Rare Item Horadric Cube Crafting Recipes - Diablo 2
This page contains the recipes for every set of Rare Crafted Items that you can make with the Horadric Cube. Every item made with one of these recipes appears Orange in game and can not be acquired any other way except for crafting in the Horadric Cube. If you'd like to learn more about a specific set of these crafted items then follow any of the links below for more information.
Crafted items in Diablo 2 always have 3 - 4 fixed properties and can roll up to an additional 4 properties if the conditions are met. There are four different categories of properties which are made for different builds and classes, recipes for all of them can be found below. It's up to you to pick which fixed properties are more important to you then you can gamble for the other properties that you want.
Depending on the ilvl of the item created it will get a certain amount of random affixes on it. Below is a list from Arreat Summit (and every other Diablo 2 website) on what ilvl the item has to be in order to roll the amount of affixes that you want. The ilvl of the item is determined the same way that a Rare item's ilvl is.
At ilvls 1-30, there's a 40% chance of 1 affix and a 20% chance each of 2, 3 or 4 affixes.
At ilvls 31-50, there's a 60% chance of 2 affixes and a 20% chance each of 3 or 4 affixes.
At ilvls 51-70, there's an 80% chance of 3 affixes and a 20% chance of 4 affixes.
At ilvls 71+, there's a 100% chance of 4 affixes.
To determine a Crafted Item's ilvl you'll need to know the ilvl of the item you're using to craft as well as do some math with your character level. It's a complicated math problem that you can find more information about on Arreat Summit and Diablo 2 wikia. What I can do for you is summarize what you need to know.
1. Your character level matters. The higher your level the better but being at least level 93 will allow you to craft everything.
2. The item's ilvl matters. There is a reason that so many people farm areas with Area Level 85 (Ancient Tunnels, Chaos Sanctuary, Baal Runs). These zones drop the highest ilvl items.
You will get a 100% chance of all 4 affixes when you craft an item from a level 85 zone with a character that's at least 80+. However, you won't be able to get the very best affixes in the game (on some items) unless you have a character level of 93 and are using an item from an area with an area level of 85. You can check what all of the affix levels are on this page.
For the most part Rings, Helms and Amulets are the 3 items that you'll definitely want to use a level 93 character when you craft them. For the rest of the pieces you can craft like Weapons, Shields, Boots, Body Armor, Gloves and Belts the best affixes that can roll on these items are 10 ilvls below the best affixes that can roll on Rings, Helms and Amulets. What this means is you can use either a lower level character or a lower ilvl item and still get the best rolls possible.
Horadric Cube High Rune Recipes
- List of Armor Rune Words
- List of Helm Rune Words
- List of Shield Rune Words
- List of Weapon Rune Words
Horadric Cube Weapons and Armor Recipes
- Horadric Cube Gambling for Socket Recipes
- Horadric Cube How to Ebug Armor
- Horadric Cube Upgrading Weapons & Armor
Horadric Cube Rare Crafted Gear Recipes
- Blood Item Recipes
- Caster Item Recipes
- Hitpower Item Recipes
- Safety Recipes
- Best Recipes to Gamble for Rare Items
Horadric Cube Charm and Amulet Gambling
Lower level Caster Gloves.
A very good roll on Caster Gloves.
Blood Recipes
This section includes all of the 'Blood Items' that you can make using the Horadric Cube. All of these recipes take a piece of Magic (Blue) equipment as well as a Perfect Ruby, a Jewel and a specific High Rune. The rarity of Jewel you use doesn't matter and it doesn't affect the final combine if you use a rare one or a cheap one; so use a cheap one.
Learn more about the Horadric Cube Blood Item Recipes
Fixed Affixes:
1 - 4% Life Stolen Per Hit
+ 10 - 20 to Hit Points
+ 35 - 60% Enhanced Damage
Fixed Affixes:
1 - 4% Life Stolen Per Hit
+ 10 - 20 to Hit Points
5 - 10% Deadly Strike
Fixed Affixes:
1 - 3% Life Stolen Per Hit
+ 10 - 20 to Hit Points
1 - 3 Demon Heal
Fixed Affixes:
1 - 3% Life Stolen Per Hit
+ 10 - 20 to Hit Points
5 - 10% Crushing Blow
Fixed Affixes:
1 - 3% Life Stolen Per Hit
+ 10 - 20 Hit Points
5 - 10% Open Wounds
Fixed Affixes:
1 - 3% Life Stolen Per Hit
+ 10 - 20 to Hit Points
+ 5 - 10 Replenish Life
Fixed Affixes:
1 - 4% Life Stolen Per Hit
+ 10 - 20 to Hit Points
Attacker Takes 4 - 7 Damage
Fixed Affixes:
1 - 4% Life Stolen Per Hit
+ 10 - 20 to Hit Points
5 - 10% Faster Walk/Run
Fixed Affixes:
1 - 3% Life Stolen Per Hit
+ 10 - 20 to Hit Points
+ 1 - 5 Strength
Caster Items
This section includes all of the 'Caster Items' that you can make using the Horadric Cube. All of these recipes take a piece of Magic (Blue) equipment as well as a Perfect Amethyst, a Jewel and a specific High Rune. The rarity of Jewel you use doesn't matter and it doesn't affect the final combine if you use a rare one or a cheap one; so use a cheap one.
