List of Runes & Socket Bonuses - Diablo 2
This page contains a list of every single High Rune in Diablo 2 and what effect it will have when placed into your Weapon, Armor, Shield or Helm. I also included the level of the rune, just for good measure. Since I was unable to find a guide like this online, I was inspired to make one.
For those of you out there who are curious, you can read up more about the drop rate of High Runes from The Countess on this page.
High Rune Horadric Cube Recipes
High Rune Bonuses in Weapons/Shields/Armor/Helms
Level: 11
Weapon: +50 AR and +1 Light Radius
Armor: +1 Light Radius and +15 Defense
Shield: +1 Light Radius and +15 Defense
Level: 11
Weapon: 75% Damage vs Undead (also displays as +50 Attack Rating vs Undead)
Armor: 15% Slower Stamina Drain
Shield: +7& Blocking
Level: 13
Weapon: +2 Mana Per Kill
Armor: +2 Mana Per Kill
Shield: +2 Mana Per Kill
Level: 13
Weapon: Knockback
Armor: +30 Defense vs Missile
Shield: +30 Defense vs Missile
Level: 15
Weapon: -25% Target Defense
Armor: Regenerate Mana 15%
Shield: Regenerate Mana 15%
Level: 15
Weapon: +9 Maximum Damage
Armor: 15% Damage taken returned as Mana
Shield: 15% Damage taken returned as Mana
Level: 17
Weapon: 75 Poison damage over 5 seconds
Armor: +35% Poison Resistance
Shield: +35% Poison Resistance
Level: 19
Weapon: +5 - 30 Fire Damage
Armor: +35% Fire Resistance
Shield: +35% Fire Resistance
Level: 21
Weapon: +1-50 Lightning Damage
Armor: +35% Lightning Resistance
Shield: +35% Lightning Resistance
Level: 23
Weapon: +3 - 14 Cold Damage
Armor: +35% Cold Resistance
Shield: +35% Cold Resistance
Level: 25
Weapon: 7% Life Stolen Per Hit
Armor: Attacker takes 14 damage
Shield: Attacker takes 14 damage
Level: 27
Weapon: +9 Minimum Damage
Armor: -7 Damage Taken
Shield: -7 Damage Taken
Level: 29
Weapon: +20% Increased Attack Speed
Armor: +20 Faster Hit Recovery
Shield: +20 Faster Hit Recovery
Level: 31
Weapon: Hit causes monsters to flee 26%
Armor: Replenish Life +7
Shield: Replenish Life +7
Level: None
Weapon: -20 Requirements
Armor: -15 Requirements
Shield: -15 Requirements
Level: 35
Weapon: +10 Vitality
Armor: +10 Vitality
Shield: +10 Vitality
Level: 37
Weapon: +10 Energy
Armor: +10 Energy
Shield: +10 Energy
Level: 39
Weapon: +10 Dexterity
Armor: +10 Dexterity
Shield: +10 Dexterity
Level: 41
Weapon: +10 Strength
Armor: +10 Strength
Shield: +10 Strength
Level: 43
Weapon: +75% Extra Gold from Monsters
Armor: +50% Extra Gold from Monsters
Shield: +50% Extra Gold from Monsters
Level: 45
Weapon: +75% Damage to Demons (sometimes reads as + 100 Attack Rating against Demons)
Armor: +30% Defense
Shield: +30% Defense
Level: 47
Weapon: 25% Chance of Open Wounds
Armor: +15% All Resistances
Shield: +22% All Resistances
Level: 49
Weapon: Prevent Monster Healing
Armor: Reduce Magic Damage by 7
Shield: Reduce Magic Damage by 7
Level: 51
Weapon: +30% Better chance of finding Magical Items
Armor: +25% Better chance of finding Magical Items
Shield: +25% Better chance of finding Magical Items
Level: 53
Weapon: +20% Attack Rating
Armor: +5% Max Poison Resist
Shield: +5% Max Poison Resist
Level: 55
Weapon: 7% Mana Stolen per hit
Armor: +5 Maximum Fire Resist
Shield: +5 Maximum Fire Resist
Level: 57
Weapon: +50% Damage
Armor: +5 Maximum Cold Resist
Shield: +5 Maximum Cold Resist
Level: 59
Weapon: 20% Chance of Deadly Strike
Armor: +5 Maximum Lightning Resist
Shield: +5 Maximum Lightning Resist
Level: 61
Weapon: 20% Chance of Hit Blinds Target
Armor: Increase Max Mana by 5%
Shield: +60 Mana
Level: 63
Weapon: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shield: Damage Reduced by 8%
Level: 65
Weapon: Ignore Target Defense
Armor: Increase Max Health by 5%
Shield: +50 Hit Points
Level: 67
Weapon: Freezes Target +3
Armor: Cannot be Frozen
Shield: Cannot be Frozen
Level: 69
Weapon: Indestructible
Armor: Indestructible
Shield: Indestructible