Weapon - Lord of the Rings: Return of the King
This is the list of all Weapon in the game Lord of the Rings: Return of the King. In this list you'll find all the weapon in the game also, the stats of each weapon are included in these list. If you're looking for Accessories, Others or Armor, just follow one of the links below to their pages instead.
Lord of the Rings: Return of the King Lists
- Accessories
- Armor
- Others
- Weapon
Ally's: +1 Damage, +1 Courage
Amber: +3 Defense, Immobilize. Turns weapon yellow.
Ancient: +2 Courage
Ancient Mithril: +4 Damage, +5 Damage to Orcs, Armor Piercing
Assassin's: Backstab
Azure: +2 Damage, +30 Hit Points. Turns weapon light blue.
Black: +1 Damage. Turns weapon black.
Black Metal: +3 Damage, Armor Piercing. Turns weapon dark purple.
Blacksmith's: +1 Damage, +1 Health
Bloody: +1 Health. Turns weapon reddish-orange.
Bronze: -1 Damage, Cheap
Brown: +3 Damage to Animals, turns weapon brown.
Burning: +1 Fire Damage, +2 Damage, -5 Hit Points per Slain Foe, Fireburst. Turns weapon orange, adds orange sparkles.
Cheap: Cheap -Cobalt: +3 Defense. Turns weapon blue.
Cold: +2 Damage, Immobilize.
Consecrated: +5 Hit Points per Slain Foe, Sunburst, Valuable. Adds white sparkles to weapon.
Crimson: +2 Damage. Turns weapon red.
Cruel: Backstab, +1 All Primary Stats.
Crystalline: +11 Damage, Fragile. Turns weapon a translucent blue.
Cumbersome: +1 Damage
Cursed: +4 Damage, -3 Melee Armor, +3 Strength, Cursed
Dark: +3 Strength, +5 Accuracy, +3 Health, -10 Courage
Deadly: +4 Damage. Turns weapon red, adds purple sparkles.
Dirtied: Cheap
Dwarf Maiden: +1 Strength, +1 Courage, +1 Accuracy
Easterling: +1-2 Melee Damage, +4 Strength, -1 Courage
Elder: +1 damage to Orcs, +5% Experience Bonus
Elf Queen's: +40 Spirit Points
Ember: +1 Damage, Fireburst
Engraved: Valuable
Ent Trodden: +10 Hit Points
Eomer's: +2 Strength
Eowyn's: +3 Defense
Ethereal: +4 Damage, Armor Piercing
Executioner's: +3 Damage, Backstab
Exotic: Valuable, +2 All Primary Stats
Fearless: +50% Fear Resistance
Fierce: +20 Hit Points, Knockback, Armor Piercing
Fired: +2 Damage
Flanged: +3 Damage, +1 Defense
Flawless: +50% Fear Resistance
Fossil: +2 Damage, +3 Wisdom
Frog's: +5 Hit Points, +2 Hit Points Regen
Frozen: +1 Damage, +25 Hit Points, Immobilize. Adds white sparkles to weapon.
General's: +3 Courage, +1 Wisdom.
Ghostmetal: +5 Damage, -5 Hit Points per Slain Foe
Glowing: +3 Damage to Orcs, +1 Courage. Adds white sparkles to weapon.
Goldsmith's: Gemfinder, +2 All Primary Stats
Green: +1 Damage, -2 Strength, +2 Courage. Turns weapon green.
Grey: +3 Courage. Turns weapon grey.
Grunt's: +1 Damage
Guidesman's: +2 Damage to Animals, +2 Damage to Orcs
Harrowed: -2 Damage, +5 Damage to Nazgul
Heavy: +3 Damage, -2 Defense
Heavy Ithilien: +2 Damage, +3 Strength
Hero's: +1 Courage, +5% Experience Bonus
Historical: +3 Damage, Valuable, +1 All Primary Stats
Honed: +1 Damage, Valuable
Hunter's: +1 Accuracy
Iron: +1 Damage, +3 Strength, -1 Accuracy, Cheap
Jagged: +2 Damage
Judgement's: +5 Damage, +3 All Primary Stats
Keeper's: +1 Strength, +3 Defense
Knight's: +50% Fear Resistance, +50% Poison Resistance
Lancer's: +2 Damage to Orcs
Legendary: +6 Courage
Magnificent: Valuable, +5 All Primary Stats. Turns weapon gold, adds golden sparkles.
