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Enchanter OoW Spells (Muramite Runes)

           These are the Omens of War Spells for Enchanters which you will receive by turning in Muramite Runes to Karsor the Mad located in Dranik's Scar. Each time you hand him a specific Muramite Rune he'll return to you a spell for that level. If you already have all the spells scirbed for that level he won't give you any spells and will just give you back your Spell Rune.

           On this page each Enchanter OoW spell is listed as well as what the spell does. If you'd like to return to my OoW Spell Rune Guide then follow that link to head on back there.

 

 

Minor Muramite Rune (Level 66 Spells)

Ethereal Rune

Classes: ENC/66
Skill: Abjuration
Mana: 500
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 5s, Recast: 1.5s, Rest: 1.5s
Duration: 36m+ (360 ticks), Dispelable: Yes
3: Absorb Damage: 100%, Total: 1950
Text: Gray runes surround your body.
Covers you in a shimmer of runes that absorb damage.

 

Salik's Animation

Classes: ENC/66
Skill: Conjuration
Mana: 350
Consumes: Tiny Dagger x 1
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 12s, Recast: 1.5s, Rest: 1.5s
1: Summon Pet: PCPetEncS14L066Anim
Text: You animate an arcane servant.
Animates a set of weapons to attack your enemies. Consumes a tiny dagger when cast.

 

Mystic Shield

Classes: ENC/66
Skill: Abjuration
Mana: 455
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 12s, Recast: 1.5s, Rest: 1.5s
Duration: 90m+ (900 ticks), Dispelable: Yes
1: Increase Max HP by 390
2: Increase AC by 46
3: Stacking: Block new spell if slot 1 is 'Max HP' and < 1390
6: Increase Magic Resist by 40
Text: Your body is surrounded by pale light.
Surrounds your body in a magical shield, increasing your hit points, armor class, and magic resistance.

 

Cloud of Indifference

Classes: ENC/66
Skill: Divination
Mana: 150
Restriction: Out of Combat
Target: Single
Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 6s, Recast: 1.5s, Rest: 1.5s
Duration: 10m+ (100 ticks), Dispelable: Yes
1: Invisibility
Text: You are enveloped in a cloud of indifference.
Cloaks you in a mystic veil, rendering you invisible to many creatures for %z.

 

Synapsis Spasm

Classes: ENC/66
Skill: Alteration
Mana: 225
Target: Single
Range: 200'
Resist: Magic
Reflectable: Yes
Focusable: Yes
Casting: 3s, Recast: 1.5s, Rest: 1.5s
Duration: 7.5m+ (75 ticks), Dispelable: Yes
1: Decrease DEX by 100
2: Decrease AGI by 100
3: Decrease STR by 100
4: Decrease AC by 39
Text: Your lose control of your muscles.
Saps your target's power, decreasing their agility, dexterity, strength, and armor class for %z.

 

Lesser Muramite Rune (Level 67 Spells)

Felicity

Classes: ENC/67
Skill: Conjuration
Mana: 340
Target: Single
Range: 200'
Resist: Magic -10
Reflectable: Yes
Focusable: Yes
Casting: 2.5s, Recast: 1.5s, Rest: 1.5s
Duration: 54s+ (9 ticks), Dispelable: Yes
1: Mesmerize up to level 70
2: Memory Blur (70% Chance)
Text: You are completely content to stand right here forever.
Causes your opponent to fall into an enchanted sleep for up to %z. This spell works on creatures up to level @1.

 

Speed of Salik

Classes: ENC/67
Skill: Alteration
Mana: 437
Target: Single
Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 6s, Recast: 1.5s, Rest: 1.5s
Duration: 42m+ (420 ticks), Dispelable: Yes
2: Increase AGI by 60
3: Increase DEX by 50
4: Increase ATK by 53
5: Increase Melee Haste by 68%
6: Increase Chance to Critical Hit by 20%
Text: Your body quickens.
Fills your target with energy, increasing their attack speed, agility, dexterity, and attack rating.

 

Placate

Classes: ENC/67
Skill: Alteration
Mana: 455
Target: Single
Range: 200'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 4.5s, Recast: 1.5s, Rest: 1.5s
Duration: 42s+ (7 ticks), Dispelable: Yes
1: Decrease Social Radius to 10 up to level 70
Text: You are washed over with a sense of calm.
Pacifies your target, lowering its aggressiveness for %z. Affects creatures up to level @1.

 

Rune of Salik

Classes: ENC/67
Skill: Abjuration
Mana: 500
Consumes: Peridot x 1
Target: Single
Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 5s, Recast: 1.5s, Rest: 1.5s
Duration: 110m+ (1100 ticks), Dispelable: No
1: Absorb Damage: 100%, Total: 1105
Text: A glowing shimmer of runes surrounds you.
Covers your target in a shimmer of runes that absorb damage. Consumes a peridot when cast.

