Old Commonlands - SoD Leveling Guide

Old Commonlands Leveling Locations
Click to enlarge the picture

Old Commonlands is a revamped version of the original classic EQ Commonlands which, much like Old Commonlands, is connected to Kithicor Woods. You'll find the Old Commonlands zone line on the far eastern end of Bloody Kithicor Woods - much like it was in original EQ.

While Bloody Kithicor got an entire make over with the SoD expansion, Old Commonlands did not. It has the same layout as the original Commonlands and even many of the same enemies - which weren't even increased in level or given new drops for the revamp. That's right you can straight up still kill a Dervish Cutthroats in this zone and get the same loot as the original Commonlands!

That aside, there are *some* changes between the two zones... You'll find large "enraged" animals patroling the zone which are tuned more to SoD levels as well as dozens of camps and patrols of Obliteration enemies, the same ones from Bloody Kithicor.

Depending on the size of your group determines which camp you should choose. Those here looking to solo may want to aimlessly wander the fields in search of higher level animals to kill in single pulls or you may want to hang around the Obliteration enemies near the zone line to Bloody Kith marked with my blue circle on the map above.

No named enemies will spawn nearby the Bloody Kithicor Zone line which makes this a perfect EXP location for soloers or smaller groups/boxers. Rangers, Berserkers and Rogues will also benefit from hunting here as the enemies can be Headshot, Decapped and Assassinated. Of course they also do not summon.

If you find the entrance enemies too easy then I would recommend you swing by the camp marked with an orange circle on my map above. You'll find Illusionist V'Shal over here as well as a dozen or so different trash mobs for you to pull and kill. Additionally you'll find a lot of Obliteration enemies that path around this general area too.

The last and final camp worth mentioning in this zone is the one marked with a green circle at the top of the map. This is the hardest camp that this guide will cover - there's about 18 or more enemies at this camp and the enemies here will often come in pulls of 2 or 3 at the very least. Commander K'Thak spawns up here in a tent as well and is the only named in the area you have to worry about.

As far as the loot goes in this zone you'll want to hang on to the gems you come across as well as the Rk. II spells (which usually vendor for over 300pp each)! In addition to the vendor trash you'll want to loot the Chronal Resonance Dust, Sunshard Ore and Taaffeite, Prestidigitase, Harmonagate, Staurolite you come across. These can all be sold in The Bazaar or to Barters by typing /bar.

Additional Information

- In order to reach this zone you'll need to go through The Void which can be reached from Plane of Time. There's two easy ways to reach Plane of Time, the Guild Hall portal or a Wizard/Druid. Or you could speak with the NPC in PoK that ports you here, Herald of Druzzil Ro. If you're unfamiliar with any of what I just said, use my guide on how to reach SoD zones.

- If you're having trouble managing your Inventory Space I highly recommend you invest in some Extraplanar Trade Satchels which are 32 Slot Tradeskill Bags. Alternatively you could also buy Unexpanded Tailored Backpacks as well. Though, the Backpacks will likely be more expensive. Follow the links provided to learn more about each item.

- If you need more plat while leveling I strongly recommend you check out my How to make more plat while leveling by Bartering Guide. It'll give you a list of all the different items you should be keeping an eye out for to Barter/Sell!

Old Commonlands Allakhazam Zone Information

Old Commonlands Obliteration Enemies Leveling Guide (Out dated)
This guide may contain errors or inaccuracies since the game has changed a lot since I wrote it.
It also contains a lot of information not found on this page about the zone and the mobs in it.