Mourkain Temple is the Greenskin and Dwarf tier 2 scenario. The game type is Murderball. The objective of Murderball is to hold on to the ball, or kill the enemy player with the ball. The first team to reach 500 or the team with the highest points after 15 minutes wins.
Number of players: 12 v 12
Kill Someone while carrying the Artifact(Murderball): 20 Points
Kill the Artifact(Murderball) Carrier: 20 Points
Hold the Artifact: 3 Points Per Tick
Kill an Enemy: 10 Points
Duration: 15 Minutes
Levels: 10 - 21
Things To Keep In Mind
- Try to always let a tank pick up the Murderball.
- If you're a healer the main priority after yourself is the artifact carrier.
- Holding the artifact will put a DoT affect on you. The DoT won't do much damage at first but will slowly being to do more and more.
There are only a few ways people play this scenario. One being extra safe, the other care less and last but not least balanced.
Safe: The safe way to play is to grab the artifact and head to where you and your team spawns. Stand near the ledge and have the healer stay up top, and keep you alive. This will prevent any melee from reaching them
Careless: The careless way is to grab the artifact and kamikaze bomb into the enemies. It seems that the closer the artifact is to the battle the more points it generates per tick, so this is a good strategy if you have the healers to back you up.
Balanced: Grab the artifact and fight in the middle right around where you picked it up. This is the most common strategy used and is normally the most effective one with a balanced team.
Tanks: You're the designated artifact carrier. Try to race to it in the beginning of the match and pick it up. If you have trouble picking it up block any order from getting to it and picking it up. Once you do have it, do what you do best. Stay alive.
Melee DPS: You will be right up next to the tanks the whole time. Kill or slow down anyone who is trying to kill the person holding the artifact.
Ranged DPS: Very similar role to the Melee DPS, stand back and kill/slow down anyone trying to kill the artifact carrier.
Healers: Your main priority is the Artifact Carrier, then yourself, then the other healers, then the dps.
Maximizing Renown Earned
There isn't many safe spots to hide in this scenario so it will be hard to bunker down and heal or pick people off. Same deal goes for all the other Scenarios, do your job and win the Scenario and you will get the most renown and xp.
Estimated XP Per (Loss): 4298xp
Estimated Renown Per (Loss): 456
Estimated XP Per (Win): 14564xp
Estimated Renown Per (Win): 1231
Rank 25, 50, 75, 100, 125 Fragments, Curios, Gold Dust and Containers
Level 9-18 Greens
Obliterator Set Gear
Soldier's Medallion (Very Uncommon)