Souls - Castlevania: Aria of Sorrow
These are all of the Souls in Castlevania: Aria of Sorrow, along with their respective stats. If you're searching for Equipments, Items, or Abilities, please click on the links below to access their respective pages.
Castlevania: Aria of Sorrow Lists
- Equipments
- Items
- Abilities
- Souls
Souls
Soul 01 Bat: 5MP; Attacks using supersonic waves.
Soul 02 Zombie: Becomes stronger when poisoned.
Soul 03 Skeleton: 8MP; Throws bones.
Soul 04 Merman: 14MP; Fires a water pistol.
Soul 05 Axe Armor: 22MP; Throws axes at enemies.
Soul 06 Skull Archer: 8MP; Fires enchanted arrows.
Soul 07 Peeping Eye: Identifies breakable walls.
Soul 08 Killer Fish: 16MP; Attacks enemies underwater. Perishes when out of water.
Soul 09 Bone Pillar: 30MP; Radiates flame.
Soul 10 Blue Crow: 10MP; Attacks by flying crows at enemies.
Soul 11 Buer: 5MP; Creates a revolving wall of flame.
Soul 12 White Dragon: CON is increased by 4.
Soul 13 Zombie Soldier: 14MP; Throws hand grenades.
Soul 14 Skeleton Knight: STR is increased by 4.
Soul 15 Ghost: 16MP; Summons a spirit that will fight evil.
Soul 16 Siren: 10MP; Song casts a spell upon enemies.
Soul 17 Tiny Devil: 18MP; Creates a blade vortex around its foes.
Soul 18 Durga: 20MP; Throws katanas.
Soul 19 Rock Armor: 22MP; Tosses boulders at enemies.
Soul 20 Giant Ghost: 5MP; Provides a protective barrier.
Soul 21 Winged Skeleton: 12MP; Throws spears.
Soul 22 Minotaur: STR is increased by 8.
Soul 23 Student Witch: 20MP; Releases a lethal cat that runs full-speed at enemies.
Soul 24 Arachne: 15MP; Ensnares enemies using a sticky web.
Soul 25 Fleaman: 15MP; Hops around madly.
Soul 26 Evil Butcher: 5MP; Throws sharpened butcher knives.
Soul 27 Quezlcoatl: CON increased by 8.
Soul 28 Ectoplasm: Immunity to curses.
Soul 29 Catoblepas: 15MP; Breathes a petrifying cloud into the air.
Soul 30 Ghost Dancer: LCK is increased by 4.
Soul 31 Waiter Skeleton: N/A
Soul 32 Killer Doll: 20MP; Mesmerizes the enemy.
Soul 33 Zombie Officer: Jumping while taking damage restores health.
Soul 34 Creaking Skull: 5MP; Supports a battle from behind.
Soul 35 Wooden Golem: N/A
Soul 36 Tsuchinoko: Allows you to buy goods at cheaper prices.
Soul 37 Persephone: 15MP; Absorbs enemies HP with a magical item.
Soul 38 Lilith: INT is increased by 8.
Soul 39 Nemesis: 65MP; Cloaking shield makes you invisible before enemies eyes.
Soul 40 Kyoma Demon: 80MP; Temporary invincibility.
Soul 41 Chronomage: 96MP; Ability to stop time.
Soul 42 Valkyrie: 50MP; Slashes enemies with its sword.
Soul 43 Witch: 3MP; Repels bullets with shield.
Soul 44 Curly: 30MP; Transforms into a demon that rushes at enemies.
Soul 45 Altair: 22MP; Summons and hurls eagles.
Soul 46 Red Crow: INT is increased by 4.
Soul 47 Cockatrice: 24MP; Fires a beam of petrification.
Soul 48 Dead Warrior: Deflect normal attacks by pressing [up] + B.
Soul 49 Devil: 30MP; Transforms into a demon that rushes at enemies.
Soul 50 Imp: 3MP; Summons Imp, the familiar.
Soul 51 Werewolf: 28MP; Creates a fountain of magical fire.