Learn more about the Horadric Cube Caster Item Recipes
Fixed Affixes:
4 - 10% Regenerate Mana
+ 10 - 20 to Mana
1 - 5% Mana Stolen Per Hit
Fixed Affixes:
4 - 10% Regenerate Mana
+ 10 - 20 to Mana
1 - 4% Mana Stolen Per Hit
Fixed Affixes:
4 - 12% Regenerate Mana
+ 10 - 20 to Mana
1 - 3 Mana Per Kill
Fixed Affixes:
4 - 10% Regenerate Mana
+ 10 - 20 to Mana
1 - 3 Mana Per Kill
Fixed Affixes:
4 - 10% Regenerate Mana
+ 10 - 20 to Mana
5 - 10% Faster Cast Rate
Fixed Affixes:
4 - 10% Regenerate Mana
+ 10 - 20 to Mana
+ 2 - 5% Max Mana
Fixed Affixes:
4 - 10% Regenerate Mana
+ 10 - 20 to Mana
+ 5 - 10 Increased Chance of Blocking
Fixed Affixes:
4 - 10% Regenerate Mana
+ 10 - 20 to Mana
5 - 10% Faster Cast Rate
Fixed Affixes:
4 - 10% Regenerate Mana
+ 10 - 20 to Mana
+ 1 - 5 to Energy
Hitpower Items
This section includes all of the 'Hitpower Items' that you can make using the Horadric Cube. All of these recipes take a piece of Magic (Blue) equipment as well as a Perfect Sapphire, a Jewel and a specific High Rune. The rarity of Jewel you use doesn't matter and it doesn't affect the final combine if you use a rare one or a cheap one; so use a cheap one.
Learn more about Horadric Cube Hitpower Item Recipes
Fixed Affixes:
5% Chance of Casting Level 4 Frost Nova When Hit
Attacker Takes 3 - 7 Damage
+ 35 - 60% Enhanced Damage
Fixed Affixes:
5% Chance of Casting Level 4 Frost Nova When Hit
Attacker Takes 3 - 7 Damage
+ 25 - 50 Defense vs. Missiles
Fixed Affixes:
5% Chance of Casting Level 4 Frost Nova When Hit
Attacker Takes 3 - 10 Damage
10 - 20% Faster Hit Recovery
Fixed Affixes:
5% Chance of Casting Level 4 Frost Nova When Hit
Attacker Takes 3 - 7 Damage
Knockback
Fixed Affixes:
5% Chance of Casting Level 4 Frost Nova When Hit
Attacker Takes 3 - 7 Damage
5 - 10% Damage Returned as Mana
Fixed Affixes:
5% Chance of Casting Level 4 Frost Nova When Hit
Attacker Takes 3 - 7 Damage
+ 25 - 60 Defense vs. Melee
Fixed Affixes:
5% Chance of Casting Level 4 Frost Nova When Hit
Attacker Takes 3 - 10 Damage
+ 5 - 10% Increased Chance to Block
Fixed Affixes:
5% Chance of Casting Level 4 Frost Nova When Hit
Attacker Takes 3 - 10 Damage
5 - 11% Hit Causes Monsters to Flee
Fixed Affixes:
5% Chance of Casting Level 4 Frost Nova When Hit
Attacker Takes 3 - 6 Damage
+ 1 - 5 to Dexterity
Safety Items
This section includes all of the 'Safety Items' that you can make using the Horadric Cube. All of these recipes take a piece of Magic (Blue) equipment as well as a Perfect Emerald, a Jewel and a specific High Rune. The rarity of Jewel you use doesn't matter and it doesn't affect the final combine if you use a rare one or a cheap one; so use a cheap one.
Learn more about the Horadric Cube Safety Item Recipes
Fixed Affixes:
1 - 4 Reduced Damage
1 - 2 Reduced Magic Damage
+ 5 - 10% Enhanced Defense
Fixed Affixes:
1 - 4 Reduced Damage
1 - 2 Reduced Magic Damage
+ 5 - 10% Lightning Resistance
+ 10 - 30% Enhanced Defense
Fixed Affixes:
1 - 4 Reduced Damage
1 - 2 Reduced Magic Damage
Half Freeze Duration
10 - 30% Enhanced Defense
Fixed Affixes:
1 - 4 Reduced Damage
1 - 2 Reduced Magical Damage
+ 5 - 10% Resist Cold
+ 10 - 33% Enhanced Defense
Fixed Affixes:
1 - 4 Reduced Damage
1 - 2 Reduced Magical Damage
5 - 10% Resist Poison
+ 10 - 30% Enhanced Defense
Fixed Affixes:
1 - 4 Reduced Damage
1 - 2 Reduced Magical Damage
5 - 10% Fire Resistance
+ 10 - 30% Enhanced Defense
Fixed Affixes:
1 - 4 Reduced Damage
1 - 2 Reduced Magic Damage
+ 5 - 10% Resist Magic
+ 10 - 30% Enhanced Defense
Fixed Affixes:
1 - 4 Reduced Damage
1 - 2 Reduced Magic Damage
+ 1 - 10% Increased Chance of Blocking
Fixed Affixes:
1 - 4 Reduced Damage
1 - 2 Reduced Magic Damage
+ 1 - 5 Vitality