Gromril's Crossing is a Greenskin and Dwarf tier 4 scenario. This scenario is only available for play when "Reikland" Is contested. The game type played in it is Tug of War, the objective is to grab a capture point and kill your way to the next. This scenario is mostly hack and slash with a occasional stop to grab the flags. The first team to reach 500 or the team with the most points after 15 minutes wins.
Number of players: 18 v 18
Hold A Flag: 1 Point every 2 seconds
Kill an Enemy: 2 Points
Duration: 15 Minutes
Levels: 28 - 40
Things to Keep In Mind
- After defending a flag the flag closer to your enemies base will open up for capture. The closer you get to your enemies base the more points you will get for holding a flag. Along these same lines the flags you capture closer to your base will give you less points.
- If you capture the Bridge the two bases closer to your enemies spawn open up. If they capture the Bridge the two bases closer to your spawn open up.
- If you have knockback abilities use that to your Advantage on The Bridge.
This is the Sister scenario of The Battle For Praag. There is only one strategy for this scenario as with The Battle For Praag. So instead I'll list what to do in certain occasions.
Starting Out: Rush for the flag and capture it. Once your team has it and holds it move up to the next flag that becomes capturable. Rinse and Repeat.
Defending: If you don't start out by capping the center flag and you start getting capped then defend your flags! If one gets severely overwhelmed fall back to the flag that will become capable next, so you're there and have the advantage over the other team.
Tanks: Your only job is to get to the central flag as quickly as possible and get people off it as long as possible. Since you're the most durable people on your team, this is the perfect job for you.
Melee DPS: You will be backing the tanks up, but in more of a defensive way. You will have to be on your guard since you're a lot less durable then the tanks for this job.
Ranged DPS: You will be blasting away the enemies healers from a distance or focus firing the assist target for the melee dps. If there is no one around the flag then you're responsible for attacking anyone near it.
Healers: Keep anyone near the flag alive as your first priority.
The best way to Maximize your renown here is to simply win. Without winning you will still get a halfway decent amount from kills, but not nearly as much as you'd get from a win. Normally the score board is 500 to 200, if its not a tie. The good news is, if you're a healer or ranged DPS there are a ton of bushes, and hills around that you can hide yourself in.
Estimated XP Per (Loss): 11897xp
Estimated Renown Per (Loss): 926
Estimated XP Per (Win): 15675xp
Estimated Renown Per (Win): 1366
Rank 125, 150, 175, 200 Fragments, Curios, Gold Dust and Containers
Level 35-40 Greens
Annihilator Set Gear