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Equipments - Castlevania: Aria of Sorrow

This is the list of all Equipments in the game Castlevania: Aria of Sorrow. Here you will find every Weapons, Armors, and Accessories available in the game, complete with their stats. If you are looking for the Items list, simply follow the link provided below.

 

Castlevania: Aria of Sorrow Lists
- Equipments
- Items
- Abilities
- Souls

 

Weapons

Ascalon: +102 attack, +10 strength. Famous sword of the dragon slayers.

Balmung: +100 attack. Legendary sword of dragon slayer.

Baselard: +19 attack. Your standard dagger.

Bastard Sword: +16 attack. Long sword with a broad blade and hilt.

Battle Axe: +50 attack. Axe designed for hand to hand combat.

Broadsword: +20 attack. Wide-blade sword.

Burtgang: +50 attack, +2 defense, +2 constitution. Mystical sword of protection.

Cestus: +20 attack. Fish attachment used for punching.

Claimh Solais: +106 attack, +3 defense, +7 strength +7 constitution, +7 intelligence. Sword with a sparkling blade.

Claymore: +32 attack. Well-blanced longsword.

Combat Knife: +24 attack. Knife designed for hand to hand combat.

Cutall: +20 attack. Short sword for stabbing.

Dainself: +96 attack, -1 defense, -2 constitution, -2 intelligence. Ultimate magical sword.

Estoc: +31 attack. Sword with a thin needle-like blade.

Gabolg: +58 attack. Spear forged by witches.

Gladius: +22 attack. Ancient Roman sword.

Gram: +38 attack. Famous blade known as "Gram."

Great Sword: +40 attack. Heavy longsword.

Gungner: +29 attack. Lightning-infused spear.

Hammer: +34 attack. Your standard hammer.

Handgun: +1 attack. Uses 9mm Parabellum rounds.

Hrunting: +24 attack. Poison-secreting sword.

Joyeuse: +64 attack. Beautiful sword made out of gold.

Kaladbolg: +84 attack. Sword of darkness.

Katana: +31 attack. No-descript sword.

Knife: +5 attack. Cheap pocketknife.

Kunitsuna: +30 attack. Said to have killed a demon.

Laevatain: +65 attack. Enchanted sword of fire.

Lance: +32 attack. Long spear used by cavalry soldiers.

Mach Punch: +5 attack. Throws punches faster than the eye can see.

Malican's Sword: +34 attack. Can turn enemies to stone.

Muramasa: +44 attack. Its blade is hungry for blood.

Mystletain: +24 attack. Sword carved from a sacred tree.

Onikiri: +25 attack. Said to have killed a demon.

Osafune: +38 attack. Sword with a very long blade.

Partizan: +39 attack. Spear with an extra-wide tip.

Poison Fist: +60 attack. Adds poison to your punches.

Rahab's Sword: +52 attack. Enchanted sword of ice.

Rapier: +14 attack. Sword made for stabbing.

Ronginus' Spear: +102 attack. Holy Spear.

Scimitar: +25 attack. Curved blade with a sharp edge.

Short Sword: +8 attack.

Spear: +17 attack. Standard spear.

Tallhammer: +56 attack. Lightning-summoning hammer.

Trident: +28 attack. Spear with a three-pronged tip.

Warhammer: +45 attack. Hammer designed for hand-to-hand combat.

Whip Knuckle: +49 attack. Allows you throw whip-like punches.

Whip Sword: +16 attack. Extendable sword.

Yasutsuna: +40 attack. Said to have killed a demon.

 

Armors

Armor of Fire: +34 defense. Stronger against fire-attributed attacks.

Armor of Water: +33 defense. Stronger against water-attributed attacks.

Army Jacket: +23 defense. Jacked woven from a special fiber that is difficult to cut.

Blocking Mail: +35 defense. Parries attacks on occasion.

Casual Clothes: +5 defense. Normal, casual clothing.

Cloth Tunic: +7 defense. Tunic sewn from cloth.

Copped PlateL: +18 defense. Breastplate of hammered copper.

Dracula's Tunic: +6 attack, +41 defense, +6 strength, +6 constitution, +6 intelligence, +6 luck. Tunic possessing the powers of Dracula.

Elfin Robe: +26 defense, +10 intelligence. Clothing woven by an elf.

Eversing: +45 defense. Fine suit of armor guaranteed to last forever.

Gold Armor: +38 defense. Breastplate of pure gold.

Gym Clothes: +12 defense, +2 constitution. Clothing worn when practicing a sport or martial arts.

Iron Plate: +25 defense. Breastplate of iron.

Leather Plate: +10 defense. Breastplate made of leather.

Ninja Suit: +2 attack, +23 defense, +2 strength, +2 constitution. Loose-fitting garb of ninjas.

Orlox's Suit: +2 attack, + +37 defense, +2 strength, +2 constitution, +2 intelligence. Armored suit once worn by Orlox.

Pitch Black Suit: +32 defense, +3 intelligence. Black suit as dark as the night sky.

Samurai Armor: +3 attack, +20 defense, +3 strength. Red body armor used by samurai warriors.

Silk Robe: +9 defense, +5 intelligence. Tunic sewn from silk.

Silver Plate: +35 defense. Breastplate of pure silver.

Soldier Uniform: +2 attack, +23 attack, +2 strength. Uniform worn by a soldier who fought in the Demon Castle War.

Steel Plate: +31 defense. Breastplate forged from steel.

War Fatigues: +3 attack, +15 defense, +3 strength. Sturdy clothing made specially for the battlefield.

 

Accessories

Ancient Belt: +1 attack, +7 defense, +1 strength, +5 constitution, +1 luck. Belt that lends its wearer a positive attitude.

Black Belt: +5 attack, +3 defense, +5 strength, +2 constitution. Proof of excellence in martial arts.

Black Cloak: +5 attack, +2 intelligence. Pitch black cloak reminiscent of the night sky.

Cape: +1 attack. Unexceptional cloth cloak.

Crimson Cloak: +3 defense, +1 intelligence. Blood-red cloak.

Flame Necklace: +2 defense, +1 intelligence. Necklace adorned with a fire symbol.

Gold Ring: +1 defense. Makes enemies leave behind more money when you wear this ring.

Heart Pendant: +1 defense, +1 luck. Heart-shaped pendant.

Lucky Charm: +3 luck. Lucky Charm sold in Hakuba Shrine.

Pendant: +1 luck. Ordinary pendant.

Rare Ring: +5 luck. Increases the appearance rate of rare items.

Red Scarf: +1 attack, +2 defense, +1 strength, +1 constitution. A bright red scarf.

Rune Ring: +2 defense. Increases the rate at which MP is restored.

Satan's Ring: +2 attack, +7 defense, +2 strength, +2 constitution, +2 intelligence. Satan himself once wore this ring.

Scarf: +2 defense. Warm and cozy.

Sherman Ring: +1 defense. Increases experience points when you walk wearing this ring.

Skull Necklace: +3 defense, -1 luck. Eerie-looking necklace.

Soul Eater Ring: +5 luck. Increases the appearance rate of spirits.

 

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