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Muramite Proving Ground (MPG) Trials

Muramite Proving Grounds (MPG) Trials are still one of the most important things you can possibly accomplish on your character to date. Up there with DoN progression. Usually a lot of high end raid guilds require you to have both of these completed before they'll even take a close look at your application. Luckily MPG doesn't even take 1/4 as long as DoN does though. You'll spend most of your time running between the trials and trying to figure out how to get to the next one from the one you're at.

I've done MPG countless times and it usually always takes inbetween 2:30 - 3hrs to complete, depending on how many characters I am doing it on. The first time I ever did it, it took about 4hrs because there was no real guide on the internet for it and some of the Trials are pretty annoying to figure out while you're in the middle of them. Any guides out there for the trials still tell you to do old school stuff (like pick up weapons to deal extra damage to the mobs to kill them in time) and stuff like that. This guide wont.

Below are the six different trials you'll have to partake in to finish your MPG Trials Achievement and get the bonus Resistances that we're here for in the first place. If you're wondering about what order you should do them all in, I usually go around the zone counter clockwise when I do them. I start with Subversion, then it goes, Ingenuity, Destruction, Fear, Efficiency, Weaponry.

The Mastery of Destruction

The Mastery of Efficiency

The Mastery of Fear

The Mastery of Ingenuity

The Mastery of Subversion

The Mastery of Weaponry

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