 

Anxiety Attack

Classes: ENC/67
Skill: Alteration
Mana: 350
Target: Single
Range: 100'
Resist: Magic
Reflectable: Yes
Focusable: Yes
Casting: 3s, Recast: 18s, Rest: 1.5s
Duration: 42s+ (7 ticks), Dispelable: Yes
1: Fear up to level 65
Text: You flee in panic.
A booming voice fills your target's ears, causing them to flee in terror.

 

Muramite Rune (Level 68 Spells)

Clarivoyance

Classes: ENC/67
Skill: Alteration
Mana: 350
Target: Single
Range: 100'
Resist: Magic
Reflectable: Yes
Focusable: Yes
Casting: 3s, Recast: 18s, Rest: 1.5s
Duration: 42s+ (7 ticks), Dispelable: Yes
1: Fear up to level 65
Text: You flee in panic.
A booming voice fills your target's ears, causing them to flee in terror.

 

Wall of Alendar

Classes: ENC/68
Skill: Abjuration
Mana: 390
Consumes: Peridot x 1
Target: Single
Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 2s, Recast: 15s, Rest: 1.5s
Duration: 36m+ (360 ticks), Dispelable: Yes
1: Absorb Spell Damage: 20%, Total: 2080
Text: You are protected by the wall of Alendar.
Places the Wall of Alendar on your target, absorbing a portion of incoming spell damage. This spell absorbs a set amount of damage before dissipating. Consumes a peridot when cast.

 

Compel

Classes: ENC/68
Skill: Alteration
Mana: 800
Target: Single
Range: 200'
Resist: Magic
Reflectable: Yes
Focusable: Yes
Casting: 5s, Recast: 1.5s, Rest: 1.5s
Duration: 7.5m+ (75 ticks), Dispelable: Yes
1: Charm up to level 67
Text: You lose control of yourself.
Dominates your target's mind, allowing you to control them for a short time. This spell works on creatures up to level @1.

 

Psychosis

Classes: ENC/68
Skill: Evocation
Mana: 375
Target: Single
Range: 200'
Resist: Magic
Reflectable: Yes
Trigger Spell DS: Yes
Focusable: Yes
Casting: 6s, Recast: 1.5s, Timer: 1, Rest: 1.5s
Push: 1'
1: Decrease Current HP by 1513
Text: Psychosis tears at your mind.
Strikes your target with a chaotic burst of mental energy, causing between #1 and @1 damage.

 

Circle of Dreams

Classes: ENC/68
Skill: Divination
Mana: 375
Target: Caster PB
AE Range: 30'
Resist: Magic
Reflectable: Yes
Focusable: Yes
Casting: 1.5s, Recast: 12s, Timer: 5, Rest: 1.5s
Duration: 6s+ (1 ticks), Dispelable: Yes
Push: 0.5'
1: Mesmerize up to level 70
Text: The world spins before your eyes.
Causes all nearby creatures to fall into an enchanted sleep for up to %z. This spell works on creatures up to level @1.

 

 

Greater Muramite Rune (Level 69 Spells)

Euphoria

Classes: ENC/69
Skill: Conjuration
Mana: 375
Target: Single
Range: 200'
Resist: Magic -10
Reflectable: Yes
Focusable: Yes
Casting: 2.5s, Recast: 1.5s, Rest: 1.5s
Duration: 54s+ (9 ticks), Dispelable: Yes
1: Mesmerize up to level 73
2: Memory Blur (70% Chance)
Text: A feeling of complete happiness washes over you.
Causes your opponent to fall into an enchanted sleep for up to %z. This spell works on creatures up to level @1.

 

Arcane Noose

Classes: ENC/69
Skill: Alteration
Mana: 565
Target: Single
Range: 200'
Resist: Magic
Reflectable: Yes
Trigger Spell DS: Yes
Stacking: Strangle 2
Focusable: Yes
Casting: 3s, Recast: 1.5s, Rest: 1.5s
Duration: 48s+ (8 ticks), Dispelable: Yes
1: Decrease Current HP by 459
4: Decrease Current HP by 344 per tick
Text: An invisible noose forms around your neck.
Constricts your target's throat, causing between #1 and @1 damage initially and between #4 and @4 damage every six seconds for %z.

 

Desolate Deeds

Classes: ENC/69
Skill: Alteration
Mana: 300
Target: Single
Range: 200'
Resist: Magic -30
Reflectable: Yes
Focusable: Yes
Casting: 1.5s, Recast: 6s, Rest: 1.5s
Duration: 90s+ (15 ticks), Dispelable: No
2: Decrease Melee Haste by 70%
3: Increase Disease Counter by 24
Text: Your body slows down.
Constricts your target's muscles, causing their attack speed to slow for %z.

