Halo 3 ODST Tips, Tricks and Strategies for the Campaign
Video Walkthrough: Halo CE Mission 1 Walkthrough
Skull Location: There are no Skulls in Halo 3 ODST for you to collect
Terminal Location: There are no Terminals in Halo 3 ODST for you to collect
Just like the previous Halo games, the entire first mission of ODST is going to be a cutscene. How the rest of this game is setup though is a lot different than every previous title. The second mission in ODST is one that you will be returning to multiple times throughout the entire game.
Essentially how it works is you start this game playing a character called the Rookie and his goal is to find clues about his missing ODST squad mates throughout New Mombasa. This is what mission 2 is all about, you control the Rookie and run around Mombasa looking for clues. Each time you find a clue you'll start a mission where you control that ODST squad member and learn what happened to them.
When you complete one of these missions you will be thrown back to the Rookie in Mombasa Streets and you'll have to locate another clue. This repeats 6 times until you reach the Data Hive mission where you finally meet up with some squad mates as you're controlling the Rookie.
Throughout Mombasa Streets (Mission 2) there will also be hidden Audio Logs that you can find. Audio Logs are completely optional but they will make traveling through Mombasa Streets easier since finding enough Audio Logs will unlock weapon/vehicle caches throughout the town. Inside will be power weapons and Mongooses that you can drive around to make traveling easier.
Audio Logs will give you Achievements when you find them, there are 29 in Mombasa Streets and 1 in the Data Hive.
Halo 3 ODST Tips & Tricks:
- Starting in Halo 3 a fully charged Plasma Pistol shot to a vehicle will temporarily disable it. A fully charged Plasma Pistol has an EMP like effect which will prevent any vehicle it hits from moving for a few seconds. Use this to your advantage to hijack vehicles or to take Banshees out of the sky!
- Halo 3 and ODST introduce some new mechanics including something called 'Equipment'. The Equipment that I am referencing are the new special items added in this game that you can deploy such as the Trip Mine, Bubble Shield, Power Drain, Gravity Lift, Deployable Cover, Flare, Regenerator, Radar Jammer, Invincibility, Cloaking and the Automated Turret.
- Plasma weapons deal more damage to shields than UNSC weapons. On the flip side, UNSC weapons deal more damage to flesh than Plasma weapons. This is a big thing to remember because when fighting Brutes you'll quickly notice that it takes an entire magazine of a Silenced SMG to remove their shields whereas with a Plasma Rifle it takes significantly less.
- One of the most effective combos in Halo is the Plasma Pistol + a precision weapon. You can hit an enemy with an overcharged Plasma Pistol shot to rip off their shields then finish them off with a headshot. This combination is extremely effective when playing on Legendary.
- Learn how the various enemies work and what their weaknesses are. For example, Brutes normally charge when low on health to melee, Jackals can be thrown off balance by a shot to the hand and Grunts will go into disarray when their commander is killed. Different colored Brutes and Elites have different strategies too, some are more careful and some are careless depending on their health. If multiple Elites/Brutes are present their armor color tells you which one is the commanding officer as well.
- You can shoot at the Equipment items on the ground that are dropped to destroy them. This is most useful for items like Deployable Cover, Trip Mines or Bubble Shields. A Bubble Shield can be destroyed by smashing the 'stick' in the middle. You can destroy a Deployable Cover shield by shooting the metal portion on the ground that generates the shield.
- Being able to detach turrets is a new feature that was added into the game for Halo 3 and ODST. In order to detach a turret you need to man it and then hold whatever button you're prompted with. Detached turrets will have a limited ammo supply and will cause you to move slower as you hold them. When carrying a detached turret walk diagonally to move faster than going in a straight line.
- To learn more about the various weapons in Halo 3, which are worth using and which are total garbage, I recommend you check out my Halo 3 Campaign Weapon Tier List. In that list I go through every weapon in the game and rank it, included in the list is an explanation of why I ranked the weapon where I did.
That about covers it as far as tips, tricks and strategies go to help you out. In addition to that information I also have some Halo 3 ODST Video Guides that you may find interesting which I link to below. Follow the link in this paragraph if you are interested in seeing what else I have for this game.
Links to All Mission Video Walkthroughs
(Youtube) Mission 3 Tayari Plaza Walkthrough
(Rumble) Mission 3 Tayari Plaza Walkthrough
(Youtube) Mission 4 Uplift Reserve Walkthrough
(Rumble) Mission 4 Uplift Reserve Walkthrough
(Youtube) Mission 5 Kizingo Boulevard Walkthrough
(Rumble) Mission 5 Kizingo Boulevard Walkthrough
(Youtube) Mission 6 ONI Alpha Site Walkthrough
(Rumble) Mission 6 ONI Alpha Site Walkthrough
(Youtube) Mission 7 NMPD HQ Walkthrough
(Rumble) Mission 7 NMPD HQ Walkthrough
(Youtube) Mission 8 Kikowani Station Walkthrough
(Rumble) Mission 8 Kikowani Station Walkthrough
(Youtube) Mission 9 Data Hive Walkthrough
(Rumble) Mission 9 Data Hive Walkthrough
(Youtube) Mission 10 Coastal Highway Walkthrough
(Rumble) Mission 10 Coastal Highway Walkthrough
Continue to Mission 2: Mombasa Streets
Return to Halo 3 ODST Walkthrough Index