Toy Story 2 Codebreaker Codes (Europe)
This page contains the Codebreaker Codes that I have available for Toy Story 2, a game for Dreamcast. If you are playing on an Emulator you can usually input these codes rather easily by accessing a tab at the top of your Emulator; those of you playing on a physical Dreamcast console will have to use an actual Codebreaker device instead.
If you don't see the code you're looking for on this page I recommend you return to my Toy Story 2 Guides and Walkthroughs and choose a different section.
Unlimited Life
005088EA
0000000E
Buzz is Invulnerable
01061700
00000009
Buzz Always Rotates Only With His Upper Body
004FFDD0
00000040
Hay Ball Works For Longer - Al's Toy Barn
0109A5C8
00001A8C
Green Laser Always Full
014FFDF0
000004B0
Always 9 Lives
005088EE
00000009
Always 99 Disks
0050E558
00000063
Instant Yellow Laser
0105E3D6
00000009
Take 1 Disk To Get 99
0107987C
0000E463
01079880
0000E263
Timer stopped
01096C22
00000009
Unlimited Jump - ASM
0105DAD2
00000009
Unlimited Second Jump - ASM
0105DB90
0000E302
0105DC16
0000E202
Super Spin Instantly Charged
0105E8B6
00000009
Disable Fall Animation By Falling From Very High
0106030A
0000E300
Unlock The Power Paks
0107A4BE
0000E00D
0107A4E0
00000009
Take 5 Items To Find Anywhere
0108ECDE
00000009
01090A18
00000009
01095064
00000009
01097486
00000009
01099FEC
00000009
0109BD4C
00000009
0109ED0A
00000009
010A218C
00000009
010A58B6
00000009
010A6DD2
00000009
(Part 1) Take Anywhere Coins Dropped by Enemies When Killed
0107C366
0000D001
0107C368
0000402B
0107C36A
00000009
0107C36C
0000A1C8
0107C36E
00008C0F
010FA1C8
0000011A
010FA1CA
00000777
(Part 2) Take Anywhere Coins Dropped by Enemies When Killed
010FA1CC
0000321C
010FA1CE
0000031A
010FA1D0
0000E02C
010FA1D2
000000EC
010FA1D4
00008810
010FA1D6
0000890B
010FA1D8
0000D008
(Part 3) Take Anywhere Coins Dropped by Enemies When Killed
010FA1DA
0000A00A
010FA1F0
0000D001
010FA1F2
00003233
010FA1F4
0000402B
010FA1F6
00000009
010FA1F8
0000C3E0
010FA1FA
00008C07
(Part 4) Take Anywhere Coins Dropped by Enemies When Killed
010FA1FC
0000C370
010FA1FE
00008C07