 

Mayhem

Classes: ENC/69
Skill: Alteration
Mana: 312
Target: Single
Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 3s, Recast: 12s, Timer: 4, Rest: 1.5s
Duration: 7.5m+ (75 ticks), Dispelable: Yes
2: Absorb Damage: 100%, Total: 552
Text: You scream with rage.
Fills your arms with energy and hardens your skin, absorbing damage.

 

Color Snap

Classes: ENC/69
Skill: Divination
Mana: 437
Target: Caster PB
AE Range: 30'
Resist: Magic
Reflectable: Yes
Focusable: Yes
Casting: 2s, Recast: 12s, Timer: 3, Rest: 1.5s
Push: 0.5'
1: Stun for 6s up to level 70
Text: Scintillating colors pound through your brain.
Creates a wave of intense color around you that assaults your opponent's senses, briefly stunning all nearby creatures. This spell works on creatures up to level @1.

 

Wake of Felicity

Classes: ENC/69
Skill: Divination
Mana: 1000
Target: Target AE
Range: 100', AE Range: 25'
Resist: Magic
Reflectable: Yes
Focusable: Yes
Casting: 4s, Recast: 6s, Rest: 1.5s
Duration: 54s+ (9 ticks), Dispelable: Yes
1: Mesmerize up to level 70
Text: You are completely content to stay here forever.
Causes several creatures around your target to fall into an enchanted sleep for up to %z. The spell works on creatures up to level @1.

 

 

Glowing Muramite Rune (Level 70 Regular Spells)

Circle of Alendar

Classes: ENC/70
Skill: Abjuration
Mana: 390
Consumes: Peridot x 1
Target: Caster Group, MGB: Yes
Range: 100', AE Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 6s, Recast: 15s, Rest: 1.5s
Duration: 36m+ (360 ticks), Dispelable: Yes
1: Absorb Spell Damage: 20%, Total: 2080
Text: A blue aura surrounds you.
Places the circle of Alendar on your group, absorbing a portion of incoming spell damage. This spell absorbs a set amount of damage before dissipating. Consumes a peridot when cast.

 

Hastening of Salik

Classes: ENC/70
Skill: Alteration
Mana: 1260
Target: Target Group, MGB: Yes
Range: 100', AE Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 9s, Recast: 1.5s, Rest: 1.5s
Duration: 42m+ (420 ticks), Dispelable: Yes
2: Increase AGI by 60
3: Increase DEX by 50
4: Increase ATK by 53
5: Increase Melee Haste by 68%
6: Increase Chance to Critical Hit by 20%
Text: Your body begins to move faster.
Fills your group with energy, increasing their attack speed, agility, dexterity, attack rating, and chance to make critical hits.

 

Voice of Clairvoyance

Classes: ENC/70
Skill: Alteration
Mana: 1300
Target: Target Group, MGB: Yes
Range: 100', AE Range: 100'
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 12s, Recast: 1.5s, Rest: 1.5s
Duration: 80m+ (800 ticks), Dispelable: Yes
1: Increase Max Mana by 400
2: Increase Current Mana by 20 per tick
3: Increase INT by 32
4: Increase WIS by 32
Text: You gain insight into things unknown.
Calms your group's thoughts, allowing them to regenerate mana more quickly, as well as increasing their wisdom, intelligence, and mana pool.

 

True Name

Classes: ENC/70
Skill: Alteration
Mana: 910
Target: Single
Range: 200'
Resist: Magic
Reflectable: Yes
Focusable: Yes
Casting: 5s, Recast: 1.5s, Rest: 1.5s
Duration: 7.5m+ (75 ticks), Dispelable: Yes
1: Charm up to level 69
Text: Your body refuses to obey you.
Dominates your target's mind, allowing you to control them for a short time. This spell works on creatures up to level @1.

 

Ancient Muramite Rune (Level 70 Ancient Spells)

Ancient: Voice of Muram

Classes: ENC/70
Skill: Alteration
Mana: 1100
Target: Single
Range: 200'
Resist: Magic -1000, No Sanctification
Reflectable: Yes
Focusable: Yes
Casting: 5s, Recast: 5m, Rest: 1.5s
Duration: 48s+ (8 ticks), Dispelable: Yes
1: Charm up to level 70
Dominates your target's mind, allowing you to control them for a short time. This spell works on creatures up to level @1 . This spell is also unresistible and lasts a specific period of time.

 

Ancient: Neurosis

Classes: ENC/70
Skill: Evocation
Mana: 398
Target: Single
Range: 200'
Resist: Magic
Reflectable: Yes
Trigger Spell DS: Yes
Focusable: Yes
Casting: 6s, Recast: 1.5s, Timer: 2, Rest: 1.5s
Push: 1'
1: Decrease Current HP by 1634
Text: Neurosis strikes your mind.
Commands the madness of chaos to strike your target for #1 damage.

 

 

 

 

 

 

 

                               

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