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Synthweaving Crew Skill Guide

           Synthweaving specializes in crafting lighter armor, most of which is for Jedi Consulars and Sith Inquisitors, some of which can also be used for Jedi Knights and Sith Warriors, but only their Advanced Classes that do not use Heavy Armor. Think of Synthweaving as either Tailoring or Leatherworking, that would be the most accurate thing to compare to to in other games. Players with Synthweaving are able to Reverse Engineer the items that they create and possibly discover new ways to improve their armor creation. Archaeology provides players with the raw materials used in Synthweaving and Underworld Trading is the mission skill that will also provide materials.

           As of patch 1.2 Synthweavers are able to create the best PvP Gear in the game for all four aforementioned classes. At first glance the gear is exactly the same but when you take into consideration the ability to "crit" with crafting and adding an Augment slot into the PvP Gear; it makes the outcome better than what you would otherwise be able to buy with Warzone Commendations. So, if you are looking for a profession that will allow you to make the absolute best gear for your class, look no further!

Crew Skills That Go Well With Synthweaving

ArchaeologyArchaeology Guide

Underworld TradingUnderworld Trading Guide

Synthweaving is recommended for Jedi Knights, Jedi Consulars, Sith Warriors and Sith Inquisitors.

Misc Info About Crew Skills

Reverse Engineering Guide

Running Missions To Gather Materials

 

Synthweaving 1 - 40

Any of the green level 10 gear or

Make 20 of Savant BootsSavant Boots

Materials Required:

Rubat CrystalRubat Crystal

Whatever item you choose to make at this level will only require a few Rubat Crystals per combine. It'll cost no more than a thousand credits in Rubat Crystals to make it through these first 40 points. Any left over items that you have use Reverse Engineering on to get back some of your raw materials. Each of these items will take roughly 45 seconds to craft.

Synthweaving 40 - 80

Any of the green level 13 gear or

Make 20 of Rugged War BracersRugged War Bracers

Materials Required:

Rubat Crystal

Much like before leveling up from 40 to 80 via Synthweaving is extremely easy. All it takes is a few Rubat Crystals to cover these 40 points. Any left over items that you have be sure to use Reverse Engineering on them to gather back some of your raw materials. Each of these items will take roughly 45 seconds to craft.

Synthweaving 80 - 120

Make 20 of Reinforced Fiber BeltReinforced Fiber Belt OR

Make 20 of Rugged War WaistcordRugged War Waistcord

Materials Required:

Eralam CrystalEralam Crystal

Lost Artifact FragmentLost Artifact Fragment

Fibrous Nylite SolutionFibrous Nylite Solution

When it comes to leveling up Synthweaving in this bracket will you be making either Reinforced Fiber Belts or Rugged War Waistcords. Both of these items take Eralam Crystals, Lost Artifact Fragments and Fibrous Nylite Solutions to make. The Eralam Crystal and Lost Artifact Fragments can be gathered through Archaeology missions or through lower level Archaeology nodes. The Fibrous Nylite Solutions can be gathered through Archaeology missions or from being purchased from a Crew Skills Vendor.

Any left over belts that you have be sure to use Reverse Engineering on to get some of your raw materials back. Crafting these two items will take roughly one minute to do per combine.

Synthweaving 120 - 160

Reinforced Fiber BootsReinforced Fiber Boots OR

Rugged War BootsRugged War Boots

Materials Required:

Nextor CrystalNextor Crystal

Sacred Artifact Fragment Sacred Artifact Fragment

Thermoionic Gel SuspensionThermoionic Gel Suspension

For this range of Synthweaving you will be crafting Reinforced Fiber Boots or Rugged War Boots. These two items both require Nextor Crystals and Sacred Artifact Fragments to make as well as Thermoionic Gel Suspensions. The Nextor Crystals and Sacred Artifact Fragments can both be gathered through Archaeology missions or nodes and the Thermoionic Gel Suspension is gathered through either Archaeology missions or purchased from Crew Skill Vendors.

Any left over belts that you have be sure to use Reverse Engineering on to get some of your raw materials back. Crafting these two items will take roughly one minute to do per combine.

Synthweaving 160 - 180

Nimble Mind SashNimble Mind Sash OR

Rigid Flex BeltRigid Flex Belt

Materials Required:

Nextor CrystalNextor Crystal

Prehistoric Artifact FragmentPrehistoric Artifact Fragment

Thermoionic Gel Suspension Thermoionic Gel Suspension

The Nimble Mind Sash and Rigid Flex Belt will be the items you make through this gap in Synthweaving. The materials required to make this item are the Nextor Crystals and Prehistoric Artifact Fragments. Both of these items can be gathered through the Archaeology profession. Another item, Thermoionic Gel Suspensions are required for this recipe. To acquire these items visit a Crew Skills Vendor and purchase however many you'd like.

Any left over belts that you have be sure to use Reverse Engineering on to get some of your raw materials back. Crafting these two items will take roughly one minute to do per combine.

Synthweaving 180 - 220

Ceramic Alloy BracersCeramic Alloy Bracers OR

Ceramic Alloy GlovesCeramic Alloy Gloves

Materials Required:

Bondar CrystalBondar Crystal

Prehistoric Artifact FragmentPrehistoric Artifact Fragment

Demicot SilkDemicot Silk

For this skill range you can make either Ceramic Alloy Bracers or Ceramic Alloy Gloves. It doesn't matter which you make as they both take the same materials. The Bondar Crystals and Prehistoric Artifact Fragments required to make them can be gathered through Archaeology or purchased from the Auction House and the Demicot Silk can be gathered through Archaeology or purchased from a Crew Skills vendor. Be sure to use Reverse Engineering on any materials you have left over as they sell well on the Auction House.

