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Warrior OoW Spells (Muramite Runes)

These are the Omens of War Spells for Warriors which you will receive by turning in Muramite Runes to Karsor the Mad located in Dranik's Scar. Each time you hand him a specific Muramite Rune he'll return to you a spell for that level. If you already have all the spells scirbed for that level he won't give you any spells and will just give you back your Spell Rune.

On this page each Warrior OoW spell is listed as well as what the spell does. If you'd like to return to my OoW Spell Rune Guide then follow that link to head on back there.

 

 

Minor Muramite Rune (Level 66 Spells)

Aura of Runes Discipline

Classes: WAR/66
Skill: Offense (Combat Skill)
Endurance: 0, Upkeep: 30 per tick
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 15m, Timer: 4
Duration: 60s+ (10 ticks), Dispelable: No
Hate: 1
1: Add Melee Proc: Rune Effect with 200% Rate Mod
Text: You are surrounded by an aura of mystical energy.
Focuses your energy in an attempt to absorb an amount of damage any time you are attacked.

[6203] Rune Effect
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 30s+ (5 ticks) Song, Dispelable: Yes
Hate: 1
6: Absorb Damage: 100%, Total: 400
Text: A shimmer of runes surrounds you.

 

Lesser Muramite Rune (Level 67 Spells)

(No Spells for this level)

 

Muramite Rune (Level 68 Spells)

Savage Onslaught Discipline

Classes: WAR/68
Skill: Offense (Combat Skill)
Endurance: 0, Upkeep: 75 per tick
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 15m, Timer: 5
Duration: 30s+ (5 ticks), Dispelable: No
Hate: 1
1: Increase Chance to Critical Hit by 270%
2: Increase Chance to Crippling Blow by 100%
3: Increase Critical Hit Damage by 100% of Base Damage (Non Stacking)
Text: Your muscles bulge with savage power.
Increases the chance your melee attacks will deal critical damage by #1%, grants a #3% non-cumulative increase to the damage of your critical melee attacks, and causes all of your critical melee attacks to be crippling blows for %z.

 

Greater Muramite Rune (Level 69 Spells)

Bazu Bellow

Classes: WAR/69
Skill: Offense (Combat Skill)
Endurance: 350
Target: Single
Range: 100'
Resist: Unresistable
Reflectable: No
Focusable: Yes
Casting: 0s, Recast: 30s, Timer: 7
Duration: 30s+ (5 ticks), Dispelable: Yes
Hate: 800
2: Increase Hate by 200 per tick
Incites intense hatred in your target by bellowing a great cry.

 

Glowing Muramite Rune (Level 70 Regular Spells)

Shocking Defense Discipline

Classes: WAR/70
Skill: Offense (Combat Skill)
Endurance: 0, Upkeep: 45 per tick
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s, Recast: 15m, Timer: 6
Duration: 60s+ (10 ticks), Dispelable: No
Hate: 1
1: Add Defensive Proc: Stun Effect with 150% Rate Mod
Text: You are engulfed in a shield of lightning.
Focuses your energy to attempt to stun your opponent any time you are attacked.

[6202] Stun Effect
Target: Single
Range: 200'
Resist: Physical -75
Reflectable: No
Focusable: Yes
Casting: 0s
Hate: 1
1: Stun for 3s up to level 72
Text: You are stunned.

 

Ancient Muramite Rune (Level 70 Ancient Spells)

(No Spells for this level)