kingloc sold at this shop too, I recommend buying them and inserting them into your weapons if they aren't already full.
To proceed with the story go back outside to the city and go all the way southeast to the park - the same as we did in the future. You'll find a demon named Kanos waiting for you here, talk with him to battle him. Kanos is our next boss fight, depending on the strength of your demons this may or may not be a walk in the park (get it?).
Upon defeating Kanos you will have a scene involving Lena - when it's over continue east into the park and use a Time Chain on the time rift to get rid of it. You can find a Bank Boost inside of a chest in the northern portion of this area, but all we need to do in order to advance the story is talk with the young girl in the middle of this area (pictured below). When you speak with her an old friend of ours, Kibra, will appear and offer to help you.
Accept Kibra's help and he'll plant a tree in this location which will save Future Rem. Now that we're done it's time to return to Rem Elementary, on the roof you'll find a new portal - this one will take us straight to Valhalla! Hop into that portal and return to Time's Edge; from Time's Edge you'll want to visit Future Rem which is still the middle door on the left hand side.
When you arrive at Future Rem you'll notice that some things are different - there are less NPCs and less areas to go in our safe tunnel. Outside you'll see that the desolate landscape is completely changed; this change has reset both the treasures in the area as well as the local monsters, everything is different. I recommend you explore for the new treasures and to recruit the new demons from random battles.
Just like before our destination is the park which is where Kibra is waiting for us. Talk with Kibra here and he'll tell you to visit Lucifer in your own time to continue the journey. Before you leave the park though you should check out the surrounding area, there is a shop to the north which has some unique stuff for sale. The main thing I recommend you purchase is the Redwood Map from here.
Once you're done in Future Rem return to your normal time line (the door on the left of Time's Edge) and teleport to Center Town. As Kibra said we need to talk with Lucifer who is in the Dark Palace. From Center Town you'll want to travel north until you reach the Dark Palace, inside here go up the stairs and through the correct teleporter to reach Lucifer.
Lucifer will instruct you to travel through time and get a letter for him, he'll also mention that your inherited powers are soon to awaken. Return to Time's Edge and visit the three doors (pictured below). If you've forgotten how to get there teleport back to Hueyville and travel north to the Dem Gate, it'll take you back to Rem Elementary. Go through the portal to Rem Elementary then go through the portal to the left of this one which takes you to Time's Edge.
Back at Time's Edge you'll notice that the guy standing in front of the red door to the right is now gone. Enter this door and proceed through the portal in here, this will take us back to Dem's past. When you enter past Dem the first thing you'll see to the right is a treasure chest with the DemPast Map inside of it, make sure you grab this.
There are a few more chests you can find throughout this area, collect whatever loots you and want explore. When you're ready to continue with the story go north in this area and enter a new room for a scene. Lucifer will be talking to the Darklord about a note and Valhalla. Once the scene is over run up to this area and open the chest that they were standing in front of, the chest on the left has a Time Key as well as the letter that we needed. Read the letter and then return to Lucifer back in the normal time line.
On your way back to Lucifer you'll run into Shin at Time's Edge. There will be a short scene with him after which you will want to travel back to your original time line and use Teleport to go to Central Town. From Central Town you'll want to go north again to the Dark Palace where Lucifer is waiting for you.
When you talk with Lucifer there will be a scene, during which he'll tell you that you must visit a new area that's south and east of Center Town. At this new location you'll be able to inherit the power of Darkness which we need for our quest. If you're interested in doing some optional content now that we have the Time Key item we can destroy both small and large time rifts.
Large Time Rift Locations:
1. Sword Cave
2. Path to Frostlands
3. Ice Palace (Second flight of stairs)
4. Peril Forest
Eliminating a large time rift will often clear the path to some optional loot. I don't find really any of this loot to be worth going out of your way for since items don't increase our power by much in this game. If you're struggling with the game and you need help the best thing to do is fuse Gale with tons of demons to make him more powerful.
After doing the optional content you want to do and talking with Lucifer it's time to continue with the story. Use Teleport to travel back to Center Town and exit this area to the south. The first thing you'll notice in Peril Forest is a seal on the ground (pictured below). When you step on this it'll say it's a trap but it really isn't.
Step on the Seal to be transported down into the ground
Throughout Peril Forest you will find a few of these seals, stepping on them will take you down into a cave. From inside of the cave you'll want to step on the seal with the beam of light pointing at it to return to the surface. Continue south a bit and you'll see that the road splits - one path goes to the left and the other to the right.
We're going to take the path on the left first since that goes to the first story town that we need to visit. You will quickly notice a bunch of seals on the ground throughout this area, they will work as a puzzle of sorts for us. Take one seal down into the ground and then take a different seal back up to find yourself in a new location. You'll have to do this a few times until you reach an underground seal with no light shining onto it (pictured below). When you step onto this seal you'll be transported further down into the Underworld instead of back to the surface.
Step onto the Seal shown above to be teleported to the Underworld
Upon arriving in the Underworld you'll want to explore and gather treasures - our destination is Annwn Town which is to the north of where we entered. The first thing I recommend you do here is visit the item shop in the top left corner of the town. Here you can purchase a DemSubLvlMap which will allow us to see the area around us.
The next important thing in town is the building below the item shop. Inside of here you'll find an NPC who will awaken the latent power of your demons, he can't do anything with Gale but he can teach your other demons powerful skills. You should spend some cash here to improve your demons. What I did is unlock healing skills for some of my demons who only had weak heals from fusions. The last thing I will point out is a Speed Gum to the left of the Clinic/Inn, search the fungi planters and you'll find it.
Tip: If you are struggling with the demons you fight during random encounters my best advice to you is to fuse Gale with 20+ demons to make your life easier. You should also fuse demons together that you encounter in the wild to make new ones. Normally you can always fuse a few of the demons you encounter together to make new demons one tier above what you're currently fighting.
Once you're done with these things you're free to leave town and return to the entrance of the Peril Forest. Remember the fork in the road that we previously made a left at? This time you'll want to go to the right instead; this will lead you to an area called Helkane Peaks.
Helkane Peaks has a lot of twists and turns throughout and a few treasures. Remember that you can smash boulders while riding Gale and jump over gaps, you'll need these tricks to collect all of the optional loot. The town in this area is called Volkanville and you will find it to the north. As always, when you get there I'll recommend that you visit the Item Shop and purchase the DemFire Map which will let you see the area around you better.
Exit out of the northern portion of Volkanville when you're ready to continue, this will put you into another area called Mount Giles. Not too far into this map you'll find a new demon called Raykon (pictured below). Talk to this guy and recruit him, he's quite powerful for this level.
The path through this map is quite linear, continue to the north of where you find Raykon and you'll find the next town. Myorl Town has two easy goodies, search the barrel inbetween the two bridges for a Byako Soul and search the large rock south of the inn for a Blast Box. You'll find a new shop in this town too, it'll be marked with the picture of a Katana on the front. This is a shop that will sell you items that grant demons skills.
If you want to use any of the items that grant skills visit the demon lab in Myorl Town. This demon lab doesn't let you fuse demons together, instead it lets you fuse items and demons together. Do whatever you'd like in Myorl Town and when you're all done exit town to the east to continue with the story.
Continue to DemiKids: Dark Version Walkthrough (Chapter 3)
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