Soul 52 Gorgon: CON increased by 12.
Soul 53 Disc Armor: 34MP; Shreds enemies to bits with a spinning disc.
Soul 54 Golem: N/A
Soul 55 Manticore: N/A
Soul 56 Gremlin: LCK is increased by 8.
Soul 57 Harpy: 25MP; Shoots out razor-like feathers.
Soul 58 Medusa Head: 10MP; Ability to stop in mid-air.
Soul 59 Bomber Armor: 80MP; Astounding amount of destructive power.
Soul 60 Lightning Doll: 46MP; Discharges lightning from its fingertips.
Soul 61 Great Armor: 60MP; STR is increased in 120%.
Soul 62 Une: 20MP; Buries land mines throughout its turf.
Soul 63 Giant Worm: When motionless, HP are gradually restored.
Soul 64 Needles: 15MP; Tosses mines into the air that explode at fixed intervals.
Soul 65 Man-Eater: 22MP; Shoots a Ripple Laser.
Soul 66 Fish Head: 18MP; Shoots fireballs.
Soul 67 Nightmare: 30MP; Summons nightmares to use as weapons.
Soul 68 Triton: STR is increased by 16.
Soul 69 Slime: 20MP; Hurls slimeballs at enemies.
Soul 70 Big Golem: 5MP; Punches enemies.
Soul 71 Dryad: 33MP; Grows stronger by stealing HP from its enemies.
Soul 72 Poison Worm: Immunity to poison.
Soul 73 Arc Demon: Restores MP as damage is inflicted upon him.
Soul 74 Cagnazzo: 5MP; Punches enemies.
Soul 75 Ripper: 35MP; Stabs enemies with a blood-soaked knife.
Soul 76 Werejaguar: N/A.
Soul 77 Ukoback: 12MP; Sets fires in mid-air.
Soul 78 Alura Une: 60MP; Restores health.
Soul 79 Biphron: N/A.
Soul 80 Mandragora: 110MP; Kills enemies with scream.
Soul 81 Flesh Golem: N/A.
Soul 82 Sky Fish: N/A.
Soul 83 Dead Crusader: CON is increased by 16.
Soul 84 Kicker Skeleton: Kick during a double jump by pressing [down] + A.
Soul 85 Weretiger: 40MP; Packs an extremely powerful uppercut.
Soul 86 Killer Mantle: 19MP; Ability to swap HP and MP of enemies.
Soul 87 Mudman: 20MP; Sling mud at enemies.
Soul 88 Gargoyle: Immunity to petrification.
Soul 89 Red Minotaur: 150Mp; Swings an oversized axe.
Soul 90 Beam Skeleton: 28MP; Fires a deadly beam.
Soul 91 Alastor: 3MP; Summons ALASTOR, the familiar.
Soul 92 Skull Millione: 25MP; Weakens its enemies with its poisoned claws.
Soul 93 Giant Skeleton: 19MP; Throws giant skulls.
Soul 94 Gladiator: 30MP; Throws wheels at enemies.
Soul 95 Bael: INT is increased by 12.
Soul 96 Succubus: Absorbs enemies HP when an ordinary attack is delivered.
Soul 97 Mimic: Increases money as damage is incurred.
Soul 98 Stolas: INT is increased by 16.
Soul 99 Erinys: Increases experience points by 120%.
Soul 100 Lubricant: Gains strength as it loses HP.
Soul 101 Basilisk: Defensive strength increases and offensive strength decreases.
Soul 102 Iron Golem: Withstand a lot of damage without flinching.
Soul 103 Demon Lord: N/A.
Soul 104 Final Guard: N/A.
Soul 105 Flame Demon: Burns enemies to a criso with ultra-hot flames.
Soul 106 Shadow Knight: N/A.
Soul 107 Headhunter: Collects souls to increase strength.
Soul 108 Death: 10MP; Attacks enemies using sickles.
Soul 109 Legion: 66MP; Fires an array of lasers.
Soul 110 Balore: 120MP; Packs a deadly punch.
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