Maiden's: +1 to All Primary Stats
Master's: +3 Accuracy
Miner's: +1 Health, +2 Damage to Orcs
Molten: -3 Hit Points per Slain Foe, Sunburst, Fireburst
Mottled: +1 Courage, Knockback
Navigator's: +2 Accuracy, +2 Courage, Gemfinder
Nightmare: -20% Fear Resistance, +2 All Primary Stats. Turns weapon black, adds red sparkles.
Old: +7 Damage, +5 Accuracy, Fragile
Old Dwarf: +7 Damage, +5 Accuracy, Fragile. Not an error. Has the same stats as Old, but a different name.
Old Dwarf's: +1 Damage, +5% Experience Bonus, Gemfinder
Old Morgul: +8 Damage, Cursed
Orc Slaying: +4 Damage to Orcs
Orthanc: +3 Courage, +20 Hit Points, Cursed
Oversized: +1 Damage, -5% Speed
Perfect: +1 All Primary Stats
Platinum: +3 Damage, Gemfinder
Poisoned: +2 Damage, Venomous. Adds green sparkles to weapon.
Polished: +35% Experience Bonus, Fragile
Ragged: +3 Damage, -2 Accuracy
Regenerating: +2 Hit Points Regen
River's: +10% Speed
Rohirrim: +1 Courage, +10 Hit Points
Ruddy: +1 Strength
Runic: +1 Strength, +1 Courage
Rusted: +5 Damage, Fragile
Ruthless: +2 Damage, Backstab
Savage: +4 Strength, +1 Health, Knockback
Scarred: +4 Courage, +25 Hit Points
Scoundrel's: +7 Damage, Backstab, -3 All Primary Stats
Serpent's: +1 Defense, +15 Hit Points. Adds green sparkles to weapon.
Servant's: +5 Hit Points
Sharpened: +2 Damage
Sigiled: +1 All Primary Stats
Skull King's: +5 Damage, Cursed
Smith's: +1 Damage
Snowbird's: +1 Strength, +10% Speed
Sooty: +2 Defense, +1 Courage
Spider-Iron: +1 Damage to Animals, +1 Defense, Immobilize
Spiked: +3 Damage, Armor Piercing
Stained: +1 Strength -Storm-forged: Sunburst. Adds sparkles to weapon.
Tainted: +2 Damage, Cursed
Tarnished: +3 Damage, Fragile
Terrible: +3 Strength, +10 Hit Points per Slain Foe
Torturer's: +5 Damage, +80% Fear Resistance, Cursed
Tremendous: +9 Strength
Troll's: +5 Strength
Udun: +2 Strength, +1 Defense, +1 Courage
Uruk: +1 Damage, +1 Strength
Vengeance: +1 Courage, Backstab
Venomous: +3 Strength, Immobilize, Venomous. Turns weapons green.
Wanderer's: +10 Hit Points
Warder's: +3 Defense
Warped: +2 Damage, +2 Strength, -4 Accuracy
Warrior's: +3 Strength
White: +2 Courage, +5 Hit Points. Turns weapons white.
Wyrd: +4 Wisdom
Age Old: Armor Piercing, +1 All Primary Stats
Applewood: +4 Hit Points Regen
Ash: +3 Defense
Black Bone: +2 Damage, +6 Wisdom, Cursed
Black Lord's: +5 Damage, +5 Hit Points per Slain Foe, Cursed, +2 All Primary Stats
Blemished: +5 Defense, +5 Courage
Bloodwood: +3 Strength
Bony: +1 Damage, +1 Defense
Branded: +1 Damage, +1 Courage, Valuable
Burnt: +1 Fire Damage, +1 Damage, +1 Accuracy
Captive's: -1 Defense, +2 Courage
Carved: Valuable, +1 All Primary Stats
Cavefish: +50% Poison Resistance
Celeborn's: +1 Strength, +3 Courage
Cherry: +25 Hit Points
Coal Black: +1 Fire Damage, +2 Strength. Turns weapons dark blue.