Synthweaving 220 - 260

Ceramic Alloy LeggingsCeramic Alloy Leggings

Ceramic Alloy VestCeramic Alloy Vest

Materials Required:

Opila CrystalOpila Crystal

Ancient Artifact FragmentAncient Artifact Fragment

Demicot SilkDemicot Silk

Much like the previous skill range we will be making Ceramic Alloy Items but this time they require different materials. Both of these Ceramic Alloy items require the same materials so it doesn't matter which of the two you make. The Opila Crystals and Ancient Artifact Fragments that are required to make them can be gathered through Archaeology or purchased from the Auction House and the Demicot Silk can be gathered through Archaeology or purchased from a Crew Skills vendor. Be sure to use Reverse Engineering on any materials you have left over as they sell well on the Auction House.

Synthweaving 260 - 300

Flex Heavy GlovesFlex Heavy Gloves OR

Focused Insight HandwrapsFocused Insight Handwraps

Materials Required:

Opila CrystalOpila Crystal

Galactic Artifact FragmentGalactic Artifact Fragment

Brocart FilamentsBrocart Filaments

For this skill range you will be making one of two types of Gloves. Your options are Flex Heavy Gloves or Focused Insight Handwraps; it doesn't matter which of the two you choose as they both require the same materials. The Opila Crystals and Galactic Artifact Fragments that are required to make them can be gathered through Archaeology or purchased from the Auction House and the Brocart Filaments can be gathered through Archaeology or purchased from a Crew Skills vendor. Be sure to use Reverse Engineering on any materials you have left over as they sell well on the Auction House.

Synthweaving 300 - 340

Ablative War LeggingsAblative War Leggings

Ablative War VestAblative War Vest

Materials Required:

Firkrann CrystalFirkrann Crystal

Hypertech Artifact Fragment Hypertech Artifact Fragment

Brocart FilamentsBrocart Filaments

During this skill range you will be making Ablative War gear. Your options are Ablative War Leggings and Ablative War Vests; it doesn't matter which of the two you choose as they both require the same materials. The Firkrann Crystals and Hypertech Artifact Fragments that are required to make them can be gathered through Archaeology or purchased from the Auction House and the Brocart Filaments can be gathered through Archaeology or purchased from a Crew Skills vendor. Be sure to use Reverse Engineering on any materials you have left over as they sell well on the Auction House.

Synthweaving 340 - 380

Focused Battle GearFocused Battle GearFocused Battle GearFocused Battle Gear OR

Force Adept GearForce Adept GearForce Adept GearForce Adept Gear OR

Kinetic Defense GearKinetic Defense GearKinetic Defense GearKinetic Defense Gear

Materials Required:

Hypertech Artifact Fragment Hypertech Artifact Fragment

Phond CrystalPhond Crystal

Zeyd-clothZeyd-cloth

As we near 400 the options of what we can make to raise our Synthweaving crew skill really open up. We are able to make three different sets of gear here. Each of them require the same materials but different amounts of each. Depending on how many Hypertech Artifact Fragments you have and Phond Crystals you will want to use your best judgment in which to make. The reason I leave this up to you is because maybe you found a really good deal on Phond Crystals and now you have an extra 100 of them than you do Hypertech Artifact Fragments. You'll want to make the recipe that calls for more Phond Crystals than Artifact Fragments.

The only other item required to make this gear is Zeyd-Cloth which can be purchased from a crew skills vendor in your factions Fleet Station or you can run the Zeyd-Cloth Archaeology missions that yield it. It doesn't matter how you get it, the missions are sometimes cheaper than the vendor but of course take more time. Be sure to use Reverse Engineering on any of the items you make to get back some of your materials which you will be able to sell on the Auction House or reuse.

Synthweaving 380 - 400

Centered Battle HeadgearCentered Battle ChestguardCentered Battle GreavesCentered Battle Gear OR

Focused Battle RobeFocused Battle HeadgearFocused Battle WaistwrapFocused Battle Gear OR

Force Adept BracersForce Adept HeadgearForce Adept VestmentsForce Adept Gear OR

Kinetic Defense HeadgearKinetic Defense LegwrapsKinetic Defense RobeKinetic Defense Gear

Memory Fiber Body ArmorMemory Fiber GlovesMemory Fiber GreavesMemory Fiber Gear

Materials Required:

Damind CrystalDamind Crystal

Alien Artifact FragmentAlien Artifact Fragment

Zeyd-clothZeyd-cloth

For the final range of Synthweaving here you have the most options available to you of all the previous skill ranges. You can make really whatever you'd like throughout this skill range. More than ever these options are important as the prices on Damind Crystals and Alien Artifact Fragments will fluctuate constantly depending on how many people are farming Archaeology nodes on Ilum or Belsavis or wherever else. Make whatever set or piece of gear that works best for you, we're in the homestretch too so any materials grade 5 and below that aren't Damind Crystals/Alien Artifact Fragments can be sold on the Auction House to get some of those hard earned credits back!

The only other item required to make this gear is Zeyd-Cloth which can be purchased from a crew skills vendor in your factions Fleet Station or you can run the Zeyd-Cloth Archaeology missions that yield it. It doesn't matter how you get it, the missions are sometimes cheaper than the vendor but of course take more time. Be sure to use Reverse Engineering on any of the items you make to get back some of your materials which you will be able to sell on the Auction House or reuse.

 

 

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