Courageous: +5 Courage
Crystal Rune: +4 Damage, +1 All Primary Stats
Cumbersome: +3 Damage, -3 Accuracy
Dark Archer's: +2 Damage, +15% Critical, Cursed
Dark Etched: +35 Spirit Points, Cursed
Denethor's: +5 Strength, +25 Hit Points, Cursed
Dogwood: +1 Courage, +2 Wisdom
Dried: Fragile, +4 All Primary Stats
Dungeoneer's: +3 Strength, +3 Courage, Gemfinder
Elm: +2 Defense
Elrond's: +2 Strength, +5 Accuracy, +4 Courage
Elven: +3 Damage to Orcs
Eomer's: +2 Strength, +1 Courage
Etched: +1 All Primary Stats, Valuable
Fine: +1 Damage
Gamekeeper's: +3 Damage to Animals
Gemstudded: Valuable, +4 All Primary Stats
Glass: +11 Damage, Fragile
Gollum's: +3 Strength, +1 Courage, +15% Speed
Heavy: +2 Damage, Knockback
Heroic: +4 Strength, +1 Accuracy, +3 Courage
High Elven: +6 Damage to Orcs
High Wizard's: +5 Courage, +5 Wisdom. Adds yellow sparkles to weapon.
Hobbit: +1 Health, +1 Courage
Holly: +3 Strength, +1 Courage
Icy: Immobilize, Armor Piercing
Ivory: +1 Courage
Ivy: +3 Hit Points Regen
Knobbed: +1 Damage, Cheap
Mahogany: +2 Damage
Masterwork: +1 Damage, +2 Accuracy
Mirkwood: +1 Defense, +1 Wisdom
Mithrilstone: +2 Damage, +1 Strength, +3 Courage
Oak: +3 Strength, Knockback
Oiled: +2 Defense
Old: +8 Damage
Olive: +3 Defense
Onyx: +1 Damage, +1 Accuracy, +1 Defense, +2 Wisdom
Orc Slaying: +4 Damage to Orcs
Overseer's: +15 Hit Points, +2 Wisdom
Pine: +1 Accuracy, +5 Hit Points
Prairie: +10 Hit Points, +10 Spirit Points
Preserved: +25 Hit Points, +20 Spirit Points
Prince's: +1 Courage
Purpleheart: +3 Spirit Regen. Turns weapon purple, adds golden sparkles.
Pussiant: +1 Accuracy
Rattling: +7 Courage, Venomous
Retainer's: +1 Health
Rotting: +9 Strength, Fragile
Rotwood: +4 Damage, Fragile, Venomous
Sacrificial: +3 Damage, Armor Piercing, Backstab
Sage's: +3 Courage, +10 Spirit Points, +1 Wisdom. Adds blue sparkles to weapon.
Scarred: +4 Courage, +25 Hit Points
Shepherd's: +1 Damage to Animals, +1 Courage
Silverleaf: +3 Damage to Animals, +1 All Primary Stats
Sorcerer's: +2 Wisdom
Staghorn: +3 Strength, Armor Piercing
Stone-etched: +5 Damage -Storm: +2 Damage, Nightburst
Strengthened: +2 Damage, +3 Strength
Sturdy: +1 Strength, +5 Hit Points
Teak: +30 Hit Points
Unbreakable: +35 Hit Points
Ungol: +7 Strength, Cursed
Unnatural: -50 Hit Points, +2 Wisdom, +3 All Primary Stats
Uruk Hai: +2 Strength, -3 Accuracy
Vulture's: +1 Damage, +10% Hit Points per Slain Foe. +10% is not a typo. Unsure as to the exact effect.
Walnut: -1 Strength, +1 Wisdom, +1 All Primary Stats
Warped: -1 Accuracy, +2 Defense
White Ash: +3 Courage, +3 Wisdom
White Wizard: +4 Courage, +3 Wisdom
Wilderness: +4 Damage to Animals, +2 Damage to Orcs
Wildman's: +3 Damage, -2 Accuracy
Woodworker's: -1 Damage, +2 Accuracy
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